Alejandro Meza

Alejandro Meza Email and Phone Number

Caporegime @ Los Angeles, CA, US
Los Angeles, CA, US
Alejandro Meza's Location
Los Angeles Metropolitan Area, United States
Alejandro Meza's Contact Details

Alejandro Meza work email

Alejandro Meza personal email

n/a
About Alejandro Meza

Passionate about retro Cartoon graphics, Gaming and general childish nincompoopery. Below is a brief outline of my professional skills:Gaming:• Concept Art.• Gameboard mocks/layouts (Apple & Android).• UI Design, wireframes, HUD navigation, dialogue boxes, & feeds.• App Logo, Game Badge, and Splash Screens.• Live-Ops, Marketing & Branding incidentals.• Graphic Design: Icons, Credits/Currencies, XP symbols, Mascots.• 3D Character Posing for Marketing Key-art.• Animated interstitials.• Animated FX.• Unity/NGUI asset integration.Broadcast Animation: • Cartoon Animation Dev (Concept through Completion.)• 2D Digital Pipeline designer.• Cartoon Production Artist & 2D Animator.• Character Design.• BG art & layout.• Storyboards.• Animatics.• Bilingual Voice Actor: Fluent English. Fluent Spanish. Fluent Spanglish.• VO direction.• Art Team Management.

Alejandro Meza's Current Company Details
Cartoon Capo Ink.

Cartoon Capo Ink.

Caporegime
Los Angeles, CA, US
Alejandro Meza Work Experience Details
  • Cartoon Capo Ink.
    Caporegime
    Cartoon Capo Ink.
    Los Angeles, Ca, Us
  • Scopely
    Senior Artist Ll
    Scopely Mar 2020 - Oct 2024
    Los Angeles Metropolitan Area
    • "Marvel Strike Force" - MOBILE GAME 2018 (ongoing from Walt Disney Company)Artist, Graphic Designer & Production Pipeline advisor. Support Live Ops by creating various types of Keyart and Marketing incidentals for Live Game support. Animate pre-vis VFX and UI screen navigation behaviors. Create various interface systems while adhering to the established art style. Marketing and Key Art, including Character Key posing. Animate pre-vis VFX and screen navigation behaviors. Conceptualize and create art assets and icon design.
  • The Walt Disney Company
    Senior Artist
    The Walt Disney Company Jun 2017 - Mar 2020
    Playa Vista
    • "Marvel Strike Force" - MOBILE GAME 2018 launch under FOXNextUI Artist & VFX animator. Work in conjunction with UX designers and visualize screen layouts. Comp various interface systems while adhering to the established art style. Marketing and Key Art, including Character Key posing. Animate pre-vis VFX and screen navigation behaviors. Conceptualize and create art assets and icon design. Created NUE introductory scene.
  • Kabam
    Artist & Graphic/Ui Designer
    Kabam Jan 2015 - May 2017
    Culver City, Ca.
    •"Avatar: Pandora Rising" Project Graphic & UI Design, including mock screen layouts and icon design for mobile strategy game.
  • Little Labs
    Art Consultant
    Little Labs Jul 2014 - Dec 2014
    Venice, Ca
    •FACER. Watchface designs for the ultimate smartwatch customization platform for Apple Watch & Android, featuring my exclusive design "BCW" Premium.Art support, plus additional marketing incidentals.•"Slots Time" Apple Watch. •General art & company brand identityArt Consultant & production for Smart Watch applications.
  • Tapzen
    Art Consultant
    Tapzen Apr 2014 - Dec 2014
    Culver City, Ca.
    • "Crossfire" - MOBILE/APP. UI Design including mock screen layouts for mobile strategy game. Additional art tasks include 2D animated special effects, game scene layouts, production storyboards, and icon design.
  • Hello Studios/Mmkeno
    Art Consultant
    Hello Studios/Mmkeno Jun 2013 - Mar 2014
    Hermosa Beach, Ca
    •"Lottery POP" - MOBILE/APP Art Direction & Creative services for mobile game start-up. Tasks included the overall re-design of Gameboard & Lobby screen, including the creation of a variety of game assets, leaderboard, chat area, game icons & animated SPFX. Additional duties included UI design, marketing incidentals, graphic design, and game feature design. Artistic contractor management.
  • Zynga
    Artist
    Zynga Apr 2010 - Jun 2013
    Greater Los Angeles Area
    •"Coasterville" - WEB/GAMINGThemepark Conceptual art including Attractions of various themes (Western, Fantasy, Future, Jungle, Beach, Steampunk), Businesses, Restaurants, and Guest Services. Character/Mascot design & Animated content (Character & SPFX). Additional art support for UI & Game design, including Icon art.•"Empires & Allies" - WEB/GAMINGVehicle & Building Conceptual art for Military Battle game. 2D animated content including character animation, SPFX, and Game Intro. Additional art support for UI.•"Cityville" - WEB/GAMINGConceptual art for City Building game, including a variety of game pieces such as Residential homes, Businesses, Parks, and Attractions.
  • Freelance Artist For A Variety Of Gaming & Entertainment Companies.
    Artist & 2D Animator (Independent Contractor)
    Freelance Artist For A Variety Of Gaming & Entertainment Companies. Apr 2008 - Dec 2011
    Greater Los Angeles Area
    •NBC - PRIMETIME ANIMATION: Animation & clean up artist for animated special "GI Jeff" of the series Community. (Spring 2014)• FOX Inkubator program - ANIMATION: Direction, production management, & animation production on a variety of development pilots: "Da' Boozmans", "Pillars of the Community", "Magnolia Drive", "Sabotage" (2009-2012)• MTV Networks - ANIMATION: Production management & animation for pilot presentation "Blackwater" (2011)
  • Comedy Central
    Supervising Animation Director
    Comedy Central May 2007 - May 2008
    Bulgaria
    "LIL BUSH" Season 02. - ANIMATION Streamlined a 2D Digital Pipeline throughout the production departments to ensure the delivery of Ten-22" episodes in less than 7 months. Plus Marketing incidentals, including teasers and commercials.
  • Comedy Central
    Animation Director
    Comedy Central Jan 2007 - Jul 2007
    Los Angeles
    "JUDGE FUDGE" - ANIMATIONSupervising Director of 6 animated shorts for Comedy Central based on "Drawn Together" spinoff character."LIL BUSH" Season 01 Promotional spots. - ANIMATIONAnimated Broadcast & Internet promotional campaign. Animation Production Consultant for Season 01.
  • Cartoon Network
    Lead Animator
    Cartoon Network Jan 2004 - Aug 2007
    Burbank, Ca
    "OUT OF JIMMY'S HEAD" - ANIMATIONAssist in the development of production pipeline including: The redesign & building of character assets, provided technical directing and assignment of new shots and retakes, conveyed Supervising Director’s instructions to animation team, assisted Director and Producers in retakes. "FOSTER'S HOME FOR IMAGINARY FRIENDS" - ANIMATION(as 2D Digital Animator)Provide technical advice to Director and Animators regarding strategies during retakes and shot assignment; Animate assigned scenes.
  • Renegade Animation
    Animator
    Renegade Animation Mar 2005 - Oct 2006
    Glendale, Ca.
    “MR. MEN” - ANIMATIONProvide technical advice during pre-production and production; troubleshoot challenging shots; assist in retake sessions to help evaluate plausibility of desired changes.HI-HI PUFFY AMI YUMI” – ANIMATIONProvide technical advice during pre-production and production; troubleshoot challenging shots; assist in retake sessions to help evaluate plausibility of desired changes.
  • Comedy Central
    Lead Animator/Production Development
    Comedy Central Aug 2002 - Jan 2004
    Los Angeles
    "KID NOTORIOUS" - ANIMATIONDevelopment Assistant/Lead Animator –Assist in the development of production pipeline for the “Kid Notorious show, Starring Robert Evans”. Led a team of 16 animators in the cutting edge style and techniques developed specifically for this show. Successfully delivered Nine-22 minute episodes in a 10 month production timeline within budget.

Alejandro Meza Skills

Animation Character Animation Storyboarding Art Direction Illustration Game Design Conceptual Art Art User Interface Design Character Designs Post Production Concept Art Pre Production Television Graphics Graphic Design Ui Design

Alejandro Meza Education Details

Frequently Asked Questions about Alejandro Meza

What company does Alejandro Meza work for?

Alejandro Meza works for Cartoon Capo Ink.

What is Alejandro Meza's role at the current company?

Alejandro Meza's current role is Caporegime.

What is Alejandro Meza's email address?

Alejandro Meza's email address is am****@****.rr.com

What is Alejandro Meza's direct phone number?

Alejandro Meza's direct phone number is +141539*****

What schools did Alejandro Meza attend?

Alejandro Meza attended Universidad Iberoamericana, Ciudad De México, Academy Of Art University.

What are some of Alejandro Meza's interests?

Alejandro Meza has interest in Children, Arts And Culture.

What skills is Alejandro Meza known for?

Alejandro Meza has skills like Animation, Character Animation, Storyboarding, Art Direction, Illustration, Game Design, Conceptual Art, Art, User Interface Design, Character Designs, Post Production, Concept Art.

Not the Alejandro Meza you were looking for?

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.