Andrew Currie Email & Phone Number
@firaxis.com
9 phones found area 312, 773, and 130
LinkedIn matched
Who is Andrew Currie? Overview
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Andrew Currie is listed as Animator at Firaxis Games, a with 171 employees, based in Towson, Maryland, United States. AeroLeads shows a work email signal at firaxis.com, phone signal with area code 312, 773, 130, and a matched LinkedIn profile for Andrew Currie.
Andrew Currie previously worked as Cinematic Lead at Firaxis Games and Lead Animator at Run Totti Run. Andrew Currie holds Character Animation from Animation Mentor.
Email format at Firaxis Games
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AeroLeads found 1 current-domain work email signal for Andrew Currie. Compare company email patterns before reaching out.
About Andrew Currie
www.andrewcurrieart.comCurrently animating full-screen dialogue and acting performances for unannounced title.Cinematic layout artist and director with real-time and prerendered game cinematics experience, from previs to final layout and implementation. Specialized in previs, scene layout, camera work, and editing, for real-time and prerendered cinematics.
Listed skills include Cinematics, Animation, Unreal Engine 3, Maya, and 54 others.
Andrew Currie's current company
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Andrew Currie work experience
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Cinematic Lead
Responsible for a huge variety of cinematics on XCOM: Enemy Unknown, such as large-scale, prerendered story scenes; dynamic real-time action cams; and marketing and press materials. Deeply involved in entire cinematic process, including preproduction, detailed camera work and layout, scripting, lighting (both optimized real-time and rendered), development of a render pipeline, and a ton of collaboration with the incredible animators, artists, and programmers. Worked with an innovative new system that can fire off a hand-shot cinematic anywhere in a dynamic world without camera collisions.Titles include: • XCOM: Enemy Unknown• XCOM: Enemy Within• XCOM 2• XCOM 2: War of the Chosen
Lead Animator
An Artella-based short film directed by Shad Bradbury.www.runtottirun.comhttps://youtu.be/DjG1E4n0PcA
Shareholder And Artist
Midway's defunt Cinematics Team formed into Sleepwalker Media LLC, to create cinematics, animation, and previz content for some very exciting game, television, film, and multimedia clients!Titles include:• Shadow Complex - Epic Games/Chair Entertainment
Lead Cinematic Artist/Director
Cinematics Lead on Ballers 2Cinematics Art Director of Ballers 3Cinematics Lead of unreleased titlePreproduction for various other titlesCinematic production of real-time cut scenes and prerendered cinematics on a wide range of titles, from preproduction to final implementation. Developed animatics and previz, established cinematics style, reviewed and approved layout artists' shots, assisted in rendering and compositing for prerendered projects, and in-game implementation for real-time scenes. Also advised the development of proprietary in-game cinematics software.Titles include: • Blitz: The League• Blitz: The League 2• Ballers 2: Phenom• Ballers 3: Chosen One• Stranglehold• Mortal Kombat vs. DC Universe• The Wheelman
Cinematic Artist
Creation of video game cinematics, both real-time cutscenes and prerendered marketing pieces. Art directing, creating animatics, shooting cameras, assembling scenes, editing, compositing, and project management.
Illustrator
Illustration and 3D animation for research clients such as Purdue, NASA, and Du Pont.
Colleagues at Firaxis Games
Other employees you can reach at firaxis.com. View company contacts for 171 employees →
Justin Rodgers
Colleague at Firaxis GamesSparks Glencoe, Maryland, United States
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Jeff Fry
Colleague at Firaxis GamesWashington Dc-Baltimore Area, United States
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Benjamin Reeves
Colleague at Firaxis GamesMinneapolis, Minnesota, United States
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Eliezer Medina
Colleague at Firaxis GamesBaltimore, Maryland, United States
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David Bisset
Colleague at Firaxis GamesSparks Glencoe, Maryland, United States
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Andrew Benson
Colleague at Firaxis GamesForest Hill, Maryland, United States
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Dongmin Shin
Colleague at Firaxis GamesBaltimore City County, Maryland, United States
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Dan Mcgarry
Colleague at Firaxis GamesBaltimore, Maryland, United States
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Lee Arnest
Colleague at Firaxis GamesRockville, Maryland, United States
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Dabhi Rahul Dabhi Rahul
Colleague at Firaxis GamesJetpur, Gujarat, India
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Andrew Currie education
Character Animation
B.S., Computer Graphics (Computer Animation Specialization)
Frequently asked questions about Andrew Currie
Quick answers generated from the profile data available on this page.
What company does Andrew Currie work for?
Andrew Currie works for Firaxis Games.
What is Andrew Currie's role at Firaxis Games?
Andrew Currie is listed as Animator at Firaxis Games.
What is Andrew Currie's email address?
AeroLeads has found 1 work email signal at @firaxis.com for Andrew Currie at Firaxis Games.
What is Andrew Currie's phone number?
AeroLeads has found 9 phone signal(s) with area code 312, 773, 130 for Andrew Currie at Firaxis Games.
Where is Andrew Currie based?
Andrew Currie is based in Towson, Maryland, United States while working with Firaxis Games.
What companies has Andrew Currie worked for?
Andrew Currie has worked for Firaxis Games, Run Totti Run, Sleepwalker Media Llc, Midway Games, and E-Enterprise Center, Purdue University.
Who are Andrew Currie's colleagues at Firaxis Games?
Andrew Currie's colleagues at Firaxis Games include Justin Rodgers, Jeff Fry, Benjamin Reeves, Eliezer Medina, and David Bisset.
How can I contact Andrew Currie?
You can use AeroLeads to view verified contact signals for Andrew Currie at Firaxis Games, including work email, phone, and LinkedIn data when available.
What schools did Andrew Currie attend?
Andrew Currie holds Character Animation from Animation Mentor.
What skills is Andrew Currie known for?
Andrew Currie is listed with skills including Cinematics, Animation, Unreal Engine 3, Maya, Compositing, Computer Animation, After Effects, and Lighting.
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