Cinematic Rendering In Matrix Demo Real
Remote
lighting and cinematic cutscenes in Matrix demo real by Epic games Lighting with Lumen systems in unreal engine 5 is so great and I so exited work in early I make lighting system blueprint base for simulator lights time of days in demo real then I was make post process profile for Matrix Atmosphere and help with color of sky light then I was mixing Ray tracing and lumens system to prevent great realistic lighting effects then I manage camera and use movement path use in this projects for moving car and I use path for reference path for camera to follow the car then I manage and customise color gradiant and light bouns setup such iso , expositor's, ev light bouns for simulate real lighting cutscenes