Alex Cuthbert

Alex Cuthbert Email and Phone Number

Chief AI Officer (CAIO) and CPO and Co-Founder @ Regenesis Materials
California, United States
Alex Cuthbert's Location
San Francisco Bay Area, United States, United States
Alex Cuthbert's Contact Details

Alex Cuthbert work email

Alex Cuthbert personal email

About Alex Cuthbert

I am a creator, team builder and inventor at heart. I bring unparalleled levels of craft and quality to design innovation, inspiring excellence and world-class performance across entire organizations. I have 25+ years of industry experience with a background in cognitive & computer science, HCI, AI, learning technology and interaction design. I led the design for the first commercial LLM (Google Translate) working closely with Google Brain/Mind from 2013-2015 to launch instant camera translation and conversational UX while leading the filing of 12+ patents in AI & design. Post-Google, I built the design and research teams for PicsArt, the leader in social mobile photo editing and creativity with 1B+ downloads & 160M+ MAUs, integrating technical advances in AI and ML into the product design experiences (personalization, conversational UX, etc).Design innovation at its best serves as a key differentiator for competitiveness which energizes entire organizations by focusing on customers' needs, relationships and values. The strategic role of design is what I bring to teams and organizations as a way to drive business results, increase customer engagement and position products for success.My passion for design comes from an enduring quest for cutting-edge creativity, excellence, craft and impact. I have a unique ability to inspire, mentor and up-level design leaders, product teams and companies through the use of analytics, research and insights. I am driven by the strategic role of design as a key differentiator for competitiveness and customer engagement as demonstrated by my track record of building, elevating & accelerating the performance of world-class teams and launching high-impact solutions used by hundreds of millions of users and thousands of businesses around the world (3 apps with 1B+ downloads).I bring a global perspective and a multidisciplinary approach to design, combining expertise in HCI, cognitive psychology, design, engineering and computer science. I have also led multiple patents combining technical and design innovation related to user interface, language translation and advertisement technologies. I am fluent in Spanish, have extensive experience work experience leading teams remotely and internationally and enjoy working with people from different backgrounds and cultures.

Alex Cuthbert's Current Company Details
Regenesis Materials

Regenesis Materials

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Chief AI Officer (CAIO) and CPO and Co-Founder
California, United States
Employees:
5
Alex Cuthbert Work Experience Details
  • Regenesis Materials
    Chief Ai Officer (Caio) And Cpo And Co-Founder
    Regenesis Materials
    California, United States
  • Extraminds Ai
    Founder, Head Of Product And Design (Senior Principal)
    Extraminds Ai
    California, United States
  • Blue Sky Collective
    Chief Product Officer / Head Of Design
    Blue Sky Collective May 2023 - Present
    Design, brand strategy, product innovation & investment focused on emerging technologies at the intersection of personalization, finance, AI & experience design.
  • Goto Group
    Goto Group: Global Head Of Design
    Goto Group Jan 2023 - May 2023
    Jakarta, Id
    [public IPO] [Gojek Parent Company] Executive level in charge of design organization for customer experience, brand positioning and visual identity. Directed CX/UX solutions integrating on-demand services with financial and e-commerce products and platforms (Gojek, GoPay, Tokopedia) across three regions.GoTo Group is the result of a merger between Indonesia's two most valuable startups, ride-hailing giant Gojek and e-commerce firm Tokopedia. Offering a unique mix of on-demand, e-commerce and financial technology services, GoTo leverages synergies and network effects from within its ecosystem to deliver value to millions of merchants, drivers and customers generating 28B+ USD in GTV annually.I managed the teams responsible for design & branding to accelerate the company's four pillar growth strategy:- Drive customer growth and engagement through cross pollination and increased usage.- Enhance hyperlocal experiences and infrastructure to deliver more convenience in daily lives.- Strengthen ecosystem synergies (eg, deeper financial services offerings, merchant value, etc)- Invest in high growth areas, including deeper demographic expansion in Indonesia, Singapore and Vietnam including the transition towards electric vehicles.
  • Goto Group
    Global Head Of Design
    Goto Group Nov 2020 - Dec 2022
    Jakarta, Id
    [Senior Executive] Managed 175+ person design team for Gojek - Indonesia’s first and fastest growing decacorn building an on-demand superapp for Southeast Asia to increase positive socio-economic impact for people across the region. The Gojek app is now the largest consumer transactional technology group on a GTV-basis in Southeast Asia and now as part of the GoTo Group represents:- Pro forma orders of ~2 billion annually- 55+ million annual transacting users (ATU) on a pro forma basis- 2.5+ million registered driver partners- 14+ million registered merchants
  • Noon Academy
    Chief Design Officer
    Noon Academy Jul 2020 - Nov 2020
    London, Gb
    [CDO] Hands-on design & management spearheading innovation, design, research and branding for Noon Academy - a social learning start-up enabling students to engage and collaborate with teachers and fellow students through live, interactive sessions, breakouts and other student-focused, peer learning innovations that set it apart from other companies in the education and learning technology space. Noon is expanding globally from the Middle East and North Africa into India and other markets.
  • Tubi
    Vp Design, Head Of Brand
    Tubi Nov 2019 - Jun 2020
    San Francisco, Ca, Us
    [acquired] Executive level officer responsible for design strategy & cross functional product initiatives to accelerate engagement and adoption:- Built and managed design, research and brand/visual identity teams.- Developed an innovation pipeline to identify & pilot new product and design ideas.- Launched a centralized Design Center to integrate work across product, brand, & marketing.- Set up hiring best practices, leveling guides, reviews, and OKRs.- Spearheaded creation of a technical writing team spanning product, design, growth & brand.- Built out UX research as a new function inside the company to complement DS & ML work.Exit after acquisition by Fox Entertainment.
  • Godaddy
    Head Of Design Culture & Innovation
    Godaddy Jun 2018 - Nov 2019
    Tempe, Az, Us
    [#3 globally web-business suite] Drove culture & innovation initiatives for 100+ person design, research, and brand teams leading up to the company's largest launch and rebrand: - Managed the UX team creating new products/revenue (B2C web builder, social marketing, online stores).- Negotiated for design system resources to create a meta-design system to increase quality and speed.- Defined a new information architecture radically streamlining the experience & improving ease-of-use.- Connected research, design, product, & marketing efforts to create a vision for the v2 launch
  • Picsart Inc.
    Head Of Ux Design & Research
    Picsart Inc. Jul 2015 - Mar 2018
    Miami, Florida, Us
    [1B+ downloads] [Sr. Exec] From startup to unicorn, built design & research from ground up starting with 3 designers and no research team for top ranked, Sequoia-funded photo editing and creativity platform now with 1B+ downloads and multi-billion dollar valuation. Extensive hands-on design, prototyping and research to redefine the user experience, value propositions, expand the audience and invent new use cases for social photo editing tapping a new market space activated through animation, video, AR, creativity, influencers, social media and marketing.PicsArt combines the most popular and highest rated photo editing platform for Android and iOS with a vibrant global, social network of creatives and sponsored challenges driven by brands, celebrities & VIPs. With over 1B+ downloads and 130M+ monthly active users, PicsArt represents the best-in-class for the new "mobile creativity" category. Consistently at the top of the app store charts along with TikTok, IG, etc. and downloaded more than FB & Uber in recent years, PicsArt gives your mobile phone superpowers that make it easy to quickly edit, remix, and share images, stickers, animations, collages, and drawings. Locations: San Francisco, Miami, Yerevan Armenia, Beijing China, Tokyo Japan, Europe.
  • Google, Inc.
    Head Of Ux Design & Research: Google Translate
    Google, Inc. 2013 - Jun 2015
    Mountain View, Ca, Us
    Led UX design & international research for Google Translate on mobile, tablet, and desktop.Led innovations and multiple patents for speech, conversation & instant camera UX to become a top 10 mobile app download worldwide (top 3 in many countries). Impact: 1B+ translations per day with over 90% originating outside the U.S and 600M+ MAUs. Invented and patented 15+ new speech, camera, and AI solutions for translation.
  • Google, Inc.
    Sr. User Experience Designer: Ads Innovation, Travel, Finance, Leadgen (B2B, B2B2C)
    Google, Inc. Sep 2007 - 2013
    Mountain View, Ca, Us
    Design lead for multiple 0-1 early stage initiatives (travel, flights, hotels, maps booking) leading to acquisition of ITA, monetization of Google Maps and launch of multiple travel-related properties at Google.B2B/B2C: Led design for new B2B and B2C leadgen advertising initiatives in US, UK, Japan, China.Vision, Innovation & Product Leadership: Special project lead tasked by SVP to define long-term vision for Google's advertising & publishing products integrating 25+ customer and business-facing products and services.Leadgen/B2B/B2C: Defined ground-up UX product strategy for emerging consumer-facing verticals in the US and international markets including autos, mobile phones & plans, mortgages, credit cards, financials.Social Shopping: Business design lead for futuristic social mobile & tablet-based shopping apps.International product innovation: Led a series of design thinking and innovation sessions for teams in MTV, Tokyo, Shanghai as well as external strategic partners representing 1B+ in advertising spend from Google's top business partners.External speaking engagements: Invited speaker at multiple C-level events on brand experience, design and innovation.
  • Postini, Inc.
    Head Of User Experience
    Postini, Inc. Jul 2005 - Aug 2007
    Us
    [acquired by Google] Head of user experience & research responsible for product design, usability research, and customer experience across multiple consumer and business-facing product lines with 10% of Fortune 500. Acquired by Google in 2007 to anchor Google Enterprise (now Google Work).Launched products for 10% of Fortune 500 plus international markets with 40M end-users resulting in acquisition by Google for $625M. Created and implemented design processes to guide product development, assembled a usability research team, defined UX for rapid, iterative design linked with agile development processes.
  • Sf Design Associates
    Creative Director
    Sf Design Associates Mar 2004 - Jan 2006
    [integrated with Postini] Founder of design firm providing information architecture and development services for projects ranging from business transformation products and financial optimization packages to enterprise-level process-management systems. Services: Growth and user acquisition, expert design reviews, user experience flows, customer profiling and targeting, product requirements documents, functional specs, style guides, business process logic diagrams, data/presentation models, wireframes, site maps, navigation models, concept maps, interactive prototypes, database architecture, entity-relationship (ER) diagrams, document engineering models, metadata tagging, online community and resource exchange models.
  • Uc Berkeley, Digital Chemistry Project
    Director User Experience & Technology
    Uc Berkeley, Digital Chemistry Project Sep 2003 - May 2005
    Berkeley, Ca, Us
    [National Science Foundation] Design & technology director responsible for systems architecture, usability research, and user experience. Set up partnerships with Macromedia & HP to fund interactive web-based and wireless technology products. Designed PRISM, a Flash Communication Server-based technology for real-time and asnychronous access to rich media digital libraries and knowledge bases. Secured funding from the National Science Digital Library (NSDL) project to develop metadata tagging strategies for rich media assets in collaboration with the Engineering Synthesis Coalition.
  • Berkeley Institute Of Design (Bid) / Citris
    User Experience Lead/Technical Architect
    Berkeley Institute Of Design (Bid) / Citris Sep 2002 - Sep 2003
    [NSF+Industry Partners] Lead technology architect responsible for user interaction, technical strategy and implementation. Built and launched a new approach to online collaboration and learning in computer science. Developed an OO design for building interaction patterns using learning objects involving some of the first web-based streaming video and real-time collaboration tools that were precursors to zoom, slack and miro.
  • Edconn (Educational Connections)
    Vp Business Development
    Edconn (Educational Connections) Jan 1998 - May 2002
    Founder and business development director for a privately-held company providing managed services for online learning and professional development. Developed business strategy and product specifications for web-based collaboration, search, early-stage whiteboards and chat systems.
  • Center For Innovative Learning Technologies (Cilt)
    Research Scientist (Hci)
    Center For Innovative Learning Technologies (Cilt) 1999 - 2001
    [National Science Foundation] Early stage design/dev for web, social media, online learning communities, chat/discussion platforms.
  • True Basic, Inc.
    Software Engineer/Unix Product Manager
    True Basic, Inc. 1994 - 1999
    Silicon Graphics UNIX compiler, Graphics Library (GL), Motif, extensive C programming.
  • Uc Berkeley / National Science Foundation / Hci
    Nsf Fellowship Cognition & Development
    Uc Berkeley / National Science Foundation / Hci 1996 - 1998
  • Uc Berkeley / Cognitive Science
    Nsf Fellowship Cognitive Science
    Uc Berkeley / Cognitive Science 1994 - 1996

Alex Cuthbert Skills

User Experience Information Architecture Mobile Applications Mobile Devices Product Management Strategic Partnerships Strategy Agile Methodologies Social Media Advertising Enterprise Software Product Development User Experience Design Usability User Interface Design Management Web Applications Positioning Business Strategy User Centered Design Interaction Design Design Thinking Human Computer Interaction Leadership Analytics Start Ups Experience Design Design Strategy User Research

Alex Cuthbert Education Details

  • University Of California, Berkeley
    University Of California, Berkeley
    Computer Science
  • Dartmouth College
    Dartmouth College
    Spanish (Double Major)
  • Haverford School
    Haverford School
    Pa

Frequently Asked Questions about Alex Cuthbert

What company does Alex Cuthbert work for?

Alex Cuthbert works for Regenesis Materials

What is Alex Cuthbert's role at the current company?

Alex Cuthbert's current role is Chief AI Officer (CAIO) and CPO and Co-Founder.

What is Alex Cuthbert's email address?

Alex Cuthbert's email address is a.****@****ail.com

What is Alex Cuthbert's direct phone number?

Alex Cuthbert's direct phone number is +141575*****

What schools did Alex Cuthbert attend?

Alex Cuthbert attended University Of California, Berkeley, Dartmouth College, Haverford School.

What skills is Alex Cuthbert known for?

Alex Cuthbert has skills like User Experience, Information Architecture, Mobile Applications, Mobile Devices, Product Management, Strategic Partnerships, Strategy, Agile Methodologies, Social Media, Advertising, Enterprise Software, Product Development.

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