⮕ As a Product Manager at Vydia, a gamma. company, I lead strategic initiatives to empower music businesses by building cutting-edge scalable audio technology. Vydia is an all-in-one platform experience, including global distribution + monetization (digital, physical, merch), publishing administration, sync licensing, rights management, royalties, data analytics, data engineering & infrastructure, and more to come.⮕ Previously, I held software development roles such as Data/ML Engineer, Audio Lead on applied machine learning teams. I both worked professionally and conducted independent research on a variety of generative AI applications (music, sound effects, environmental sound, text-to-speech voice-over synthesis), in addition to more traditional machine learning applications such as representation learning and auto-tagging. As a machine learning & music informatics researcher, I published my machine/deep learning audio research in multiple mediums. As primary author, my research "Representation Learning for the Automatic Indexing of Sound Effects Libraries", was accepted for publication at the prestigious 23rd International Society for Music Information Retrieval conference hosted in Bengaluru, India (ISMIR, https://bit.ly/3CyB1wf). The paper details rigorous multi-task learning experiments in contrastive/triplet metric learning to maximize embedding vector distance. At WellSaid Labs, I co-authored research publications and blog posts with my work on deep learning audio feature controllability and speech enhancement (clarity, acoustics, noise reduction). This flagship text-to-speech model learns a separate mapping network that maps from contextual annotations (cues) to a latent space 𝒲 that controls the generator.⮕ I hold a Master of Science from Georgia Tech where for 2.5 years, I intensively studied in the Computer Science, Electrical & Computer Engineering, and Music Technology departments, to conduct digital signal processing & machine/deep learning research for audio applications in Dr. Alexander Lerch's Music Informatics Lab. I hold a Bachelor of Music from the renowned Berklee College of Music where I developed an eye for the music business and an ear for music creation and sound design. To supplement my formal academic education and professional experience, I also have certifications inclusive of Product Costing (Stanford), Foundations of Databases & SQL Programming (University of Washington), IBM Data Engineering, and a variety of YouTube Rights Management courses (Asset Monetization, Content Ownership, Rights Management).
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Technical Product Manager IiVydiaUnited States -
Product ManagerVydia Feb 2024 - PresentNew York, New York, United States⮕ Vydia focuses on building cutting-edge innovative audio technology and providing infrastructure that scales with your music business. We are a gamma. company: https://www.thegamma.com⮕ Worked on an agile Product team, bridging Full-Stack Web Development, Business Intelligence, Data Engineering, DevOps, QA, and Design.⮕ Access everything you need inside an all-in-one platform experience including:🌐 Global Distribution (Digital Audio + Video, Physical, Merch)🎶 Publishing Administration🍿 Sync Licensing👩🏻⚖️ Rights Management💵 Royalties🔮 Data Analytics⚡️ Data Engineering & Infrastructure… and more to come! 👀 -
Data/Ml Engineer (Applied Machine Learning, Text-To-Speech)Wellsaid Labs Dec 2022 - Feb 2024Seattle, Washington, United States⮕ Worked on the Applied Machine Learning, Text-to-Speech team as Data/ML Engineer, Audio Lead.⮕ WellSaid Labs is a developer of art text-to-speech technology that creates life-like synthetic voices, from the voices of real people.⮕ Forbes: https://t.ly/vsgTg🎹 Implemented pitch cues (or controllability) into the TTS deep learning model via Pytorch.🤖 Drove model training, hyper-parameter tuning, deployment, and voice avatar release.📊 Ran experiments, data analysis, ETL pipeline automation, audio quality & linguistics/speech metrics R&D, audio signal processing for speech clarity and acoustics enhancement.👂🏻 Pre/post model output evaluation/QA (w.r.t. code, audio, and speech pronunciation quality), beta testing, customer testing, and UAT.📝 Contributed to research publication and documentation with rigorous experimental methodology.🧠 Developed contextual knowledge on linguistics for the English language, i.e. the implementation of a respelling system via an Oxford Dictionary partnership, to amend and or guide model mispronunciations.👩🏻💻 Reviewed code PRs, take home assessments, and interviewed prospective candidates. -
Product Specialist & Representative, Music Technology EducationPolyend Apr 2023 - May 2023Olsztyn, Śląskie, Poland🕹️ Revolutionary musical hardware for sonic explorers, featuring MIDI controllers, music sequencers, midi sequencers, drum machines, music robots, midi, samplers, and grooveboxes. -
Consultant, Music Artificial IntelligenceGenrex May 2022 - Dec 2022Seattle, Washington, United States📼 Generative music AI to democratize music creation: Turn your words into soundtracks. OctAI / GenreX is the first AI music generator designed for companies and creators. You can find the perfect track for your next project in seconds. No more licensing fees and music searches. More creating.
Alison B. M. Education Details
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Master'S Of Science - Ms -
Bachelor Of Music - Bm
Frequently Asked Questions about Alison B. M.
What company does Alison B. M. work for?
Alison B. M. works for Vydia
What is Alison B. M.'s role at the current company?
Alison B. M.'s current role is Technical Product Manager II.
What schools did Alison B. M. attend?
Alison B. M. attended Georgia Institute Of Technology, Berklee College Of Music.
Who are Alison B. M.'s colleagues?
Alison B. M.'s colleagues are Stephanie Landino, Frank Polonia, Ayesha Mubashar, Benjamin Shafner, Stephanie Riordan, Samantha Jordan, Aivan Gorg.
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