Andy Wong
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Andy Wong Email & Phone Number

Lead 3D Modeler and Texture Artist at WildBrain
Location: Richmond, British Columbia, Canada 12 work roles 1 school
1 work email found @popcap.com LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email a****@popcap.com
LinkedIn Profile matched
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Current company
Role
Lead 3D Modeler and Texture Artist
Location
Richmond, British Columbia, Canada
Company size

Who is Andy Wong? Overview

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Quick answer

Andy Wong is listed as Lead 3D Modeler and Texture Artist at WildBrain, a company with 826 employees, based in Richmond, British Columbia, Canada. AeroLeads shows a work email signal at popcap.com and a matched LinkedIn profile for Andy Wong.

Andy Wong previously worked as Lead 3D Modeler/Texture Artist at Wildbrain and Senior 3D Modeler/Texture Artist at Wildbrain. Andy Wong holds 3D Modeling For Animation & Games from Arts Institute Of Vancouver.

Company email context

Email format at WildBrain

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{first_initial}{last}@popcap.com
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AeroLeads found 1 current-domain work email signal for Andy Wong. Compare company email patterns before reaching out.

Profile bio

About Andy Wong

First and foremost, I am an aspiring artist who is extremely passionate in 3D. My first experience was when I got into an informational interview in a game company and since then, it has gotten me to where I am now. I am always looking forward to learning new skills and expanding on old ones.As an artist, my strengths include 3D modeling, UV mapping, texturing, procedurals, and an intermediate understanding of lighting and rendering. Ultimately, My goal is find my career in the industry as a 3D modeler.

Listed skills include Autodesk Maya, Adobe Photoshop, Zbrush, After Effects, and 21 others.

Current workplace

Andy Wong's current company

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WildBrain
Wildbrain
Lead 3D Modeler and Texture Artist
Richmond, BC, CA
Website
Employees
826
AeroLeads page
12 roles

Andy Wong work experience

A career timeline built from the work history available for this profile.

Lead 3D Modeler And Texture Artist

Richmond, BC, CA

Lead 3D Modeler/Texture Artist

Current

Vancouver, British Columbia, Canada

- Assist Modeling Supervisor with mentoring modelers as needed- participate in client and daily meetings with supervisors from different departments to put out fires and bring up potential blockers related to assets- Do model checks for assets provided by junior and senior artists and provide notes when necessary- provide weekly reports on the team to.

Jan 2024 - Present

Senior 3D Modeler/Texture Artist

Vancouver, British Columbia, Canada

- Balance aesthetic standards and technical requirements to create quality models- Excellent visual skills and attention to detail- Uphold the art direction defined by the Art Director- Interpret and implement notes and feedback from directors and supervisors in a timely and qualitatively acceptable way- Work and communicate with rigging team to ensure.

Dec 2020 - Dec 2023

3D Modeler/Texture Artist

Vancouver, British Columbia, Canada

- Balance aesthetic standards and technical requirements to create quality models- Uphold the art direction defined by the Art Director- Interpret and implement notes and feedback from directors and supervisors in a timely and qualitative manner- Communicate with seniors and leads on concerns ahead of time- Assist with mentoring junior modelers as needed.

Apr 2017 - Dec 2020

3D Modeler/Texture Artist

- Tasked to model, texture and set up 3D assets in Autodesk Maya, photoshop, and zbrush for unreal engine 4- Worked closely with engineers and Art lead on virtual reality technologies- Produced content suitable to the direction of the project through the supervision of the Art directorworked on:--------------------Unannounced project (IP)

Jul 2016 - Oct 2016

3D Modeler/Texture Artist

EAC

- Tasked to model, texture and set up game ready assets of varying sizes in Autodesk Maya, Frostbite 3 engine, Photoshop and NDO2- Worked closely with Art director, environment art leads, concept artists, and VFX department - Optimization of assets, produce LOD’s with independent collision, raycast, occluder, and enlighten mesh - Design and concept assets.

Oct 2014 - Nov 2015

Rotomation Assistant Lead

- Gaining leadership of the team when lead is absent- Works with Lead / Senior QC Artist to help organize and deliver assigned tasks- Mentors junior artists- Fostering efficiency and streamlining Maya essentials- Deliver high quality shots in an effectively and timely manner- Work closely with lead and supervisor on prioritizing tasks and breaking down a.

Jun 2014 - Sep 2014

Senior Rotomation/Layout Artist

Gener8 Digital Media Corp.

- Go to person for the group- Works along side Assistant Lead / Senior QC Artist to help organize and deliver assigned tasks- puts out fires- mentors junior artists- Communicates with PC on status and progress- Deliver high quality shots in a effectively timely manner- provide PDF's for vendor feedback- work as a team to deliver weekly quotasworked.

Aug 2012 - May 2014

Rotomation/Layout Artist (3D Generalist)

- Go to person for the group- Works along side Assistant Lead / Senior QC Artist to help organize and deliver assigned tasks- puts out fires- mentors junior artists- Communicates with PC on status and progress- Deliver high quality shots in a effectively timely manner- provide PDF's for vendor feedback- work as a team to deliver weekly quotasworked.

Feb 2012 - Jun 2012

Rotomation/Layout Artist (3D Generalist)

- Go to person for the group- Works along side Assistant Lead / Senior QC Artist to help organize and deliver assigned tasks- puts out fires- mentors junior artists- Communicates with PC on status and progress- Deliver high quality shots in a effectively timely manner- provide PDF's for vendor feedback- work as a team to deliver weekly quotasworked.

Apr 2011 - Sep 2011

3D Modeler & Texture Artist

Vfx Condamned Production

Modeled major environment scene and props based on referenceUV, procedural textured, hand painted various assetsAssisted VFX compositors on background effectsOptimized and managed high poly scenes

Jul 2010 - Dec 2010

Product Stock Assistant

Save On Foods

Organized and realigned the products on the shelvesAnswer inquiries from customers for product locations

Jul 2009 - Aug 2009
Team & coworkers

Colleagues at WildBrain

Other employees you can reach at wildbrain.com. View company contacts for 826 employees →

1 education record

Andy Wong education

  • Arts Institute Of Vancouver
    Arts Institute Of Vancouver
    3D Modeling For Animation & Games
FAQ

Frequently asked questions about Andy Wong

Quick answers generated from the profile data available on this page.

What company does Andy Wong work for?

Andy Wong works for WildBrain.

What is Andy Wong's role at WildBrain?

Andy Wong is listed as Lead 3D Modeler and Texture Artist at WildBrain.

What is Andy Wong's email address?

AeroLeads has found 1 work email signal at @popcap.com for Andy Wong at WildBrain.

Where is Andy Wong based?

Andy Wong is based in Richmond, British Columbia, Canada while working with WildBrain.

What companies has Andy Wong worked for?

Andy Wong has worked for Wildbrain, Skybox Labs, Popcap Games, Gener8 Digital Media Corp, and Gener8 Digital Media Corp..

Who are Andy Wong's colleagues at WildBrain?

Andy Wong's colleagues at WildBrain include Steve Evangelatos, Martin Jefferson, Erika Matsuyama, Chiara Ferrari, and Calvin Christensen.

How can I contact Andy Wong?

You can use AeroLeads to view verified contact signals for Andy Wong at WildBrain, including work email, phone, and LinkedIn data when available.

What schools did Andy Wong attend?

Andy Wong holds 3D Modeling For Animation & Games from Arts Institute Of Vancouver.

What skills is Andy Wong known for?

Andy Wong is listed with skills including Autodesk Maya, Adobe Photoshop, Zbrush, After Effects, Unreal Editor 3, Final Cut Pro, Adobe Premiere, and Silhouette.

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