Andrew Eades

Andrew Eades Email and Phone Number

Veteran games industry CEO, CTO, and NED. Experienced software developer using Lua, C#, Swift, C++, Kotlin, whatever it takes really. @ Flick Games
Andrew Eades's Location
Camberwell, England, United Kingdom, United Kingdom
About Andrew Eades

Andrew Eades has been actively coding for over 40 years. With a passion for games and a degree in Computer Science from the University of Bristol. Andrew started his career developing Omar Sharif's Bridge and other parlour games for Amiga, Atari ST and Mac back in 1991. He went on to work on hit franchise Lemmings and Dune before co-founding Relentless to make games for the masses where he was instrumental in the creation of the multi-million selling Buzz! (the quiz series) for PlayStation. Andrew followed that up with multiple titles for Microsoft and Hasbro including Battleship and Furby Boom! and had self-publishing success with Blue Toad Murder Files, Quiz Climber, and The Trace. His most recent stint at Sprung Studios saw him create and build a remote development team during the pandemic capable of working with any technology stack including Unity, Unreal, and various proprietary engines.In October 2022, Andrew joined Flick Games as CTO.

Andrew Eades's Current Company Details
Flick Games

Flick Games

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Veteran games industry CEO, CTO, and NED. Experienced software developer using Lua, C#, Swift, C++, Kotlin, whatever it takes really.
Andrew Eades Work Experience Details
  • Flick Games
    Chief Technology Officer
    Flick Games Oct 2022 - Present
    London, Gb
  • Sprung Studios - Ux/Ui Design
    Technical Director
    Sprung Studios - Ux/Ui Design Jun 2020 - Oct 2022
    Brighton, East Sussex, Gb
    The world's premier supplier of UX/UI expertise to the games industry. I oversee Sprung's specialist Tech Team responsible for integrating our UI designs into our clients' games. My dedicated UI engineering team are able to integrate into any engine whether it is Unity, Unreal, or a proprietary engine and are proficient with C#, C++, and other languages.
  • Career Break
    Personal Goal Pursuit
    Career Break Sep 2016 - May 2020
    After selling Relentless 13 years from founding it, I took some time off to re-engage with coding and concentrate on the family.I performed the occasional piece of consultation work when approached which ended up in my being invited to join Sprung Studios full-time.
  • Relentless Software
    Chief Executive Officer
    Relentless Software May 2011 - Aug 2016
    13 proud years navigating the ups and downs of the games industry...Sold to Oysterworld in May 2015.
  • Relentless Software
    Founder
    Relentless Software Nov 2003 - Aug 2016
    As the co-founder of Relentless Software I concentrated on the development side taking roles from Lead Programmer on DJ: Decks & FX to Project Manager on Buzz! The Music Quiz. We started as a small indy and grew to have over 100 people whilst working with Sony, Microsoft, Disney, and Hasbro. I also founded the self-publishing and mobile teams within Relentless.
  • Computer Artworks
    Lead Programmer
    Computer Artworks Oct 2002 - Oct 2003
    I'm still very proud of DJ: Decks and FX which we started at Computer Artworks but finished at Relentless when CA went bust in 2003.
  • Various
    Freelance Consultant
    Various Jan 2000 - Sep 2002
    Various Lead Programmer and Project Manager positions at clients including Intelligent Games, SurfCast, Best Recruitment, 3, and Symbian.
  • Surfcast, Inc.
    Lead Programmer/Project Manager
    Surfcast, Inc. 2000 - 2001
    At SurfCast we developed a grid and tiles user interface that was before its time. See Microsoft's Metro interface for an idea of what we were trying to achieve.
  • Virgin Interactive Entertainment
    Lead Programmer
    Virgin Interactive Entertainment Aug 1995 - Dec 1999
    Very enjoyable time in the industry. Virgin was eventually broken up and bought by EA and Titus Interactive. Unfortunately, I ended up in the Titus bit.
  • Rockstar North
    Lead Programmer
    Rockstar North 1993 - Jul 1995
    New York, New York, Us
    Formerly known as DMA Design.
  • Oxford Softworks
    Lead Programmer
    Oxford Softworks 1991 - 1992
    68000 specialist creating games like Chess 2175 and Omar Sherif's Bridge on the Amiga and Mac formats. I did everything from drawing the graphics to duplicating the disks.

Andrew Eades Education Details

  • University Of Bristol
    University Of Bristol
    Computer Science

Frequently Asked Questions about Andrew Eades

What company does Andrew Eades work for?

Andrew Eades works for Flick Games

What is Andrew Eades's role at the current company?

Andrew Eades's current role is Veteran games industry CEO, CTO, and NED. Experienced software developer using Lua, C#, Swift, C++, Kotlin, whatever it takes really..

What schools did Andrew Eades attend?

Andrew Eades attended University Of Bristol.

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