Ceo
Funcom was incorporated in March 1993, after a birthday party for me and one of the other founders. The founders were four friends. Today Funcom is one of the leading European independent game developers and publishers. It focuses mainly on PC games, but has released games on several other platforms. From the start I was the CFO and responsible for raising finance, but small companies need attention to all aspects of the organization. Thus, I was involved in setting up the product development department and signing the first contract with a Steven Spielberg offspring project, “A Dinosaurs Tale”.The technology and hardware development drove the game development, in terms of realism, how technologically advanced and complicated they were, and it brought the development costs to new levels.Within two years of incorporation, in 1995 Funcom had grown to about 150 employees and needed dedicated sales and marketing department, as well as HR function and testing department. During my 10 years at Funcom, the company developed 22 titles and signed up contract with amongst Sony, JVC, Disney, Nintendo, Acclaim, SunSoft, Interplay, Coconuts studios in Japan, Midway Games, Tri-Synergy. In 1998 it was decided to develop and publish games and not only develop games. This required strengthening the sales and marketing department and setting up global distribution channels. Initially the distribution channels were DVD sales in stores, but in 2001 Funcom started online distribution. In 2001 online distribution was new and ground breaking. Games Funcom released during my time there: Anarchy Online 2001, No Escape 2000, Championship Motorxross featuring Ricky Charmichael, The Longest Journey1999, Speed Freaks 1999, NBA Hangtime 1997, Casper 1996, Impact Racing 1996, Dragonheart: Fire & Steel 1996, Winter Gold 1996, Nightmare Circus 1996, Disney's Pocahontas 1996, Samurai Shodown 1995, Fatal Fury Special 1995, Daze Before Christmas 1994, A Dinosaur's Tale 1994.