Andrés (Andy) Ruibal Scholtz
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Andrés (Andy) Ruibal Scholtz Email & Phone Number

3D Senior Artist / Character Modeling / VFX / 3D Teacher at escuela trazos
Location: Madrid, Community of Madrid, Spain 10 work roles 5 schools
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Role
3D Senior Artist / Character Modeling / VFX / 3D Teacher
Location
Madrid, Community of Madrid, Spain
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Andrés (Andy) Ruibal Scholtz is listed as 3D Senior Artist / Character Modeling / VFX / 3D Teacher at escuela trazos, a with 9 employees, based in Madrid, Community of Madrid, Spain. AeroLeads shows a matched LinkedIn profile for Andrés (Andy) Ruibal Scholtz.

Andrés (Andy) Ruibal Scholtz previously worked as Autodesk Maya Teacher at Escuela Trazos and Artista 3D at Imp Modeling Studio. Andrés (Andy) Ruibal Scholtz holds Fx Houdini, 3D from Cg Masters Academy.

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escuela trazos

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About Andrés (Andy) Ruibal Scholtz

3D Artist since 2011, with experience in different market such as video games, feature films, video clips, commercials, figures and surgical procedures. These projects have given me the opportunity to work in several specializations within 3D such as modeling, animation, rigging, particles and fluids, VFX, render, composition, lowpoly and texture bakes for games.As a main tool, I use Autodesk Maya and, depending on the project, I use After Effects, Zbrush, Yeti, Houdini, Goalem and Mash.Additionally, I usually have superior responsibilities such as team training, definition, planning, budget and project coordination, Post-production and filming supervision, planning within the studio, relationship with clients and directors.I am passionate about my work, always eager to continue learning and improve, for me 3D is like medicine, every day progresses and evolves, so I try to keep up with the new trends and workflows for a better quality work and greater efficiency.

Listed skills include Maya, Zbrush, 3D Modeling, Character Animation, and 36 others.

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Andrés (Andy) Ruibal Scholtz's current company

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escuela trazos
Escuela Trazos
3D Senior Artist / Character Modeling / VFX / 3D Teacher
spain
Employees
9
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10 roles

Andrés (Andy) Ruibal Scholtz work experience

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Autodesk Maya Teacher

Current

Madrid, Comunidad De Madrid, España

Teacher of 3D Master, with a focus in Autodesk Maya. Giving to the students all the tools they need to work as 3D Junior Generalist.They will learn inorganic and organic modeling with Maya and Zbrush, texturing with Substance Painter, illumination and rendering with Arnold and basic knowledge in rigging, VFX and composition.

Mar 2020 - Present

Artista 3D

Current

Madrid, Comunidad De Madrid, España

En IMP Modeling Studio he sido el encargado de realizar trabajos de retopología para assets y personajes, preparación de UVs y texturización.

Jan 2021 - Present

3D Senior Artist And Collaborator

Current

Support with the design and development of all 3D projects, graphic design and motion graphics.Responsibilities: - Modeling, Animation, Uvs, Texturing, Rigging in 3D for characters, gadgets, environments and materials, including Low and high-poly modeling, UV mapping, high-poly to low-poly workflow.- Creation and texturing 3D models from reference images or concept art.- Responsible for light, color, shading, style and composition skills of 3D projects.Industry: Vinyl Toys, Music and AdvertisementArt style: Cartoon.Programs used:- 3D packages: Autodesk Maya, Zbrush.- Texturing and material creation: Photoshop and Substance Painter.- Rendering: Arnold, Redshift.- Compositing: After Effects.Relevant / Commercial projects: - Akapellah Toy (In Mass Production Phase).- Others projects for Advertisement and Music industry

Jan 2016 - Present

Generalist 3D Artist

Current
Andy Ruibal S

Madrid Y Alrededores, España

Personal projects for freelance, inspiration, practice and entertainment.- Modeling, Rigging, Animation, Lighting, Rendering, Dynamics , UVs and Compositing in 3D for characters, gadgets, environments and materials, including Low and high-poly modeling, UV mapping, high-poly to low-poly workflow- Implement and validate all aspects of Art ensuring that it meets technical and design requirements- Creation and texturing 3D models from reference images or concept art.- Responsible for light, color, shading, style and composition skills of 3D projects.- Creation of visual effects: stylized VFX or photo-realistic VFX depending on the project.Programs used: - 3D packages: Autodesk Maya, Zbrush.- Particle systems and VFX: Maya Fluids, Maya Nparticles, Mash, Realflow, RealFlow and Yeti. - Texturing and material creation: Photoshop, Substance Painter and Quixel.- Rendering: Arnold, Redshift and MentalRay.- Compositing: After Effects

Jan 2014 - Present

Lead 3D Artist

Fomo Lab

Modeling, textures, animation and 3D content for NFTs and Metaverse

Apr 2022 - Jul 2022

3D Senior Artist

Madrid Area, Spain

Lead 3D artistResponsibilities: - Modeling, Rigging, Animation, Lighting, Rendering, Dynamics and Compositing- Implement and validate all aspects of Art ensuring that it meets technical and design specifications- Teach other members of the teams of 3D technics.Industry: MedicalArt style: Hyper-realisticPrograms used: - 3D packages: Autodesk Maya, Zbrush.- Particle systems and VFX: Maya Fluids, Maya Nparticles, Mash, Realflow and Yeti. - Texturing and material creation: Photoshop and Quixel.- Rendering: Arnold, Redshift and MentalRay.- Compositing: After Effects.

Jun 2015 - Sep 2021

3D & Vfx Artist And Post-Production Coordinator

Caracas, Vzla

Role:- Coordinator of the office and Project manager lead of the team- In charge of Relationship with agencies and clients- 3D Senior ArtistResponsibilities:- 3D Generalist covering various tasks such as Rigging, Lighting and Modeling with Autodesk Maya and Zbrush.- Modelling and creation of characters, including sculpting facial blend shapes, facial animation- Design and development of characters, environments and VFX / CG.- Pipeline development, including asset integration.- Creation of visual effects: stylized VFX or photo-realistic VFX depending on the project.- Supervisor of the team and shootings- Work with leads and the development team in order to establish and maintain a high standard of quality and ensure a unified look.- Project manager of all projects, including team members coordination, planning and schedules, clients and agency relationship, briefings, presentation of projects and final deliveriesIndustry: Advertisement, short films and cinema.Art style: hyper-realistic, animation and cartoonPrograms used: - 3D packages: Autodesk Maya, Zbrush and TopoGun.- Particle systems and VFX: Golaem Crowd, Maya Fluids, Maya Nparticles, RealFlow, FumeFx and Shave n Haircut.- Texturing and material creation: Photoshop.- Rendering: MentalRay.- Compositing: After Effects.Relevant / Commercial projects- Papita, Maní, Tostón - Movie (2013)- Coffee, Kill Boss - Movie (2013)- Hasta que la muerte nos separe - Movie(2015)- Pepsico Advertisement Spots.- Ford Advertisement Spots.

Feb 2013 - Dec 2016

3D Artist And Supervisor

Axxus Entertainment

Madrid

Role:- Animation Supervisor- Design and planning of the different projects of the company- Direct contact between 3D Artists and Programming DepartmentResponsibilities:- Modeling, Texturing, Mapping and Bake in low poly of buildings and scenarios for video games.- Rigging characters in low poly- 3D Animator - Creating particles with Particle UniverseIndustry: video gamesArt Style: Stylized.Programs used: - 3D packages: Autodesk Maya, Zbrush.- Particle systems and VFX: Maya Fluids, Maya Nparticles, Particle Universe.- Texturing and material creation: Photoshop.- Rendering: MentalRay and Ogre.

Oct 2011 - Jan 2012

Partner, Vice Director And 2D & 3D Artist

Balkong Studios C.A.

Caracas, Venezuela

Responsibilities:- Conceptual development for commercials (Radio and TV), video clips and multimedia applications.- Supervision of projects and field production.- Offer constant link between the company and the media, providing timely information and coordinating possible interviews, reports and / or publications.- Preparation and management of company budgets.- Supervision the accounting of the company.- Strengthen relationships with customers and suppliers. Objective: - 2D animation, 3D modeling, editing of photos and images in Photoshop and compositions in After Effects.Industry: Advertisement, short films, video clips and multimediaArt style: Cartoon.Programs used:- 3D packages: Autodesk Maya, Zbrush.- Texturing and material creation: Photoshop and Quixel.- Rendering: MentalRay.- Compositing: After Effects.Relevant / Commercial projects:- Togetherness Supreme - Movie (2010) - Dalton Animated Short Film (TBA)- Onechot “Safari” - Video Clip (2010).- Marilanne “Radio Pop” - Video Clip (2010).- The Asbestos “Jack and the Harlots” - Video Clip (2009).- Onechot feat. Fidel Nadal “Africa Ruge” - Video Clip (2008).- 3 Dueños “Muérete que Chao” - Video Clip (2007).

Aug 2008 - Aug 2010

Producer

Flashback Producciones

Caracas, Venezuela

Role- Support to the Direction of Photography. - Collaboration in the development of the sales product (multimedia application)Responsibilities- Field production for special events, video clips and photography. - Photographer. Industry: events, video clips, photography and multimedia.

Oct 2003 - Jul 2007
Team & coworkers

Colleagues at escuela trazos

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5 education records

Andrés (Andy) Ruibal Scholtz education

Fx Houdini, 3D

Cg Masters Academy

Mari Fundación Y Texturizado, 3D

Realflow Y Simulación De Líquidos, 3D

Master, 3D And Animation

FAQ

Frequently asked questions about Andrés (Andy) Ruibal Scholtz

Quick answers generated from the profile data available on this page.

What company does Andrés (Andy) Ruibal Scholtz work for?

Andrés (Andy) Ruibal Scholtz works for escuela trazos.

What is Andrés (Andy) Ruibal Scholtz's role at escuela trazos?

Andrés (Andy) Ruibal Scholtz is listed as 3D Senior Artist / Character Modeling / VFX / 3D Teacher at escuela trazos.

Where is Andrés (Andy) Ruibal Scholtz based?

Andrés (Andy) Ruibal Scholtz is based in Madrid, Community of Madrid, Spain while working with escuela trazos.

What companies has Andrés (Andy) Ruibal Scholtz worked for?

Andrés (Andy) Ruibal Scholtz has worked for Escuela Trazos, Imp Modeling Studio, Balkong Toys, Andy Ruibal S, and Fomo Lab.

Who are Andrés (Andy) Ruibal Scholtz's colleagues at escuela trazos?

Andrés (Andy) Ruibal Scholtz's colleagues at escuela trazos include Juan Rosas, Cavu Lopez, Jorge Piñeiro Ruiz, Annerys Lucia, and Martha Carranza.

How can I contact Andrés (Andy) Ruibal Scholtz?

You can use AeroLeads to view verified contact signals for Andrés (Andy) Ruibal Scholtz at escuela trazos, including work email, phone, and LinkedIn data when available.

What schools did Andrés (Andy) Ruibal Scholtz attend?

Andrés (Andy) Ruibal Scholtz holds Fx Houdini, 3D from Cg Masters Academy.

What skills is Andrés (Andy) Ruibal Scholtz known for?

Andrés (Andy) Ruibal Scholtz is listed with skills including Maya, Zbrush, 3D Modeling, Character Animation, After Effects, Photoshop, Trabajo En Equipo, and Adobe Photoshop.

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