Amitt Mahajan Email and Phone Number
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Crafting decentralized game universes @ Proof of PlayEarly-stage investing in AR and VR @ Presence CapitalInvestor/advisor in 50+ companies including Airtable, Mercury, Flipkart, Keep TruckinFounder: CEO @ Proof of Play, CTO @ Rare Bits, CEO @ Red Hot Labs, co-creator/lead dev FarmVille
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Ceo, Co-FounderProof Of Play Dec 2021 - PresentFully Remote, Us* We're hiring for the core & early-team -- fully remote *We're a veteran team crafting a new type of permanent game owned entirely by players. We're currently hiring for the core team -- come invent the future of games with us! -
FellowEdmund Hillary Fellowship (Ehf) Aug 2020 - PresentAuckland, Auckland, NzThe Edmund Hillary Fellowship (EHF) is a community of 500+ innovators, entrepreneurs and investors committed to New Zealand as a basecamp for global impact. -
Managing Partner & Co-FounderPresence Capital Aug 2015 - PresentSan Francisco, Ca, UsWe invest in early-stage Virtual Reality and Augmented Reality companies. -
Cto, Co-FounderRare Bits Mar 2017 - Dec 2019San Francisco, California, UsAt Rare Bits (rarebits.io), we believe digital goods (NFTs) that live on the blockchain are fundamentally better for consumers. We’re building products that introduce NFTs to mainstream audiences. -
Founding Engineer, Board Observer, AdvisorFig May 2015 - 2019San Francisco, Ca, UsAcquired by Republic in 2020Crowdfunding and equity funding for indie games - www.fig.co -
Ceo, FounderToro (Acquired By Google) 2012 - Apr 2015Automated marketing for mobile apps -
Director Of EngineeringZynga Jan 2010 - Dec 2011San Francisco, California, UsResponsible for product design & architecture, establishing the engineering culture at Zynga, scaling dev teams, common Zynga tech platform, and growing games to tens of millions of daily users. - Designed and headed up development efforts on FarmVille, Treasure Isle, and other Zynga properties. - Spearheaded design/development on CityVille and architected new graphics engine currently in-use in that game. - Was main architect for the "ZEngine" software stack in use at Zynga. ZEngine was initially developed off of MyMiniLife tech and now powers games such as FarmVille, CityVille, Treasure Isle, and FrontierVille. - Created "ExampleVille" social game framework. ExampleVille is the starting point for all new web games at Zynga and has been a major competitive advantage by letting Zynga develop high production value social games quickly.- Started & headed up the Shared Tech Group within Zynga to build and maintain a common platform for Zynga's games. Our two main technologies: ZEngine and ExampleVille are the basis for all Zynga games post-FarmVille. - Managed Zynga Germany acquisition/formation, integration, and scaling. Zynga Germany is based off the acquisition of HTML5 engine developer Dextrose AB. - Developed and maintained relationships with strategic external technical partners.- Performed M&A diligence for dozens of potential Zynga acquisitions.- On-boarded the technical staff of several new Zynga studios, designed and held bootcamps & hack-a-thons for new Zynga hires, and generally spent a lot of time interviewing and training new talent. -
Co-Creator & Lead Developer - FarmvilleZynga Jun 2009 - Jan 2010San Francisco, California, UsOver 180 million people have played FarmVille.Part of the core team that created FarmVille within 5 weeks and grew it to be the top application on Facebook with over 32m+ people playing daily and 60m+ playing monthly.Headed up a team of 15+ developers and implemented scalable development processes that would eventually be adopted by multiple Zynga studios. -
Chief Technology OfficerZynga Japan K.K. Feb 2011 - Oct 2011Building mobile games for the Japanese market -
Cto, CofounderMyminilife (Acquired By Zynga) Oct 2007 - Jun 2009Acquired by Zynga in 2009Virtual worlds embedded in social networks. Architected and developed the MyMiniLife engine which became the core game engine for FarmVille, CityVille, and other Zynga games.
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Software EngineerEpic Games Jan 2006 - Oct 2007Cary, Nc, Us- Tools development for Unreal Engine 3 - Developed and shipped Gears of War and Unreal Tournament 3; Gears of War was critically acclaimed and the best selling Xbox 360 game of 2006 with over 4M copies sold -
Software Engineer InternElectronic Arts/Maxis May 2005 - Aug 2005Redwood City, Ca, UsShipped Sims 2 for PS2/Xbox/GameCube -
Software Engineer InternshipHewlett-Packard May 2003 - Aug 2003Houston, Texas, UsWrote financial ledger software
Amitt Mahajan Skills
Amitt Mahajan Education Details
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University Of Illinois Urbana-ChampaignComputer Science
Frequently Asked Questions about Amitt Mahajan
What company does Amitt Mahajan work for?
Amitt Mahajan works for Proof Of Play
What is Amitt Mahajan's role at the current company?
Amitt Mahajan's current role is Crafting decentralized game universes @ Proof of Play.
What is Amitt Mahajan's email address?
Amitt Mahajan's email address is am****@****ail.com
What is Amitt Mahajan's direct phone number?
Amitt Mahajan's direct phone number is +191960*****
What schools did Amitt Mahajan attend?
Amitt Mahajan attended University Of Illinois Urbana-Champaign.
What are some of Amitt Mahajan's interests?
Amitt Mahajan has interest in Saas, Social Games, Mobile, Social Media, Internet, Mobile Games.
What skills is Amitt Mahajan known for?
Amitt Mahajan has skills like Social Games, Start Ups, Video Games, Game Development, Scalability, Mobile Applications, Mobile Games, User Experience, Xbox 360, User Interface Design, User Interface, Software Engineering.
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