Who is Andrew Bates? Overview
A concise factual answer block for searchers comparing this professional profile.
Andrew Bates is listed as Software Engineer at Netflix, based in Seattle, Washington, United States. AeroLeads shows a matched LinkedIn profile for Andrew Bates.
Andrew Bates previously worked as Software Development Engineer at Amazon Web Services (Aws) and Software Engineer II at Electronic Arts (Ea). Andrew Bates holds Bachelor Of Science (B.Sc.), Computer Science from The University Of British Columbia.
Email format at Netflix
This section adds company-level context without repeating Andrew Bates's masked contact details.
Review company-level records connected to Andrew Bates before choosing the right outreach path.
About Andrew Bates
Andrew Bates is a Software Engineer at Netflix. He possess expertise in leadership, asp.net mvc, git, public speaking, model view controller and 22 more skills.
Listed skills include Leadership, Asp.Net Mvc, Git, Public Speaking, and 23 others.
Andrew Bates's current company
Company context helps verify the profile and gives searchers a useful next step.
Andrew Bates work experience
A career timeline built from the work history available for this profile.
Software Development Engineer
I worked on the On-Demand Capacity Reservations team.
Software Engineer Ii
- Working as a server engineer developing Java RESTful backend services for FIFA’s Volta game mode.
- Develop a modular and extensible microservice architecture to ensure client transactions are secure, fast and reliable.
- Write robust integration tests and work closely with embedded testing teams to build confidence in service quality before reaching production.
- Coordinate efforts across Database and Systems teams to ensure services are performant under load and scale across millions of concurrent users.
Software Engineer
- Worked as a server engineer developing Java RESTful backend services for the FIFA Ultimate Team game mode.
- Owned the development of a premium subscription service model for FIFA, increasing engagement with players and bringing new revenue sources to the business.
- Drove the automation of some of FIFA's key year-over-year processes, freeing up engineering and quality assurance resources to focus on the development of the future product.
Author And Content Creator
- Developed instructional online video content for Unity developers on the topics of networking and optimization.
- Worked with analytics and production teams to increase engagement and deliver quality content.
Teaching Assistant
- With a passion for teaching and a desire to get students excited about softwaredevelopment, I was a teaching assistant within the Faculty of Computer Science.
- Created and led weekly laboratory and lecture activities for students
- Conducted office hours and tutoring sessions
- Led and developed new scheduling software used by the Computer Sciencefaculty to reduce friction points in teaching assistant scheduling and recruitment
Associate Software Developer Co-Op
- Taking on a full-stack role with a Unity front-end and a Java server back-end, I was adeveloper on EA's newest Star Wars mobile product: Rise to Power.
- Leveraged Java's CompletableFuture interface and Redis in-memory caching todevelop a scalable, asynchronous server code for the product's back-end
- Created an exciting, engaging and replayable front-
- end in Unity and C#
- Built RESTful communication between the Unity front-end and Java back-endusing Google's Flatbuffers
Associate Software Developer Co-Op
-Responsible for testing and completing a major refactor of FIFA's match end completion logic. Feature was shipped to production with no bugs, and is now being used in FIFA's live product-Demonstrated end-to-end ownership of an access rights on user level feature, allowing for security testing on production environment. Feature is now currently used to.
Junior Software Developer
-Took ownership of the release process for mobile products, making sure products met shipping deadlines by fixing bugs and preparing final builds-Improved business processes by developing tools to assist artists and other engineers work more efficiently-Developed features, shaders, and fixed bugs on Archiact's flagship product: Lamper VR
Andrew Bates education
-
The University Of British Columbia
Frequently asked questions about Andrew Bates
Quick answers generated from the profile data available on this page.
What company does Andrew Bates work for?
Andrew Bates works for Netflix.
What is Andrew Bates's role at Netflix?
Andrew Bates is listed as Software Engineer at Netflix.
Where is Andrew Bates based?
Andrew Bates is based in Seattle, Washington, United States while working with Netflix.
What companies has Andrew Bates worked for?
Andrew Bates has worked for Netflix, Amazon Web Services (Aws), Electronic Arts (Ea), Pluralsight, and The University Of British Columbia.
How can I contact Andrew Bates?
You can use AeroLeads to view verified contact signals for Andrew Bates at Netflix, including work email, phone, and LinkedIn data when available.
What schools did Andrew Bates attend?
Andrew Bates holds Bachelor Of Science (B.Sc.), Computer Science from The University Of British Columbia.
What skills is Andrew Bates known for?
Andrew Bates is listed with skills including Leadership, Asp.Net Mvc, Git, Public Speaking, Model View Controller, C, Jenkins, and Representational State Transfer.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial