Senior Embedded Engineer
CurrentDeveloping system and application firmware for consumer gaming products. Developing emulation solutions for embedded (C, C++, assembler) and mobile (Android Java, C, C++, assembler) environments. Developing cloud gaming solutions for Android devices. Designed the overall emulation framework architecture and implemented its core components in C++.Implemented platform and device models inside Simics framework, using C/C++ and Python.Worked on the run-time binary translation engine written in C/C++. Worked on software PC emulation technologies used within Intel and by its close partners.Led a team of people working on the new x86 platforms emulation.