Amaresh Beuria Email & Phone Number
@rekindled.uk
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Who is Amaresh Beuria? Overview
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Amaresh Beuria is listed as Lead Technical Animator at REKiNDLED Studios, a with 15 employees, based in Edinburgh, Scotland, United Kingdom. AeroLeads shows a work email signal at rekindled.uk and a matched LinkedIn profile for Amaresh Beuria.
Amaresh Beuria previously worked as Lead Technical Animator at Funcom and Co-founder & Technical Director at Rebound Interactive Pvt. Ltd.. Amaresh Beuria holds Bachelor'S Degree, Electronics Engineering from North Maharashtra University.
Email format at REKiNDLED Studios
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AeroLeads found 1 current-domain work email signal for Amaresh Beuria. Compare company email patterns before reaching out.
About Amaresh Beuria
Experienced Unreal Engine developer specializing in Animation Tools and Blueprints. I have more than 10 years of development experience in Unreal Engine working on games for different platforms, Linear content creation and Training/Educational Content.I am very enthusiastic about animation tools and pipelines and I never shy away from trying new things that can help me improve a pipeline.
Listed skills include Game Programming, Game Development, Video Game Production, Mobile Application Development, and 9 others.
Amaresh Beuria's current company
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Amaresh Beuria work experience
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Lead Technical Animator
Current
Co-Founder & Technical Director
Current- Responsible for consulting and mentoring teams regarding best practices for asset production for Unreal Engine.- Set up project & platform-specific production pipeline for character and animation from DCC to Unreal.- Schedule, identify bottlenecks, and collaborate with artists for feedback and actionable notes.
Unreal Engine Animation Fellowship Emea - Ta Partner For Epic Games
I was responsible for assisting mentors and providing technical instructions regarding various aspects of tech animation and tools in Unreal Engine 5, to the fellows. Also helped them debug and overcome technical hurdles to complete their vision for the final shot.
Chief Technology Officer
We are using #UE5 to make something wonderful in Indian Mobile Gaming Space. Can't wait to show you all.
Unreal Webinar Instructor - Ue Short Film Challenge Anz
Co-Author And Producer : Creating And Modifying Control Rig
Unreal Engine Consultant - Character & Animation
Course Production - Unreal Futures: Careers In Fashion
Course Production - Unreal Futures: Careers In Advertising
Co Founder And Technical Director
As Co-Founder and Technical Director of a small Indie Studio, you have to wear many hats as per the requirements for the development and growth of the Studio and Team.Main responsibilities include, - Working with art, design & production team to design, plan and implement game features and systems.- Defining a smooth and intuitive technical pipeline for the production team.- Involved in design decisions to incorporate new Gameplay mechanics and defining technical Parameters in the design phase.- Making quick prototypes for new game elements or new game concept as per the design discussion.- Directing and Coordinating with Animator for cinematic as well as Gameplay animations.- Designing and Implementing Gameplay systems as per requirement, including Player Locomotion, Weapon Systems, Multiplayer Replication, etc. - Implementing Sound, FX and some UI elements (when required). Projects- Rogue Heist Mobile (Current)- Cancelled Animated TV Series Made in UE4- Rogue Heist PC
Technical Director
CANCELLED PROJECT - Narrative Single Player Third Person Shooter | 3D | PC & CONSOLESResponsible for - Creating distinguishable locomotion and interaction system for 3 Protagonist Characters. - Designing & Implementing an in-game character switch system inspired by GTA V. - Designing & Implementing an AI system in combination with the switch system where other 2 protagonists will behave as an AI when not controlled by player. The design was inspired by Buddy AI system for Ellie in "The Last Of Us"
Game Developer
✦ Isometric Zombie Survival Strategy Game | Mobile | 3D | Unreal Engine 4 Responsible for - Making a Grid Based system for runtime town building gameplay. - Making a Dialogue System based on the task and progression of the player. - Hero AI with different abilities they can use to save the town. - Town People AI, who'll go about their assigned jobs and also move randomly to make it more lively and believable. - Zombie AI for 5 classes determining their strength, speed and approach towards the town. - Implementing Sound (SFX, Music & VO), FX and basic lighting. - Optimizing the User Interface as per different devices and screen resolution. - Packaging game with best settings for the target platform. - In Game Cinematic Using using Matinee. - Creating Game Trailer using After Effects.✦ Story Driven Single Player Action Game | PC | 3D - Unreal Engine 4 Responsible for - Player locomotion system for Prototype. - Implementing Basic AI (Buddy, Dog & Enemy) Using Behavior Tree. - Landscape in World Machine & UE4 setup (Rough Material Setup). - Implementing Sound (SFX, Music & VO), FX and basic lighting. - Playable Demo for showcase. - Created Teaser Cinematic Using Matinee. ✦ Endless Runner | Mobile | 3D - Unity 3D - Used C# as the scripting language for Gameplay implementation. - Created a basic state machine for all the animation transitions. - Implemented Audio, FX and Startup Cinematics.
Mobile Application Developer
✦ Programming Consultant for Aeon Communication - Responsible to familiarize the In-house team with JavaScript and Titanium Appcelerator. - Guide the programming team to create User Interface for different TV resolution and making sure that the output has a consistency across various device as per the provided design. ✦ Company Internal App for Employees For Unosource Pharma Limited - Created an entire app frontend with secure login for employees only. - Users can add friends and communicate with real time chat integrated into the app. - All user data stored and fetched using REST API.✦ TATA Motors Care (TML Network) - B2B App Frontend for all the Tata Motors Vendors to communicate. - App was made for two languages, English and Hindi.✦ TATA Partspedia - Responsible to implement a front-end app flow as per the architecture and design to showcase more than 40,000 Tata motor parts for various vehicles in an User Intuitive Fashion.✦ "Foodie Charts" | Mobile Application launched on App store and Play store, made using Titanium Appcelerator (Javascript). It was a personal project completed in a month.
Amaresh Beuria education
Bachelor'S Degree, Electronics Engineering
Information Technology
Student
Frequently asked questions about Amaresh Beuria
Quick answers generated from the profile data available on this page.
What company does Amaresh Beuria work for?
Amaresh Beuria works for REKiNDLED Studios.
What is Amaresh Beuria's role at REKiNDLED Studios?
Amaresh Beuria is listed as Lead Technical Animator at REKiNDLED Studios.
What is Amaresh Beuria's email address?
AeroLeads has found 1 work email signal at @rekindled.uk for Amaresh Beuria at REKiNDLED Studios.
Where is Amaresh Beuria based?
Amaresh Beuria is based in Edinburgh, Scotland, United Kingdom while working with REKiNDLED Studios.
What companies has Amaresh Beuria worked for?
Amaresh Beuria has worked for Rekindled Studios, Funcom, Rebound Interactive Pvt. Ltd., Epic Games, and Dreamcapes Studios Pvt. Ltd..
How can I contact Amaresh Beuria?
You can use AeroLeads to view verified contact signals for Amaresh Beuria at REKiNDLED Studios, including work email, phone, and LinkedIn data when available.
What schools did Amaresh Beuria attend?
Amaresh Beuria holds Bachelor'S Degree, Electronics Engineering from North Maharashtra University.
What skills is Amaresh Beuria known for?
Amaresh Beuria is listed with skills including Game Programming, Game Development, Video Game Production, Mobile Application Development, Video Games, C++, C#, and Javascript.
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