André Tiran
AeroLeads people directory · profile

André Tiran Email & Phone Number

Lead Multiplayer Designer at ZeniMax Online Studios at ZeniMax Online Studios
Location: Madison, Wisconsin, United States 12 work roles 1 school
1 work email found @zenimaxonline.com 1 phone found area 608 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email a****@zenimaxonline.com
Direct phone (608) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Multiplayer Designer at ZeniMax Online Studios
Location
Madison, Wisconsin, United States
Company size

Who is André Tiran? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

André Tiran is listed as Lead Multiplayer Designer at ZeniMax Online Studios at ZeniMax Online Studios, a company with 381 employees, based in Madison, Wisconsin, United States. AeroLeads shows a work email signal at zenimaxonline.com, phone signal with area code 608, and a matched LinkedIn profile for André Tiran.

André Tiran previously worked as Lead Multiplayer Designer at Zenimax Online Studios and Principal Designer at Zenimax Online Studios. André Tiran holds Bachelor Of Science, Computer Animation from Full Sail University.

Company email context

Email format at ZeniMax Online Studios

This section adds company-level context without repeating André Tiran's masked contact details.

{first_initial}{last}@zenimaxonline.com
79% confidence

AeroLeads found 1 current-domain work email signal for André Tiran. Compare company email patterns before reaching out.

Profile bio

About André Tiran

I am a seasoned Software Developer with 12+ years of team leadership and project management experience in various sectors. Recognized for demonstrating a natural aptitude for systems design, as well as for innovative level creation and feature development, I have a verifiable history of contributing directly to company growth and expansion throughout my career. As such, I have consistently exceeded expectations and performance goals, and I am adept at achieving maximum operational output with minimal resource expenditure. Professional focal points include game analysis, prototyping, mode systems, mapping, item implementation, core systems, design iteration, team leadership, and story development. Delivering superior administration on the latter areas of expertise requires utilization of effective communication and organizational skills, as well as business acumen, procedure analysis, project management and resource management to support efficiency and maximum returns. Colleagues describe me as a progressive, driven, down-to-earth, game designer and managerial expert who can be relied on to offer superior solutions that deliver profitable results on time and under budget.I am interested in contacting former colleagues and managers, as well as other professionals in my field. Feel free to contact me through this profile if you wish to connect.

Listed skills include Level Design, Video Games, Game Design, Game Development, and 18 others.

Current workplace

André Tiran's current company

Company context helps verify the profile and gives searchers a useful next step.

ZeniMax Online Studios
Zenimax Online Studios
Lead Multiplayer Designer at ZeniMax Online Studios
hunt valley, maryland, united states
Employees
381
AeroLeads page
12 roles

André Tiran work experience

A career timeline built from the work history available for this profile.

Lead Multiplayer Designer

Current

Madison, Wisconsin, United States

Jul 2023 - Present

Senior Designer

Madison, Wisconsin, United States

Jan 2021 - Apr 2021

Designer

Middleton, Wisconsin

  • Modern Warfare
  • Conceive, design, and instruct teams on core features in Warzone.
  • Conceive, design, and lead work for the Loot feature in Warzone.
  • Execute requirements related to level design implementation of the Loot feature in Warzone.
  • Advise partner teams on strategies to compete in the Battle Royale genre.
  • Collaborate with partner teams and create a best practice implementation of Battle Royale features with regards to systems and level design.Black Ops 4
Oct 2016 - Nov 2019

Associate Designer

Middleton, Wisconsin

  • Ghosts
  • Provided expert level design support across all multiplayer maps for AI features.
  • Demonstrated expertise in level design throughout the polish and bug fixing phases.Advanced Warfare
  • Crafted and produced the map Urban.
  • Performed all facets of level design from conception to block out and polish.
Jun 2013 - Oct 2016

Qa Tester

Middleton, Wisconsin

  • Black Ops 2
  • Supported the development team through ascertaining bugs and issues with Zombies mode as well as implement effective resolutions.
May 2012 - Jun 2013

Level Design Intern

Middleton, Wisconsin

  • Modern Warfare 3
  • Invented and initiated innovative concepts for multiplayer levels and created multiple block out levels.
  • Aided other designers in completing polish and bug fixing tasks.
Sep 2011 - May 2012

Qa Tester

Middleton, Wisconsin

  • Black Ops
  • Assisted development team in identifying complications with gameplay features and content.
  • Developed bugs and assigned them to developers for tracking purposes and to assist in the regression of issues, ensuring the highest level of product quality.
  • Generated targeted reports on issues and bugs with Single Player AI behavior for utilization by level designers.
Sep 2010 - Sep 2011

Animator/Rigger

Last Straw Productions
  • Created and managed high-quality key-framed animations.
  • Applied traditional principles and fundamentals of animation throughout projects.
  • Reviewed and critiqued 3D model content to reach desired level of quality for shippable assets.
Jan 2009 - Jul 2009

Geospatial Technician

  • Monitored and maintained a database from the user side in regards to data integrity, recall, specifications, cataloging, anomalies, and preparation at the pre-production phase.
  • Orchestrated and conducted various tasks on satellite imagery and LIDAR data related to 3D models.
  • Teamed with Quality Assurance to certify that all 3D assets and textures adhered to established specifications.
  • Modeled structures for application within satellite 3D environments.
  • Transferred to CIB Products in March of 2008.
  • Achieved promotion to full-time employee, January 2008.
Jul 2007 - Oct 2008

Intern

  • Advanced knowledge and experience in 2D Animation through several projects focused on comedic timing, weight, and overlap.
Mar 2007 - Apr 2007
Team & coworkers

Colleagues at ZeniMax Online Studios

Other employees you can reach at zenimaxonline.com. View company contacts for 381 employees →

1 education record

André Tiran education

FAQ

Frequently asked questions about André Tiran

Quick answers generated from the profile data available on this page.

What company does André Tiran work for?

André Tiran works for ZeniMax Online Studios.

What is André Tiran's role at ZeniMax Online Studios?

André Tiran is listed as Lead Multiplayer Designer at ZeniMax Online Studios at ZeniMax Online Studios.

What is André Tiran's email address?

AeroLeads has found 1 work email signal at @zenimaxonline.com for André Tiran at ZeniMax Online Studios.

What is André Tiran's phone number?

AeroLeads has found 1 phone signal(s) with area code 608 for André Tiran at ZeniMax Online Studios.

Where is André Tiran based?

André Tiran is based in Madison, Wisconsin, United States while working with ZeniMax Online Studios.

What companies has André Tiran worked for?

André Tiran has worked for Zenimax Online Studios, Pubg Corporation, Raven Software, Last Straw Productions, and Harris.

Who are André Tiran's colleagues at ZeniMax Online Studios?

André Tiran's colleagues at ZeniMax Online Studios include Sarah Meloro, Steven Fick, Nicholas Harmer, June Meyer, and Daniel Pennington.

How can I contact André Tiran?

You can use AeroLeads to view verified contact signals for André Tiran at ZeniMax Online Studios, including work email, phone, and LinkedIn data when available.

What schools did André Tiran attend?

André Tiran holds Bachelor Of Science, Computer Animation from Full Sail University.

What skills is André Tiran known for?

André Tiran is listed with skills including Level Design, Video Games, Game Design, Game Development, Xbox 360, Maya, Animation, and Character Animation.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the André Tiran you were looking for.

View similar profiles