Andy Debus
AeroLeads people directory · profile

Andy Debus Email & Phone Number

Research Staff at Goblin Academics
Location: Banbury, England, United Kingdom 15 work roles
1 work email found @live.co.uk LinkedIn matched
✓ Verified Jun 2026 3 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email p****@live.co.uk
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Research Staff
Location
Banbury, England, United Kingdom
Company size

Who is Andy Debus? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Andy Debus is listed as Research Staff at Goblin Academics, a company with 2852 employees, based in Banbury, England, United Kingdom. AeroLeads shows a work email signal at live.co.uk and a matched LinkedIn profile for Andy Debus.

Andy Debus previously worked as Senior Lecturer in Game Design / Art at University Of Northampton and Lecturer Game Design / Art at University Of Northampton.

Company email context

Email format at Goblin Academics

This section adds company-level context without repeating Andy Debus's masked contact details.

*@live.co.uk
68% confidence

AeroLeads found 1 current-domain work email signal for Andy Debus. Compare company email patterns before reaching out.

Profile bio

About Andy Debus

It’s been a couple of years now since I left my freelance pixels behind to fully enter the world of Game Art and Design education. Having settled into teaching, I’ve been looking for a way to use my Game development skills for a different purpose rather than just creating fun experiences.Along with one of my colleagues, Professor Mu, we are investigating ways in which our skills in Machine Learning/AI and Game Art/Design can be used in conjunction with VR to aid the therapy process for Mental Health issues and make it more engaging for patients. We have a couple of prototypes now for different ideas and have had some positive feedback from a small study we conducted with people suffering from different phobias.With almost 30 years under my belt being associated with the Games Industry, I am now following a slightly different path and looking to pass on my knowledge to the next generation of Game Developers. Having been part time for several years, I am now entering my third year as a full time Senior Lecturer teaching Game Art and Design.The first fifteen years of my career were studio based as a Senior/ Lead Artist while the last twelve + have been Freelance, working from home and looking after my two (now teenage) daughters. My previous life before Games was also creative, having worked as a Product Designer and an Illustrator. While in the Industry I have ‘worked on’ (full dev cycle) and ‘contributed to’ over 40 games and apps now, creating 3D and 2D assets using industry standard software and implementing to in-house engines, Unreal and Unity. They have been published on 16 platforms across Console, Mobile, PC and Handheld hardware and have been everything from iconic licences for Lego, SuperCell, Sega and Pixar to new IP’s from micro-Indie studios.

Listed skills include Texturing, Game Development, Video Games, Maya, and 17 others.

Current workplace

Andy Debus's current company

Company context helps verify the profile and gives searchers a useful next step.

Goblin Academics
Goblin Academics
Research Staff
Banbury, GB
Employees
2852
AeroLeads page
15 roles

Andy Debus work experience

A career timeline built from the work history available for this profile.

Senior Lecturer In Game Design / Art

Current

Northampton, England, United Kingdom

Sep 2021 - Present

Lecturer Game Design / Art

Northampton, United Kingdom

Lecturing 1st year Design students on creating 3d assets and using Unreal Engine

Dec 2014 - Aug 2021

Research Staff

Current

Northampton, England, United Kingdom

Aug 2024 - Present

Senior Game Artist

Pixeldad Studio

Banbury, Oxon

A freelance game artist with over 26 years of game making experience, unfortunately taking a back seat now I am a full time Lecturer.My input has been mainly coming in at various points of development and taking briefs from Clients, Art Directors, Lead Artists etc. to provide quality game ready artwork to ensure the project is completed on time.Recent.

Feb 2010 - Sep 2022

Contract Mobile Game Artist

Leamington

Prototyping of new 3D UI content, Optimization of existing levels and creation of new level content for Sonic Dash.

Apr 2018 - Dec 2018

Freelance Artist

Modelling, texturing and sprite creation.

Sep 2010 - Jan 2011

Freelance Texture Artist

Oxford

Texture creation and balancing for Need for Speed: Hot Pursuit (Wii)

Jul 2010 - Aug 2010

Lead Artist

Awesome Play Limited

Vehicles, Logos, Box Art, Implementing UI for Wii title. Company Web Site design.

Feb 2008 - Nov 2009

Senior Environment Artist

Sega Racing Studio

Environment building and texturing for Sega Rally.

Mar 2007 - Mar 2008

Senior Artist

Awesome Studios / Ignition Banbury

UI and HUD graphics and in-game Texturing for Mercury Meltdown.

May 2005 - Mar 2007

Senior Environment Artist

Razorworks Ltd

Track design, Environment building and Texturing for Ford Racing 3, Starsky and Hutch demo and UI modelling for Taito Legends.

Jan 2004 - May 2005

Senior / Lead Artist

Silicon Dreams Studio Ltd

3D modelling and Texturing. UI design, Game and Level design, 2D graphics, Company graphics (design and print).Games worked on:1996 Atlanta Olympic Games.ChillDogs of WarLego Island 2: The Brixster's Revenge (GBA)Lego Island Xtreme Stunts (GBA)Urban Freestyle Soccer

Feb 1995 - Sep 2003

Illustrator / Designer

Freelance

Traditional/Airbrush Illustration and Graphic Design

Sep 1990 - Feb 1995

Product Designer

Ferguson Ltd

Enfield, United Kingdom

Young Designers Into Industry Award placement from the Royal Society of Arts. Design of Televisions, Remote controls and Satellite unit graphics.

Sep 1988 - Sep 1990
FAQ

Frequently asked questions about Andy Debus

Quick answers generated from the profile data available on this page.

What company does Andy Debus work for?

Andy Debus works for Goblin Academics.

What is Andy Debus's role at Goblin Academics?

Andy Debus is listed as Research Staff at Goblin Academics.

What is Andy Debus's email address?

AeroLeads has found 1 work email signal at @live.co.uk for Andy Debus at Goblin Academics.

Where is Andy Debus based?

Andy Debus is based in Banbury, England, United Kingdom while working with Goblin Academics.

What companies has Andy Debus worked for?

Andy Debus has worked for Goblin Academics, University Of Northampton, Pixeldad Studio, Sega Hardlight, and Hotgen Ltd.

How can I contact Andy Debus?

You can use AeroLeads to view verified contact signals for Andy Debus at Goblin Academics, including work email, phone, and LinkedIn data when available.

What skills is Andy Debus known for?

Andy Debus is listed with skills including Texturing, Game Development, Video Games, Maya, Photoshop, Xbox 360, Ps3, and Environment Art.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Andy Debus you were looking for.

View similar profiles