As a programmer, I specialize in frontend development and game design. I am also interested in computer graphics and VR.
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Senior Software EngineerTesla Mar 2024 - PresentAustin, Texas, Us -
Software EngineerTesla Aug 2021 - May 2024Austin, Texas, Us -
InternTesla Sep 2020 - Dec 2020Austin, Texas, Us• Utilized ReactJS, TypeScript, SCSS, and GraphQL to add features to and optimize user interfaces of the internal applications, improving user experience, reducing load times, and enhancing future maintenance.• Participated in a huge front-end technology migration project with engineers from different teams to deprecate Material-UI with Tesla’s design system.• Attended daily meetings online to report work progress, bring up and evaluate issues, brainstorm implementation ideas, and pick up tasks. -
Vr Game DeveloperYoldas Lab Innohub Jun 2020 - Sep 2020• Utilized Unity and C# to build a VR application that offers users an immersive learning and gaming experience to raise awareness on many forms of marine pollution such as overfishing, algae bloom, and acidification.• Successfully implemented Gerstner wave, buoyancy simulation, water caustic, and volumetric fog• Worked remotely with an international team of programmers and designers
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Full-Stack Software EngineerActisys Corporation Jun 2018 - Sep 2019• Utilized HTML, CSS, JavaScript, JQuery, PHP, AJAX, and MySQL to redesign the company’s website from the ground up and made it mobile-friendly, which currently 60% of the userbase utilizes.• Implement product search, secured order form, autofill, database management, and response efficiency that save Tech-support and Sales Departments 2 rounds of emails per customer.• Documented the process and defined a consistent coding standard to reduce maintenance costs by 50%.• Self-taught the entire process and used agile, rapid prototyping to meet the stakeholders’ requirements.
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Game Developer InternTaiwan Chiao-Tung University Digital Entertainment Technology Center Jul 2016 - Aug 2016• Utilized C# and Unity to create VR Pac-Man, where players collect coins, find super fruits, while avoiding ghosts.• Utilized Blender to make the 3D Pac-Man, ghosts, map, coin, and fruit models.• Implemented ray casting, gaze system, first-person camera, spatial audio, and AI pathfinding.• Presented progress and gave feedback on different ongoing projects with professors and Ph.D. students weekly.• This project won 2nd place at the Science Fair out of 300 contestants.
Andrew Yeh Education Details
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University Of California-San DiegoComputer Science
Frequently Asked Questions about Andrew Yeh
What company does Andrew Yeh work for?
Andrew Yeh works for Tesla
What is Andrew Yeh's role at the current company?
Andrew Yeh's current role is Senior Software Engineer at Tesla.
What schools did Andrew Yeh attend?
Andrew Yeh attended University Of California-San Diego.
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