Andrea Marinelli

Andrea Marinelli Email and Phone Number

Lead Technical Artist (Texture and Lighting) @ FLAT28
Salerno, Campania, IT
Andrea Marinelli's Location
Greater Salerno Metropolitan Area, Italy
About Andrea Marinelli

Andrea Marinelli is a Lead Technical Artist (Texture and Lighting) at FLAT28. She possess expertise in unity3d, c#, videogame, oculus rift sdk, unreal engine 4 basics and 17 more skills. She is proficient in English. Colleagues describe her as "Having worked closely with Andrea, I can confidently say he is an exceptionally talented game designer and developer. His extremely valuable skills are clearly demonstrated by his track record of releases across several platforms. On top of all this, he is also a brilliant leader due to his enthusiasm, motivation and reliability. Andrea is a real pleasure to work with. "

Andrea Marinelli's Current Company Details
FLAT28

Flat28

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Lead Technical Artist (Texture and Lighting)
Salerno, Campania, IT
Employees:
11
Andrea Marinelli Work Experience Details
  • Flat28
    Lead Technical Artist (Texture And Lighting)
    Flat28
    Salerno, Campania, It
  • Flat28
    Lead Technical Artist (Texture/Lighting)
    Flat28 Jun 2022 - Present
    I am a lead technical artist of Flat28, responsible for texturing the majority of hard surfaces and prop assets created by the 3D modelers for our upcoming title, GlassHouse. As part of my role, I coordinate with the 3D modelers to ensure the best approaches and workflows are utilized for our specific use case. Additionally, I'm workin on the lighting and set dressing within the Unity scene.I cooperate with the other leads to find the best solutions to achieve our internal goals and partecipate in many internal meetings about the future of Glasshouse.
  • Frost Earth Studio
    Ceo
    Frost Earth Studio Oct 2013 - Present
    Nocera Inferiore
    I'm the Founder of Frost Earth Studio, we specialize in the development of games, immersive experiences, and business-to-business applications, all with a robust emphasis on virtual reality. Leveraging the most advanced VR technologies available in the market, our creations aim to redefine the boundaries of innovation.Boasting significant tenure in the industry, our expertise extends back to 2013, making us seasoned veterans in VR application development. We were among the privileged few to own the first Oculus Rift development kit, reinforcing our commitment to early adoption and forward-thinking strategies.Our passion for Virtual Reality is at the core of what we do, a sentiment reflected in our state-of-the-art products. We are firm believers in the transformative potential of VR, both for the present and the future. We are dedicated to shaping this evolving landscape, driving breakthroughs and transforming perceptions one VR experience at a time.
  • Frost Earth Studio
    Lighting Artist And Level Designer
    Frost Earth Studio 2014 - Present
    I'm a lightning and level designer since the beginning of my career. I work in Unity to develop lighting scenes as requested by design and I also work with the Substance suit to make high quality materials for 3D assets. This is my portfolio: https://www.artstation.com/andreamarinelli
  • Frost Earth Studio
    Unity Developer
    Frost Earth Studio Nov 2017 - Present
    I've developed a VR game called Mind Labyrinth VR Dreams with Virtual Reality support in collaboration with Oxygene Media publisher.Mind Labyrinth VR dreams is available on Playstation store (PSVR),Oculus Home,Steam and HTC Viveport with PSVR, Oculus Rift, HTC Vive and Vive Cosmos headsets support.I took care of all the development of the game: Level design, Programming, VR integration and all the console specific tasks required to publish on all the major platforms.

Andrea Marinelli Skills

Unity3d C# Videogame Oculus Rift Sdk Unreal Engine 4 Basics Html 5 Css3 Php Javascript Linguaggio C Linguaggio Java Microsoft Windows Xml Unix Mysql English Windows Microsoft Office Microsoft Excel Github Sourcetree Uo Centred

Andrea Marinelli Education Details

Frequently Asked Questions about Andrea Marinelli

What company does Andrea Marinelli work for?

Andrea Marinelli works for Flat28

What is Andrea Marinelli's role at the current company?

Andrea Marinelli's current role is Lead Technical Artist (Texture and Lighting).

What schools did Andrea Marinelli attend?

Andrea Marinelli attended Università Degli Studi Di Salerno, Università Degli Studi Di Salerno.

What are some of Andrea Marinelli's interests?

Andrea Marinelli has interest in Science And Technology.

What skills is Andrea Marinelli known for?

Andrea Marinelli has skills like Unity3d, C#, Videogame, Oculus Rift Sdk, Unreal Engine 4 Basics, Html 5, Css3, Php, Javascript, Linguaggio C, Linguaggio Java, Microsoft Windows.

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