Andy Daniel Email & Phone Number
@enginuity.com
LinkedIn matched
Who is Andy Daniel? Overview
A concise factual answer block for searchers comparing this professional profile.
Andy Daniel is listed as Silicon Micro-architect at MatX, a company with 67 employees, based in Palo Alto, California, United States. AeroLeads shows a work email signal at enginuity.com and a matched LinkedIn profile for Andy Daniel.
Andy Daniel previously worked as Silicon Architect, Compression at Meta Reality Labs and Principal Digital ASIC Design Engineer at Butterfly Network, Inc.. Andy Daniel holds Master’S Degree, Computer Engineering from Rensselaer Polytechnic Institute.
Email format at MatX
This section adds company-level context without repeating Andy Daniel's masked contact details.
AeroLeads found 1 current-domain work email signal for Andy Daniel. Compare company email patterns before reaching out.
About Andy Daniel
Andy Daniel is a Silicon Micro-architect at MatX. He is proficient in French. Colleagues describe him as "Andy's team was to deliver engineering descriptions for TechPubs regarding the graphics accelerator which Andy designed. Unlike many engineering resources, Andy remained friendly and never displayed any resentment about providing TechPubs with the access we needed. Andy gave interviews as well as direct email contact. His amazing subject matter expertise was matched by his team-play and personal demeanor. Alone among all my engineering colleagues in the valley, Andy respected people from other departments with the same professional respect he accorded his own team. I'd work with Andy again with no hesitations.", "Andy is a very innovative thinker and problem solver and was a great asset to our team at Alliance. His knowledge of graphics hardware and architecture is very impressive and very valuable to a graphics team.", and "Andy is a creative genius in every aspect of his career. I remember him working on a very complex simulation that took several hours to run. The project was very time critical meaning that we had to work literally around the clock. Andy figured out a way to have his pager ring him when the simulation was completed enabling him to work on other simultaneous projects while the simulation was running. Andy had advanced skills in systems engineering particularly video systems. Andy is also very personable and a great team player. If I had the opportunity to hire Andy, I would do it in a heartbeat."
Andy Daniel's current company
Company context helps verify the profile and gives searchers a useful next step.
Andy Daniel work experience
A career timeline built from the work history available for this profile.
Silicon Architect, Compression
Principal Digital Asic Design Engineer
Working on a handheld medical imager that breaks the mold, not the bank! See the Butterfly iQ!
Principal Staff Engineer
Architect / Engineer
Originally Canesta Corp, purchased by Microsoft in Oct 2010. Architecture and design engineering on Canesta (later Microsoft's) depth cameras used in Xbox One Kinect. Responsibilities included architecture of original two-chip solution, micro-architecture of largest new digital sections, and design of key modules. Specializing in algorithm design and.
Algorithm Engineer, H.264
Micro-architecture and design of 3 major blocks in Zenverge's video transcoder. Created decompression blocks for CAVLC and CABAC decoders running at 400MHz, as well as on-screen display block merging up to 8 video sources.
Algorithm Engineer
Micro-architecture and design of 3 major blocks in Zenverge's video transcoder. Created decompression blocks for CAVLC and CABAC decoders running at 400MHz, as well as on-screen display block merging up to 8 video sources.
Graphics Architect
Architecture on Pulsent's proprietary (non-MPEG) object-recognition based video compression algorithm. Created architecture to convert Pulsent's software-based algorithm to make it implementable in hardware. Specific modules included creating object outline from incomplete edge information, removing and replacing motion blur.
Graphics Architect
Graphics architect and technical lead on the entire line of Alliance's Windows Accelerator products, including the first accelerator to support hardware-scaled video in a window. Also architected Alliance's early 3D accelerator for Windows. Wrote and simulated RTL code for numerous modules.
Engineering Manager
Managed a group of 6 engineers, manager and project leader on 3 projects including the WD90C31, the industry's first Windows accelerator that used ordinary DRAM. Core was used in Western Digital's industry-leading WD90C24 laptop accelerator.
Andy Daniel education
Master’S Degree, Computer Engineering
Bachelor’S Degree, Computer Engineering
Frequently asked questions about Andy Daniel
Quick answers generated from the profile data available on this page.
What company does Andy Daniel work for?
Andy Daniel works for MatX.
What is Andy Daniel's role at MatX?
Andy Daniel is listed as Silicon Micro-architect at MatX.
What is Andy Daniel's email address?
AeroLeads has found 1 work email signal at @enginuity.com for Andy Daniel at MatX.
Where is Andy Daniel based?
Andy Daniel is based in Palo Alto, California, United States while working with MatX.
What companies has Andy Daniel worked for?
Andy Daniel has worked for Matx, Meta Reality Labs, Butterfly Network, Inc., Light, and Microsoft.
How can I contact Andy Daniel?
You can use AeroLeads to view verified contact signals for Andy Daniel at MatX, including work email, phone, and LinkedIn data when available.
What schools did Andy Daniel attend?
Andy Daniel holds Master’S Degree, Computer Engineering from Rensselaer Polytechnic Institute.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial