Andrew Bradbury Email & Phone Number
Who is Andrew Bradbury? Overview
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Andrew Bradbury is listed as Software Engineer Intern at Wegmans Food Markets, a company with 20931 employees, based in Rochester, New York, United States. AeroLeads shows a matched LinkedIn profile for Andrew Bradbury.
Andrew Bradbury previously worked as Graduate Research Assistant at Rochester Institute Of Technology and Front End Associate at Wegmans Food Markets. Andrew Bradbury holds Master Of Science - Ms, Computer Software Engineering from Rochester Institute Of Technology.
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About Andrew Bradbury
I am a Software Engineering student currently pursuing my master's degree from the Rochester Institute of Technology. I am eager to break into the software industry, in the hopes of gaining experience developing interactive applications. Through my academic and personal experience, I have worked with a plethora of technologies and languages. This includes front-end web development with HTML, CSS, JavaScript and React; back-end work with servers in Python and PostgreSQL databases; mobile development with Android Studio and Java/Kotlin; and task management with Trello and Jira. Apart from my software career, I am the co-founder of an independent game studio called Struggled Seas Studios, working on a third-person action-adventure game called Phasebound. Using Unreal Engine 5, I have been working with a team of passionate game design graduates to build an experience that merges fast-paced action with magical narrative exploration.In my free time, I create my own content for the popular role-playing game Dungeons & Dragons. This involves worldbuilding, creating random chance tables, storytelling, and building unique mechanics and characters for gameplay.
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Andrew Bradbury work experience
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Graduate Research Assistant
Current- Collaborating with university faculty to design and implement an extension for Visual Studio Code aimed at helping developers create more effective and readable code identifiers.
- Building a C++ server to analyze source code and generate identifier recommendations, adhering to Language Server Protocol (LSP) standards for seamless integration with Visual Studio Code.
- Implementing JSON-based data exchange between the backend server and a frontend TypeScript client to ensure real-time communication.
- Developing source code parsing functionality using XPath queries to efficiently extract relevant source data.
- Enhancing developer experience by providing feedback through LSP language features and front-end UI components in Visual Studio Code's code editor.
Front End Associate
Current
Gameplay Programmer
Current- Developing a 3D action-adventure game with fantasy and superhero inspirations in Unreal Engine 5. The project emphasizes a robust movement system with exciting interactions between the player and the world, and.
- Implemented character gameplay mechanics, including movement and animations, using C++ and Unreal Blueprints.
- Designed and coded a unique movement system inspired by *Super Mario Galaxy's* planetary gravitation, utilizing advanced math concepts like quaternions, vectors, and matrix transformations.
- Developed modular, abstract enemy behaviors in C++ to support future scalability, integrating Unreal's Behavior Trees for defining and customizing enemy actions.
- Migrated the project from Unity to Unreal, rewriting C# scripts in C++/Blueprints with minimal compromise. Authored comprehensive documentation to streamline the setup of Unreal Engine with Visual Studio, addressing.
- Collaborating with a cross-disciplinary team in Agile sprints, participating in weekly stand-ups, and providing on-going technical guidance and updates.
Teaching Assistant
- Selected by the professor of Game Development & Algorithm Problem Solving I/II to assist in class administration based on my academic achievement and understanding of C#, Visual Studio, and Git.
- Facilitated comprehension of.NET Framework C# for over 50 students by providing debugging support and constructive feedback on programming projects.
- Supervised students during their team projects, providing continuous support and guidance on game design concepts and MonoGame C# coding practices.
3D Artist
Polished existing models and created 3D assets for an AR mobile game in Unity3DGave weekly standups on progress as part of an Agile workflow
3D Environment Artist
Worked on a student team to develop 3D assets for a survival horror game while participating in weekly stand-ups and frequent meetings with Rockstar Games to receive feedback and guidance.
Shopper
Cleaner
- Collaborated with co-workers to efficiently clean classrooms for the upcoming school year
- Coordinated with co-workers to handle heavy-lifting tasks when rearranging rooms
Games Operator
- Operated various games with a team of co-workers for the entertainment of guests in the park
- Organized the work environment after each game to ensure the space is ready for the next customer
- Handled cash to make change for customers and communicated with management to discretely handle financial issues
Colleagues at Wegmans Food Markets
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Matthew Bores
Colleague at Wegmans Food Markets
Erie, Pennsylvania, United States, United States
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BB
Bruce Bisland
Colleague at Wegmans Food Markets
Endicott, New York, United States, United States
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VS
Victoria Snowden
Colleague at Wegmans Food Markets
Rochester, New York, United States, United States
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JL
Jonah Luteman
Colleague at Wegmans Food Markets
United States, United States
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SF
Sarah Flick
Colleague at Wegmans Food Markets
Port Matilda, Pennsylvania, United States, United States
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PB
Peter Burrows
Colleague at Wegmans Food Markets
West Chester, Pennsylvania, United States, United States
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TK
Terry Kelly
Colleague at Wegmans Food Markets
Melrose, Massachusetts, United States, United States
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RB
Riley Bender
Colleague at Wegmans Food Markets
Pittsburgh, Pennsylvania, United States, United States
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SG
Sean Grotke
Colleague at Wegmans Food Markets
Hamburg, New York, United States, United States
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AY
Aerin Yoder
Colleague at Wegmans Food Markets
Glenmoore, Pennsylvania, United States, United States
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Andrew Bradbury education
Master Of Science - Ms, Computer Software Engineering
Bachelor'S Degree, Game Design And Development
Frequently asked questions about Andrew Bradbury
Quick answers generated from the profile data available on this page.
What company does Andrew Bradbury work for?
Andrew Bradbury works for Wegmans Food Markets.
What is Andrew Bradbury's role at Wegmans Food Markets?
Andrew Bradbury is listed as Software Engineer Intern at Wegmans Food Markets.
Where is Andrew Bradbury based?
Andrew Bradbury is based in Rochester, New York, United States while working with Wegmans Food Markets.
What companies has Andrew Bradbury worked for?
Andrew Bradbury has worked for Wegmans Food Markets, Rochester Institute Of Technology, Struggled Seas Studios, Magic Spell Studios, and Instacart.
Who are Andrew Bradbury's colleagues at Wegmans Food Markets?
Andrew Bradbury's colleagues at Wegmans Food Markets include Matthew Bores, Bruce Bisland, Victoria Snowden, Jonah Luteman, and Sarah Flick.
How can I contact Andrew Bradbury?
You can use AeroLeads to view verified contact signals for Andrew Bradbury at Wegmans Food Markets, including work email, phone, and LinkedIn data when available.
What schools did Andrew Bradbury attend?
Andrew Bradbury holds Master Of Science - Ms, Computer Software Engineering from Rochester Institute Of Technology.
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