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Andy Simonds Email & Phone Number

Software Executive | Web, Mobile, Desktop Applications | E-Commerce | Game Platforms | X-Microsoft at Deep Lake Audio
Location: Seattle, Washington, United States 10 work roles 1 school
1 work email found @talent.com 1 phone found area 425 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email a****@talent.com
Direct phone (425) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Software Executive | Web, Mobile, Desktop Applications | E-Commerce | Game Platforms | X-Microsoft
Location
Seattle, Washington, United States

Who is Andy Simonds? Overview

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Quick answer

Andy Simonds is listed as Software Executive | Web, Mobile, Desktop Applications | E-Commerce | Game Platforms | X-Microsoft at Deep Lake Audio, based in Seattle, Washington, United States. AeroLeads shows a work email signal at talent.com, phone signal with area code 425, and a matched LinkedIn profile for Andy Simonds.

Andy Simonds previously worked as CHIEF PRODUCT OFFICER at Talent.Com and HEAD OF PRODUCT DEVELOPMENT - BATTLE.NET at Blizzard Entertainment. Andy Simonds holds Bs, Geology from Washington State University.

Company email context

Email format at Deep Lake Audio

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{first}.{last}@talent.com
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AeroLeads found 1 current-domain work email signal for Andy Simonds. Compare company email patterns before reaching out.

Profile bio

About Andy Simonds

20+ year executive with experience leading x-functional organizations building operating systems, productivity apps, websites, social/communication experiences and game platforms driving significant customer and business impact. Transformational leader that excels at building organizations for scale and high-growth. People-first leader who curates elite teams by creating cultures that empower individuals to thrive, developing high-performance teams that innovate and execute to deliver on business objectives.Spearheaded transformative initiatives at Blizzard/Activision that delivered dramatic results on acquisition and growth goals, website effectiveness, E-commerce conversion, and player retention on one of the largest game platforms in the industry. Host of the REAL LEADERS IN TECH Podcast• Product Management and Design Organizational Leader• Acquisition, Retention & Growth Strategy• Gaming and Game Platforms• Ecommerce• Website X-Site Design & Portfolio Strategy• Productivity Applications• Social & Communication Experiences• Desktop, Web and Mobile App Development• Social, Identity and Communication Experiences• Direct-to-Consumer (DTC) Experiences• B2C and B2B SaaS• Content Management and Content Experiences

Listed skills include Enterprise Software, Software Development, Product Management, Strategy, and 28 others.

Current workplace

Andy Simonds's current company

Company context helps verify the profile and gives searchers a useful next step.

Deep Lake Audio
Deep Lake Audio
Software Executive | Web, Mobile, Desktop Applications | E-Commerce | Game Platforms | X-Microsoft
Seattle, WA, US
AeroLeads page
10 roles · 34 years

Andy Simonds work experience

A career timeline built from the work history available for this profile.

Chief Product Officer

Montreal, Quebec, Ca

▪ Startup with Series B funding. Executive leading cross-functional team of Product Managers, Designers and Product Operations.▪ Spearheaded a new 2-sided marketplace product strategy, re-organized the product organization, recruited new leaders and shipped new user acquisition, search, web and mobile applications that drove increases in key growth and retention metrics

2022 - 2023 ~1 yr

Head Of Product Development - Battle.Net

Irvine, Ca, Us

▪ VP-level role leading 7 directors and a 130-member cross-functional organization of product managers, designers and developers responsible for the Battle.net game platform supporting Activision and Blizzard game portfolio delivering $750m+ AAR▪ Re-vamped player acquisition and engagement/retention experiences across web , mobile and desktop applications that drove 10+% increase in revenue and player retention.▪ Responsible for a website portfolio of 10+ sites with greater than 100m MAU. Developed new x-site design, shared navigation and development framework that drove increased SEO, marketing campaign effectiveness, player acquisition and E-commerce conversion delivering double-digit increases across multiple OKRs..▪ Designed new E-commerce experiences on the web and in-game, that drove 10-20% increase in in purchase conversion.▪ Fostered new agile methodologies and results-driven culture that delivered increases in team performance across all key metrics including greater than 10% improvement in player engagement, reliability/up-time metrics, operational costs and monetization metrics▪ Achieved mobile app store ratings > 4.5, demonstrating high customer satisfaction.

2018 - 2021 ~3 yrs

Sr Director Product Management - Battle.Net

Irvine, Ca, Us

▪ Led multiple Battle.net Product Management teams responsible for E-Commerce, Desktop Game Launcher, Social Experiences, Identity & Mobile Applications ▪ Led a re-design of Blizzard Identity, Social & Communication experiences resulting in +10% increase User Engagement & Retention and a +15% reduction in operation and support costs▪ Built new E-commerce online shopping and check-out experience (on web & in-game), including the first personalized product recommendation engine for the store that drove +15% increase in purchase & check-out conversion. ▪ Introduced new Product Planning and Product Management culture including developing product vision, goals and planning structure, data-driven KPI/OKR framework and A/B testing approach that delivered >10% increase in all every teams core KPIs

2016 - 2018 ~2 yrs

Principal Lead Program Manager - Windows Phone

Redmond, Washington, Us

▪ Successfully guided and directed special projects focused on scaling and expanding OEM phone market for Windows Phone across diverse and emerging markets, including China.▪ Spearheaded hardware and silicon strategy for Windows Phone, specifically targeting affordable handset solutions, resulting in improved cost-effectiveness and enhanced product offerings.

2013 - 2016 ~3 yrs

Group Program Manager, Office Division

Redmond, Washington, Us

▪ Led 2 product management teams building innovative x-app user experiences across document collaboration, meetings and sharing capabilities across Excel, Word, PowerPoint, and other Office applications.▪ Built new teams from ground up, defining goals & objectives and drove new scenarios across the Office and Office 365 organization▪ Co-invented groundbreaking cloud-based synchronization experience and protocol for Office 365, enabling offline/asynchronous cloud-save and real-time co-authoring in Microsoft Office applications.

2007 - 2013 ~6 yrs

Group Program Manager, Windows Division

Redmond, Washington, Us

▪ Responsible for leading multiple, world-wide team, that designed end-user experience in Windows and platform APIs for printing, scanning, color management and camera acquisition. ▪ Spearheaded groundbreaking innovations within worldwide printing and imaging industry, forging strategic technology acquisitions and partnerships with industry leaders such as Hewlett-Packard, Adobe, Xerox, and Canon.▪ Demonstrated proven ability to lead large-scale initiatives, manage complex stakeholder relationships, and drive successful collaboration with strategic industry partners.▪ Shipped key document and printing innovations in Windows 2000, Windows XP and Windows Vista

2000 - 2007 ~7 yrs

Vice President Of Product Development

Venlo, Limburg, Nl

Start-up acquired by Oce. Led product & engineering teams building document management, printing and visualization software for the construction & engineering markets.

1997 - 1999 ~2 yrs

Partner Program Manager

Venlo, Limburg, Nl

Management of the world-wide software partner program. Identifying 3rd party business partner and acquisition opportunities to augment Océ’s industrial document acquisition and production product portfolio.

1995 - 1997 ~2 yrs

Owner

Rainier Group, Inc.

Founder of a start-up providing CAD & GIS data visualization and mapping products for the environmental, civil & construction market.

1993 - 1995 ~2 yrs
1 education record

Andy Simonds education

  • Washington State University
    Washington State University
    Geology
FAQ

Frequently asked questions about Andy Simonds

Quick answers generated from the profile data available on this page.

What company does Andy Simonds work for?

Andy Simonds works for Deep Lake Audio.

What is Andy Simonds's role at Deep Lake Audio?

Andy Simonds is listed as Software Executive | Web, Mobile, Desktop Applications | E-Commerce | Game Platforms | X-Microsoft at Deep Lake Audio.

What is Andy Simonds's email address?

AeroLeads has found 1 work email signal at @talent.com for Andy Simonds at Deep Lake Audio.

What is Andy Simonds's phone number?

AeroLeads has found 1 phone signal(s) with area code 425 for Andy Simonds at Deep Lake Audio.

Where is Andy Simonds based?

Andy Simonds is based in Seattle, Washington, United States while working with Deep Lake Audio.

What companies has Andy Simonds worked for?

Andy Simonds has worked for Deep Lake Audio, Talent.Com, Blizzard Entertainment, Microsoft, and Oce Groupware Technologies.

How can I contact Andy Simonds?

You can use AeroLeads to view verified contact signals for Andy Simonds at Deep Lake Audio, including work email, phone, and LinkedIn data when available.

What schools did Andy Simonds attend?

Andy Simonds holds Bs, Geology from Washington State University.

What skills is Andy Simonds known for?

Andy Simonds is listed with skills including Enterprise Software, Software Development, Product Management, Strategy, Software Project Management, Program Management, Cross Functional Team Leadership, and Mobile Devices.

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