Alexandre Parodi is a Art Lead at UbiSim at UbiSim. They possess expertise in 3d modeling, 2d, digital art, zbrush, animation and 5 more skills.
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Art LeadUbisim Jul 2022 - PresentQuebec, Canada- Developing and maintaining the overall visual style of the Simulation, including character and environment design, color palette, lighting, FX, Sound and UI- Ensuring that the Simulation's art assets meet quality standards, are consistent with the project's style guide, and are delivered on schedule- Providing creative direction and feedback to the art team, and making decisions about what art assets should be prioritized or revised- Working with the technical team to ensure that the Simulation's art assets are optimized for performance and meet the technical requirements of the target platforms- Staying up-to-date with industry trends and emerging technologies, and incorporating them into the Simulation's art style as appropriate- Participating in playtesting sessions to provide feedback on the Simulation's look and feel- Managing the Simulation's art budget and resources, and ensuring that the art team has the tools and support they need to be successful -
Lead Character ArtistUbisim Dec 2019 - PresentCanada- Developing the pipeline and workflow of 3D characters, from design to integration into Unity(Leading the design, modeling, rigging and skinning of our patients and characters). -
3D TeacherIsart Digital Montréal Apr 2017 - Sep 2019Montreal, Canada Area- Teaching 1st year, 2nd year and 3rd year students :. Pipeline creation for 3D assets PBR (Maya, Zbrush, retopology, baking, modularity). Materials creation (Substance Designer & Painter, 3D Coat). Unity 3D (Assets integration and setup, lighting, FX, post process, optimisation)
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3D Character ArtistFreelance May 2016 - Apr 2017Tokyo
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Lead Character ArtistNextninja Nov 2014 - May 2016Gotenda, Tokyo- Position : Lead Character Artist - Number of subordinates: 8- Responsibilities :. Provided direction to character artists for aesthetic and technical considerations.. Schedule the team.. Review work for quality.. Carry out supervisory responsibilities that include outsourcing, interviewing, hiring, and training employees.- Categories : . Character / Environment Modeling. UVs. Texturing. Rigging/Skinning
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3D ArtistTenben Aug 2013 - Oct 2014Tokyo, Japan- Position : Character / Environment Artist. 2D Character Design. Textures. UVs. Rigging/Skinning
Alexandre Parodi Skills
Alexandre Parodi Education Details
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Isart DigitalGame Art -
CreapoleVideo Game/Animation
Frequently Asked Questions about Alexandre Parodi
What company does Alexandre Parodi work for?
Alexandre Parodi works for Ubisim
What is Alexandre Parodi's role at the current company?
Alexandre Parodi's current role is Art Lead at UbiSim.
What schools did Alexandre Parodi attend?
Alexandre Parodi attended Isart Digital, Creapole.
What are some of Alexandre Parodi's interests?
Alexandre Parodi has interest in Graham Hancocks, Basket, Badminton, Volley, Reading, All Forms Of Art, Mmos, Cooking, Photography, Music.
What skills is Alexandre Parodi known for?
Alexandre Parodi has skills like 3d Modeling, 2d, Digital Art, Zbrush, Animation, Skinning, Character Rigging, Video Games, Digital Painting, Graphic Design.
Who are Alexandre Parodi's colleagues?
Alexandre Parodi's colleagues are Marissa Kloss Ms, Rn, Ped-Bc, Arnaud De Coster, Debra Loop Dnp, Msn, Rn, Cne, Chse, Christine Vogel, Msn, Rn, Chse, Chsos, Alyse Webb, Radu Cristian Ciobanu, Don Grout.
Not the Alexandre Parodi you were looking for?
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Alexandre PARODI
France -
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alexandre parodi
Greater Metz Area2hotmail.fr, univ-lorraine.fr -
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