Anders Petersen

Anders Petersen Email and Phone Number

UX Designer in VR, Novo Nordisk @ Novo Nordisk
denmark
Anders Petersen's Location
Denmark, Denmark
Anders Petersen's Contact Details

Anders Petersen work email

Anders Petersen personal email

n/a
About Anders Petersen

As a UX / Interaction designer I have more than 20 years of professional experience solving a variety of usability challenges. Over the years I have designed and specified user interfaces for a diverse range of platforms; from web frontends, desktop- and mobile apps to interactive broadcast TV, embedded platforms such as set-top boxes and media players, as well as input devices. For the past ten years, I've been doing UI and usability for games.While my background is in graphic design, I'm technically minded and code-savvy enough to be able to work closely with front- and backend developers, system- and information architects as well as other designers and graphic artists. Combined with strong communication skills and extensive writing experience, I'm able to deliver on all facets of UI design, end to end – from requirement specification to user research, sketch, wireframes, mockups, prototype, usability testing, documentation and finished production assets.In my role as the user’s advocate, my every day goal is to obscure system complexity and create ways for people to use technology without thinking. I get a kick out of observing how people interact with technology and I approach design challenges with equal parts empathy and craftsmanship.Never content with my current level of experience, I also seize every opportunity to learn something new.Key skills:UX, interaction design and graphic design for screen and input devices. Conceptual design and prototyping, documentation, user research, usability testing, sound design and recording. Work methods include personas, empathy maps, user stories, estimation, sprints, scrum, retrospectives.Tools and technologies:Adobe Illustrator, Adobe Photoshop, Adobe InDesign, Adobe Flash/Animate CC, Figma and similar prototyping tools, HTML, CSS, XML, web CMSes (chiefly Wordpress), video/audio editing and muxing software, game SDKs, FMOD, Confluence and Office.

Anders Petersen's Current Company Details
Novo Nordisk

Novo Nordisk

View
UX Designer in VR, Novo Nordisk
denmark
Website:
novonordisk.com
Employees:
37563
Anders Petersen Work Experience Details
  • Novo Nordisk
    Ux Designer
    Novo Nordisk Apr 2024 - Present
    Gentofte Municipality, Capital Region Of Denmark, Denmark
    Working on VR applications as part of the Biotech and Rare Disease Extended Reality team.
  • Tlm Partners
    Ui/Ux Designer
    Tlm Partners Jan 2022 - Apr 2024
    TLM Partners is a mid-sized support studio working for big game publishers like EA, Activision and Warner. TLM purchased Heroes & Generals with the aim of expanding the franchise. My work included:● Continued UI/UX design on Heroes & Generals WWII● Pre-production work for an unannounced game
  • Tlm Partners
    Sound Designer
    Tlm Partners Jan 2022 - Mar 2024
    ● Continued sound design on Heroes & Generals WWII
  • Reto Moto
    Ui/Ux Designer
    Reto Moto Jul 2017 - Jan 2022
    RETO MOTO is a game developer specializing in large scale free-to-play FPS game experiences. My responsibilites include:● Leading the UI design for Heroes & Generals WWII - a massive multiplayer WWII FPS/RTS hybrid game with over 22 million registered players on Steam.● Working on character management, loadout, progression, reward systems, strategy map, HUD, social features, store, battle passes and many other facets of the game.● Leading the ongoing usability improvements to increase the yield of our player funnel, the onboarding and social interaction aspects of the game.● In charge of the game's localization into 10 different languages
  • Reto Moto
    Sound Designer
    Reto Moto Jan 2020 - Dec 2021
    Apart from my position as UI/UX designer, I've gradually taken over responsibility for sound design and implementation on Heroes & Generals and have been the de facto sound designer for the game since 2020.My work includes:● Sound design for hero movement, emotes, impact sounds as well as weapon mechanics, gunfire and explosions for more than two dozen weapons.● Sound setup and implementation via FMOD.
  • Io-Interactive
    Ui/Ux Designer
    Io-Interactive Feb 2017 - Jul 2017
    Copenhagen Area, Denmark
    ● Worked on the menus, HUD, tutorial and hint system for the post-release episodic content of HITMAN.● Did preliminary design of the player inventory and suitcase mechanics for HITMAN 2.
  • Keepit
    Senior Ux Designer
    Keepit Jun 2014 - Sep 2016
    Copenhagen Area, Denmark
    Keepit is a software company developing smart multiplatform backup, hosting and file sharing solutions for enterprise and consumers. My responsibilities included:● Design lead on the consumer web frontend for the Keepit platform● Ongoing design of the web-based Keepit user administration interface for enterprise customers● Ongoing UI design for the Keepit enterprise client software, including mobile and Mac/PC apps● Ongoing design of the web-based file management interface and media viewers
  • House On Fire
    Writer & Vo Director
    House On Fire Jul 2011 - Aug 2014
    Copenhagen Area, Denmark
    House On Fire is a small independent game studio developing games for mobile platforms and PC.I wrote the story and dialogue, designed the dialogue data structure and directed the voice acting for the episodic time-travel adventure game The Silent Age for PC, iOS, AppleTV and Android.The game was quite succesful and garnered over 8 million players, receiving several awards and nominations.Episode one won the 2013 Casual Connect Indie Prize. Episode two won an award at Spilprisen 2015 and another for Best Game Narrative at Casual Connect 2015. The game was also nominated for best game at the Nordic Game Awards 2015 and Danish Game Awards 2015.
  • Emagcreator
    Senior Ux Designer
    Emagcreator Aug 2011 - Jun 2014
    Copenhagen Area, Denmark
    eMagCreator develops eMagStudio - a software suite for designing and publishing rich media-infused digital magazines on multiple platforms. In addition, the company offers cloud processing- and management solutions for publications. My responsibilites included:● UI design lead on the eMagStudio desktop application and related tools● UI design lead on mobile apps, both eMag related and unrelated customer projects● Ongoing design of web tools and CMS● Design and development of custom skins for the application suite, portal and mobile apps● Day-to-day co-management of a small development team in Ukraine and Russia.I also specified and designed our in-house CMS from scratch, as well as designed and managed the development of a mobile time tracking app for the 11.000 members of Yngre Læger (The Danish Junior Doctors Association) as a special project.
  • Nds (Now Cisco)
    Ux / Interaction Designer
    Nds (Now Cisco) Dec 2006 - Jan 2011
    Copenhagen Area, Denmark
    NDS (now owned by Cisco) is the world’s leading agency in interactive TV and conditional access.I was in R&D designing games and game concepts for broadcast TV as well as UI for VOD and TV consumption. My work included:● ITV game concepts and UI for The Last Airbender, Cartoon Network's FusionFall MMO and more● Leading the UI efforts on proof-of-concept for 3D gaming on a set-top box in Unity3D● Interactive TV apps for BskyB, Turner, CableVision, CNN, History Channel, etc.● Analyzing, usability testing and improving existing customer interactive TV applications● Design lead on the Kabel Deutschland EPG + VOD service with an install base of 8.5 million users● Several UI frameworks for EPG, VOD catalogues and content recommendation systems
  • Cisco
    Ui / Concept Developer
    Cisco Apr 2004 - Dec 2006
    Copenhagen Area, Denmark
    At KiSS Technologies (now Cisco) I was in R&D designing UI for media streaming and playback devices. Responsibilities included:● Designing UI for embedded devices such as media players, DVR/PVRs, set-top boxes and TVs● Designing UI for TV applications, such as EPG, music streaming-, weather-, news apps and games● Design of web-based DVR/PVR remote administration interfaces● Adapting existing UI propositions to customer specification, working directly with clients such as Microsoft, Dolby, KEF, Apex and Jamo● Design of remote controls and device I/O panels● Conceptual design and presentations using stills, video and interactive demos● Writing and editorial work on knowledge bases and user manuals
  • Sanatoria Design
    Owner / Ui Design, Graphic Design
    Sanatoria Design Jun 2002 - Aug 2004
    My one-man design outfit solving a wide variety of graphic- and interaction design tasks:● Interaction design for desktop applications, web, mobile apps and games● Illustration, photography and compositing● Logo and branding● Iconography● 2D animated sprites and tiles for games on mobile devices and low-performance platforms● 2D character design for video games and roleplaying games● Writing: Story and dialogue, technical documentation, copywriting
  • Egmont Publishing A/S (Music Reactor)
    Writer / Critic
    Egmont Publishing A/S (Music Reactor) 2000 - 2001
    Music Reactor was part of Egmont’s trinity of pop culture-focused online publications (the other ones being Film Reactor and Game Reactor). It is now defunct. I worked as a music critic and did reviews of predominantly rock, metal, punk and industrial album releases.
  • Musikhuzet
    Coordinator
    Musikhuzet 1998 - 2001
    Musikhuzet is a mid-sized 2-stage venue with an audience capacity of 750 people. They do 150-200 concerts and events a year. I worked as the right hand man of the manager and directed a call-in staff of approximately 50-60 volunteer stage hands. Day to day activities involved a lot of practical work running the website, producing programmes, tickets, promoting concerts, fulfilling riders, preparing stages and dressing rooms, taking care of the bands and gear, assigning staff, and taking care of the place in general.

Anders Petersen Skills

Interaction Design User Interface Design Graphic Design User Experience Illustrator Photoshop Usability Html Writing Video Games Copywriting Concept Design Css Xml Mobile Applications Flash Web Development Layout Illustration Mobile Devices Cms Logo Design Wordpress Adobe Illustrator Adobe Photoshop

Anders Petersen Education Details

  • Business And Technical College Bornholm
    Business And Technical College Bornholm
    Digital Design, Graphic Design
  • Io Interactive, Student Internship
    Io Interactive, Student Internship
    3D Modeling And Character Design
  • Hasle Seminarium, Grafisk Formgivning
    Hasle Seminarium, Grafisk Formgivning
    Graphic Design (Screen, Print/Offset)
  • Bornholms Amts Gymnasium
    Bornholms Amts Gymnasium
    High School
  • Søndermarksskolen
    Søndermarksskolen

Frequently Asked Questions about Anders Petersen

What company does Anders Petersen work for?

Anders Petersen works for Novo Nordisk

What is Anders Petersen's role at the current company?

Anders Petersen's current role is UX Designer in VR, Novo Nordisk.

What is Anders Petersen's email address?

Anders Petersen's email address is od****@****stme.dk

What schools did Anders Petersen attend?

Anders Petersen attended Business And Technical College Bornholm, Io Interactive, Student Internship, Hasle Seminarium, Grafisk Formgivning, Bornholms Amts Gymnasium, Søndermarksskolen.

What skills is Anders Petersen known for?

Anders Petersen has skills like Interaction Design, User Interface Design, Graphic Design, User Experience, Illustrator, Photoshop, Usability, Html, Writing, Video Games, Copywriting, Concept Design.

Who are Anders Petersen's colleagues?

Anders Petersen's colleagues are Kevin Wade, Casper Behrndtz, Camilo Moreno K., Dominika Jedrzejczyk, Robert Krogh Steffensen, Thomas Weber, Diela Dias.

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