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Anders Holmquist Email & Phone Number

CTO, Co-Founder at Sharkmob AB at Sharkmob
Location: Greater Malmö Metropolitan Area, Sweden 7 work roles 1 school
1 work email found @sharkmob.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email a****@sharkmob.com
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Current company
Role
CTO, Co-Founder at Sharkmob AB
Location
Greater Malmö Metropolitan Area, Sweden

Who is Anders Holmquist? Overview

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Quick answer

Anders Holmquist is listed as CTO, Co-Founder at Sharkmob AB at Sharkmob, based in Greater Malmö Metropolitan Area, Sweden. AeroLeads shows a work email signal at sharkmob.com and a matched LinkedIn profile for Anders Holmquist.

Anders Holmquist previously worked as Chief Technology Officer at Sharkmob and Technical Director at Massive - A Ubisoft Studio. Anders Holmquist holds M.Sc., Computer Science from The Faculty Of Engineering At Lund University.

Company email context

Email format at Sharkmob

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{first}.{last}@sharkmob.com
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AeroLeads found 1 current-domain work email signal for Anders Holmquist. Compare company email patterns before reaching out.

Profile bio

About Anders Holmquist

If you call me out of the blue to pitch or sell something, I am likely to just block you. Contact me through LinkedIn if you want to talk.

Listed skills include Game Development, Python, User Interface, User Experience, and 16 others.

Current workplace

Anders Holmquist's current company

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Sharkmob
Sharkmob
CTO, Co-Founder at Sharkmob AB
AeroLeads page
7 roles · 22 years

Anders Holmquist work experience

A career timeline built from the work history available for this profile.

Chief Technology Officer

Current

Malmö, Skåne, Se

Co-Founder. Responsible for all technical direction, recruitment of programmers and other technical personel, as well as workflow and pipeline.Our project is still unannounced, but visit us at http://www.sharkmob.com for more info!

Dec 2016 - Present

Technical Director

Malmö, Skane County, Se

Tom Clancy's The Division / Snowdrop Engine- Setting technical vision and direction for the game- Direct the Snowdrop engine and its' development- Managaging all the programming and technical artist leads- Responsible for around 60 programmers and technical artists- Recruits and interviews all new programmers - Working on programmers' as well as editor users' workflow- Programming in most areas of the engine

Mar 2013 - Nov 2016

Lead Gameplay Programmer

Malmö, Skane County, Se

Tom Clancy's The Division / Snowdrop Engine- Responsible for the gameplay code and architecture, setting vision and direction.- Managed a team of about 15 gameplay programmers, both in a HR and a technical capacity.- Interviewing and hiring new gameplay programmers.

Jan 2012 - Mar 2013

Gameplay Technical Lead

Malmö, Skane County, Se

Project: Concept/Prototype development- Responsible for all gameplay code- Involved in project development from the beginning, creating architecture and style- Interviewing and hiring new gameplay programmers- Member of Ubisoft internal expert committee

Jan 2011 - Dec 2011

Software Engineer

Malmö, Skane County, Se

* Project: World in Conflict and concept/prototype development- Worked on the award-winning AAA game World in Conflict. (89% on Metacritic)- Worked on concept team, writing several prototypes of different genres from the ground up- Active interest and involvement in design process- Experience in details such as 3Cs as well as higher-level concepts like architecture and best practices

2007 - Jan 2011

Software Engineer

Mountain View, Ca, Us

Worked as a consultant both in-house and on-site. Primary customers were Toshiba and Microsoft.- Acted as technical lead- Worked on the multimedia player- Implemented a Spotify/Pandora-like mobile multimedia application from scratch on multiple platforms

2005 - 2007 ~2 yrs

Student Worker

Ch-1009 Pully/Lausanne, Switzerland, Ch

During studies, worked in industrial automation and visualization at Tetra Pak R&D.- Wrote a brand new tool in .NET for visualization of product lines- Advanced analysis and graphing capabilities- UI both on web and in-application- Set up a suitable source control enviroment- Set up and managed databases as necessary

Jun 2003 - Aug 2003
1 education record

Anders Holmquist education

  • The Faculty Of Engineering At Lund University
    The Faculty Of Engineering At Lund University
    Computer Science
FAQ

Frequently asked questions about Anders Holmquist

Quick answers generated from the profile data available on this page.

What company does Anders Holmquist work for?

Anders Holmquist works for Sharkmob.

What is Anders Holmquist's role at Sharkmob?

Anders Holmquist is listed as CTO, Co-Founder at Sharkmob AB at Sharkmob.

What is Anders Holmquist's email address?

AeroLeads has found 1 work email signal at @sharkmob.com for Anders Holmquist at Sharkmob.

Where is Anders Holmquist based?

Anders Holmquist is based in Greater Malmö Metropolitan Area, Sweden while working with Sharkmob.

What companies has Anders Holmquist worked for?

Anders Holmquist has worked for Sharkmob, Massive - A Ubisoft Studio, Teleca, and Tetra Pak.

How can I contact Anders Holmquist?

You can use AeroLeads to view verified contact signals for Anders Holmquist at Sharkmob, including work email, phone, and LinkedIn data when available.

What schools did Anders Holmquist attend?

Anders Holmquist holds M.Sc., Computer Science from The Faculty Of Engineering At Lund University.

What skills is Anders Holmquist known for?

Anders Holmquist is listed with skills including Game Development, Python, User Interface, User Experience, Game Design, Multiplayer, Video Games, and Ps3.

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