As a Freelance Software Engineer and Mechatronics Engineering & Arts (European Languages) student at Monash University, I am passionate about creating innovative web and mobile applications. With a strong background in software development, I bring expertise in full-stack development, front-end design, back-end architecture, and database management. Currently working in the industry, I have collaborated with diverse clients to deliver customised solutions. With a commitment to continuous learning and problem-solving, I thrive in dynamic and fast-paced environments. I pride myself on delivering high-quality results and exceeding client expectations.
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Software EngineerTiktokMelbourne, Vic, Au -
FounderBloxboom Oct 2023 - PresentHong Kong, Hong Kong SarBloxBoom is a digital goods store selling Roblox cosmetic items with instant automated delivery serving over 200,000 customers worldwide. - Lead asynchronous team of 9 engineers across 5 countries and 4 time zones. - Establish CI/CD, staging environments, process documentation to improve productivity and expedite onboarding. - Internationalised website into 7 languages including RTL support. -
Freelance Software EngineerAngablue Jul 2018 - PresentMelbourne, Victoria, AustraliaAs a freelance software developer, I work with clients to develop custom software solutions to meet their business needs. I offer a range of services including web development, mobile app development and scripting however I accept work in a variety of sectors to use as an opportunity to broaden my skill set. - Develop solutions through active listening and collaboration, ensuring clients' expectations are not only met but expanded upon to achieve mutually beneficial outcomes. - Explore and implement new technologies to improve the quality and efficiency of future projects. -
FounderOp.Market Sep 2022 - Dec 2023Dover, Delaware, United StatesOP.Market was a one-of-a-kind online marketplace where users could buy and sell in-game items from Rocket League with our automated trading bots. - Designed a scalable architecture to support 900,000 users and over 20,000 daily transactions. - Reverse engineered Rocket League through binary decompilation and intercepting encrypted network traffic to create a full game client replica with a 600 times smaller memory footprint (10MB). - Developed core technology that allowed us to enter an untapped market and bring in US $3,000 profit daily without competition. - Acted as hiring manager and a senior technical advisor to an engineering team of 8. -
Lead DeveloperRl.Supply Llc Oct 2019 - Dec 2023Dover, Delaware, United StatesRL.Supply was a “get paid to” site with over 100,000 users that allowed users to earn rewards for watching videos, taking part in surveys and playing games. - Mentored and trained junior developers to build a capable and independent development team. - Designed software architecture, technology stack. -
Software EngineerWavedash Gmbh Jun 2022 - Nov 2023Berlin, GermanyWavedash is an established multidisciplinary gaming community and platform for Rocket League, with over 4 million users. - Transitioned to TypeScript and implemented code-linting with comprehensive documentation to improve code quality and maintainability that led to a 60% decrease in production bugs. - Developed and deployed a highly resource efficient Discord bot to serve over 1 million users across 10,000 servers.
Angus Bosmans Education Details
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Mechatronics, Robotics, And Automation Engineering
Frequently Asked Questions about Angus Bosmans
What company does Angus Bosmans work for?
Angus Bosmans works for Tiktok
What is Angus Bosmans's role at the current company?
Angus Bosmans's current role is Software Engineer.
What schools did Angus Bosmans attend?
Angus Bosmans attended Monash University.
Who are Angus Bosmans's colleagues?
Angus Bosmans's colleagues are Dean Kinsman, Samantha Weisbrod, Archana Bhambi, Van Dat Le, Rachel Faye Carter, Chao-Ran Wang, Luke Najera.
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