Andriy Kardash

Andriy Kardash Email and Phone Number

3D Modeller at Urban Circus 3D @
Andriy Kardash's Location
Greater Brisbane Area, Australia
Andriy Kardash's Contact Details

Andriy Kardash work email

Andriy Kardash personal email

About Andriy Kardash

Andriy Kardash is a 3D Modeller at Urban Circus 3D at Urban Circus 3D. He possess expertise in texturing, environment art, computer graphics, xbox 360, game development and 9 more skills.

Andriy Kardash's Current Company Details
Urban Circus 3D

Urban Circus 3D

3D Modeller at Urban Circus 3D
Andriy Kardash Work Experience Details
  • Urban Circus 3D
    3D Modeller
    Urban Circus 3D Jul 2012 - Present
  • Creative Assembly / Sega Australia
    Senior Environment Artist
    Creative Assembly / Sega Australia Dec 2007 - Apr 2012
    Creative Assembly
  • Sega Studios Australia
    Senior Environment Artist
    Sega Studios Australia Jan 2007 - Jan 2012
    Lighting of the levelsLevel organization and compilationBuilding, modelling and texturing of assetsLevel optimisation and debugSupport to tech and game teams
  • Sydac Pty Ltd
    Senior Artist
    Sydac Pty Ltd Jan 2002 - Jan 2007
    The responsibility for the coordination of the company art group. Creation of a basic structure, templates and basic primitives for the development of the vision contentThe completion of assigned Work Package by meeting the completion criteria within the budget and schedule constraints outlined in the scope of workThe performance of Computer Graphics tasks in accordance with the SYDAC Quality systemMaximising the use of common components in the delivered package of workThe… Show more The responsibility for the coordination of the company art group. Creation of a basic structure, templates and basic primitives for the development of the vision contentThe completion of assigned Work Package by meeting the completion criteria within the budget and schedule constraints outlined in the scope of workThe performance of Computer Graphics tasks in accordance with the SYDAC Quality systemMaximising the use of common components in the delivered package of workThe Development of most graphic art projects of the company3D modelling and texturing, design and direction, interface, high quality of art production.Participation in creation of publishing materials for the company's marketing departmentOn site data collection Show less
  • Ratbag Pty Ltd
    Senior Artist
    Ratbag Pty Ltd Jan 2000 - Jan 2002
    Character and vehicle modellingCreating high and low resolution textures for the current project Research & Development for the current projectHigh resolution vehicle modelling and texturing for advertising of the game High and low resolution vehicle modelling for the game “Icon” Creation of high and low resolution textures for the game “Icon” Creation of natural environment elements “Icon” Design and creation of the props “Icon” Weapon modelling and… Show more Character and vehicle modellingCreating high and low resolution textures for the current project Research & Development for the current projectHigh resolution vehicle modelling and texturing for advertising of the game High and low resolution vehicle modelling for the game “Icon” Creation of high and low resolution textures for the game “Icon” Creation of natural environment elements “Icon” Design and creation of the props “Icon” Weapon modelling and texturing for “Icon” Design and creation of futuristic weapons “Icon” Show less
  • Ellipse Studios
    3D And 2D Senior Artist
    Ellipse Studios Jan 1999 - Jan 2000
    Creation of graphics game menu interface “Submarine Titans” Creation of graphics for game objects and their animation “Submarine Titans” Optimisation of 8-bit palette “Submarine Titans” Animations and cinematic for “Submarine Titans” Advertising material artwork “Submarine Titans” Web graphics design
  • Megamedia Australia Pty
    Senior Artist
    Megamedia Australia Pty Jan 1997 - Jan 1999
    Ship models modelling and texturing “Ancient Conquest” Creation of graphics for game objects and their animation “Ancient Conquest” Creatures design, modelling and texturing “Ancient Conquest” Creatures animation “Ancient Conquest” Optimisation of 8-bit palette “Ancient Conquest” Advertising material artwork “Ancient Conquest” 3D modelling and texturing for multimedia project “Venice under glass” Landscape design and sketching for a racing game
  • Meridian-93” Pty Ltd
    Junior Artist
    Meridian-93” Pty Ltd Jan 1996 - Jan 1997
    Creation of the graphics for game objects and their animation “Ancient Conquest” Ships modelling and texturing “Ancient Conquest” Design and creation of ancient creatures and their animation “Ancient Conquest” Design and creation of 3D models “Ancient Conquest” Animation for cut scenes “Ancient Conquest” Art Design for multimedia Encyclopaedia “Formula - 1” (published by “KOCH” www.kochmedia.com)
  • Sub Art” Pty Ltd
    Graphic Designer
    Sub Art” Pty Ltd Jan 1994 - Jan 1996
    Graphic design of advertising materialsCreation of advertising posters Concept designLogo design

Andriy Kardash Skills

Texturing Environment Art Computer Graphics Xbox 360 Game Development Video Games Uv Mapping Traditional Animation Perforce Ps3 High Poly Modeling Compositing Level Design Concept Design

Andriy Kardash Education Details

  • Luhansk State Pedagogical Institute
    Luhansk State Pedagogical Institute
    Information Technology And Multimedia Course
  • State Art College
    State Art College
    Art And Design Specialist

Frequently Asked Questions about Andriy Kardash

What company does Andriy Kardash work for?

Andriy Kardash works for Urban Circus 3d

What is Andriy Kardash's role at the current company?

Andriy Kardash's current role is 3D Modeller at Urban Circus 3D.

What is Andriy Kardash's email address?

Andriy Kardash's email address is a_****@****ail.com

What schools did Andriy Kardash attend?

Andriy Kardash attended Luhansk State Pedagogical Institute, State Art College.

What skills is Andriy Kardash known for?

Andriy Kardash has skills like Texturing, Environment Art, Computer Graphics, Xbox 360, Game Development, Video Games, Uv Mapping, Traditional Animation, Perforce, Ps3, High Poly Modeling, Compositing.

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