Material Design Intern
I worked for Logitech in the Material Futures R&D team investigating the possibilities of 3Dprint technology with recycleable plastics, glass, and alternate materials for future production lines. In coordination with the fabrication lab in the Bay Area, I have been using Grasshopper to computationally prototype and design collaborative workflows for different objects and materials exploring a range of parameters including lenticular, illusory, and optical materials. I also have been working with ateam of designers, technicians, and software engineers on product explorations in the near future dealing with augmented reality and enhancing personal connection between users.