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Versatile, game and system level programmer/problem solver. Worked on various aspects of game engines at the level interfacing with various console hardware. Experienced with cross platform development. Flexible, jack of all trades and able to learn quickly for any particular job on hand.Specialties: General performance tuning, analyzing problems and figuring out solutions, debugging.
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Sr. Software EngineerVisual Concepts Jun 2019 - PresentNovato, California, Us -
Sr. Software EngineerBlue Shift, Inc Dec 2007 - PresentMountain View, Ca, UsShort and long term contract work. The type of work depends on the needs of our clients.2018 Spotlight Stories (PC/Vulkan) - Google ATAP2017 Spotlight Stories (PC/Android) - Google ATAP2017 Android VPN Project *2016 Neverwinter (PS4) - Cryptic Studios2015 ADR1FT (PS4/XBox One) - 505 Games/ThreeOneZero 2015 Borderlands: The Pre-Sequel Android Port - NVidia2014 LLDB Improvement Project - Google2013 BandFuse: Rock Legends - Realta Entertainment2013 Continuation of Game Related Projects - Google2012 Various Game Related Projects - Google2012 Playstation All-Stars Battle Royale (PS3) - Superbot2012 FarmVille (PC) - Zynga2011 CityVille, Hidden Chronicles (PC) - Zynga2011 DOTA 2 (PC) - Valve2011 UFC Personal Trainer (Wii, PS3, 360) - THQ2011 Homefront (PS3, 360) - THQ2010 UI and OS (The Jungle) - Panasonic *2010 UFC Undisputed 2010 (PS3, 360) - THQ2009 Blitz: The League 2(PS3, 360) - Midway2009 Slipgate Ironworks MMO (PC MMO) - Gazillion *2009 UFC Undisputed (PS3) - THQ2009 Champions Online (PS3) - Cryptic Studios *2008 Photo Party (360) - Microsoft2008 Ballers: The Chosen One (PS3, 360) - Midway* Project or SKU canceled. -
Software EngineerThq / Locomotive Games Nov 2005 - Nov 2007Agoura Hills, Ca, UsIn-house design tools, special effect tools, and Maya exporter improvements; Audio programming.2007 Destroy All Humans : Big Willy Unleashed (Wii, PSP) - THQ -
Graphics ProgrammerActivision / Treyarch Oct 2000 - Feb 2005Santa Monica, California, UsGraphics related programming work, shaders programming, special effects programming, cross platform graphics and audio API implementations, misc tools.2005 Ultimate Spiderman (PS2, Xbox) - Activision2004 Spiderman 2 (PS2, Xbox) - Activision2003 Minority Report (PS2, Xbox) - Activision2002 Spiderman: The Movie (PS2, Xbox) - Activision2001 Spiderman (Dreamcast) - Activision -
Jr. Software EngineerMidway / Atari Jun 1999 - Aug 2000Player database and GUI programming.2000 Skins Game (Arcade) - Midway
Andy Chien Skills
Andy Chien Education Details
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Santa Clara UniversityComputer Engineer
Frequently Asked Questions about Andy Chien
What company does Andy Chien work for?
Andy Chien works for Visual Concepts
What is Andy Chien's role at the current company?
Andy Chien's current role is Sr. Software Engineer at Visual Concepts.
What is Andy Chien's email address?
Andy Chien's email address is ru****@****ail.com
What is Andy Chien's direct phone number?
Andy Chien's direct phone number is +140840*****
What schools did Andy Chien attend?
Andy Chien attended Santa Clara University.
What skills is Andy Chien known for?
Andy Chien has skills like Ps3, Wii, Game Development, Video Games, Perforce, Shaders, Xbox 360, Game Engines, Cross Platform Development, Computer Graphics, Psp, Gameplay.
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