Alex Quevillon Email & Phone Number
@felixandpaul.com
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Who is Alex Quevillon? Overview
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Alex Quevillon is listed as Head Of Real-Time Experiences at Felix & Paul Studios at Felix & Paul Studios, a company with 58 employees, based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at felixandpaul.com and a matched LinkedIn profile for Alex Quevillon.
Alex Quevillon previously worked as Head Of Real-Time Experiences at Felix & Paul Studios and Senior Unreal Architecture Programmer at Felix & Paul Studios. Alex Quevillon holds Bac En Création De Jeux Vidéo, Création De Jeux Vidéo Profil Art from Université Du Québec En Abitibi-Témiscamingue.
Email format at Felix & Paul Studios
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AeroLeads found 1 current-domain work email signal for Alex Quevillon. Compare company email patterns before reaching out.
About Alex Quevillon
Diplômé tant qu'artiste en création de jeux vidéo à l'Université du Québec en Abitibi-Témiscamingue au campus de Montréal, je suis présentement Head Of Real-Time Experiences chez Felix & Paul Studios.www.youtube.com/AlexQuevillonFr | www.youtube.com/AlexQuevillonEn
Listed skills include 3D Studio Max, Maya, Unity3D, Adobe Photoshop, and 8 others.
Alex Quevillon's current company
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Alex Quevillon work experience
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Senior Unreal Architecture Programmer
Unreal Architecture Programmer
Unreal Programmer
Programmer
Current
Teacher
Unreal Pipeline Programmer
Unreal Technical Artist
Video Game Student
Boulanger
Livreur
Colleagues at Felix & Paul Studios
Other employees you can reach at felixandpaul.com. View company contacts for 58 employees →
Ryan Y.
Colleague at Felix & Paul Studios
Dorval, Quebec, Canada, Canada
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IL
Isela Lara
Colleague at Felix & Paul Studios
Montreal, Quebec, Canada, Canada
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SC
She Chrom
Colleague at Felix & Paul Studios
Kowloon, Hong Kong SAR, Hong Kong
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LH
Liliane Hudecova
Colleague at Felix & Paul Studios
Montreal, Quebec, Canada, Canada
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NI
Nesrine Ibrahim
Colleague at Felix & Paul Studios
Montreal, Quebec, Canada, Canada
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FL
Felix Lajeunesse
Colleague at Felix & Paul Studios
Montreal, Quebec, Canada, Canada
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JL
Joelle Lavoie
Colleague at Felix & Paul Studios
Weedon-Centre, Quebec, Canada, Canada
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SG
Stéphane Goyette
Colleague at Felix & Paul Studios
Montreal, Quebec, Canada, Canada
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LG
Laurie Giol
Colleague at Felix & Paul Studios
Montreal, Quebec, Canada, Canada
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MC
Matthew Chan
Colleague at Felix & Paul Studios
Canada, Canada
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Alex Quevillon education
Bac En Création De Jeux Vidéo, Création De Jeux Vidéo Profil Art
Aec Modélisation De Jeux Vidéo, Modélisation 3D
Sciences-Humaines, Sciences-Humaines
Frequently asked questions about Alex Quevillon
Quick answers generated from the profile data available on this page.
What company does Alex Quevillon work for?
Alex Quevillon works for Felix & Paul Studios.
What is Alex Quevillon's role at Felix & Paul Studios?
Alex Quevillon is listed as Head Of Real-Time Experiences at Felix & Paul Studios at Felix & Paul Studios.
What is Alex Quevillon's email address?
AeroLeads has found 1 work email signal at @felixandpaul.com for Alex Quevillon at Felix & Paul Studios.
Where is Alex Quevillon based?
Alex Quevillon is based in Montreal, Quebec, Canada while working with Felix & Paul Studios.
What companies has Alex Quevillon worked for?
Alex Quevillon has worked for Felix & Paul Studios, Indépendant, Jfl Media Formation, Digital Dimension, and Uqat.
Who are Alex Quevillon's colleagues at Felix & Paul Studios?
Alex Quevillon's colleagues at Felix & Paul Studios include Ryan Y., Isela Lara, She Chrom, Liliane Hudecova, and Nesrine Ibrahim.
How can I contact Alex Quevillon?
You can use AeroLeads to view verified contact signals for Alex Quevillon at Felix & Paul Studios, including work email, phone, and LinkedIn data when available.
What schools did Alex Quevillon attend?
Alex Quevillon holds Bac En Création De Jeux Vidéo, Création De Jeux Vidéo Profil Art from Université Du Québec En Abitibi-Témiscamingue.
What skills is Alex Quevillon known for?
Alex Quevillon is listed with skills including 3D Studio Max, Maya, Unity3D, Adobe Photoshop, Zbrush, Unreal Engine 4, Unreal Blueprint, and Tool Development.
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