An-Lon C.

An-Lon C. Email and Phone Number

Sr Core Pipeline Technical Director @ LAIKA Studios
An-Lon C.'s Location
Seattle, Washington, United States, United States
An-Lon C.'s Contact Details

An-Lon C. personal email

An-Lon C. phone numbers

About An-Lon C.

My computer science background is at the intersection of technology and visual design. Well-functioning systems, seamless interfaces, and empowered users are as important to me as flashy visual elements. I have led and worked on multidisciplinary teams in computer graphics, visual effects and animation, user interface design, web development, and quantitative public policy research.Applications and Programming Languages: AngularJS, JavaScript, Bootstrap, HTML/CSS, Laravel, PHP, mySQL, C++, python, Qt, pyQt, Java, Maya, Adobe Creative Suite (Photoshop, Illustrator, Premiere, Animate), Massive, Nuke, Composite

An-Lon C.'s Current Company Details
LAIKA Studios

Laika Studios

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Sr Core Pipeline Technical Director
An-Lon C. Work Experience Details
  • Laika Studios
    Sr Core Pipeline Technical Director
    Laika Studios Jan 2023 - Present
    Hillsboro, Or, Us
  • Career Break
    Caregiving
    Career Break Mar 2020 - Jan 2023
    My son was five months old when the pandemic hit. Though I have had childcare off and on throughout the pandemic, it did not feel reliable enough for a full-time jobsearch until now.
  • Freelance, Part-Time
    Full Stack Web Developer
    Freelance, Part-Time May 2013 - Apr 2021
    I worked with a team of researchers within the Johns Hopkins University Medical school to develop a web-based drug intervention program using animated avatars.
  • Nina Charles Llc
    Art Director
    Nina Charles Llc Apr 2011 - Apr 2013
    I was the illustrator and designer of the board book Carmin Cares and animator of the Carmin Cares book trailer. I also art-directed the next four books in the Pumpkinheads series: Ella Shares, Sage's Song, Danza's Message, and Love Monster Lulu.
  • Dreamworks Animation
    Technical Director
    Dreamworks Animation Jul 2008 - Mar 2010
    Glendale, Ca, Us
    I was the Crowds Technical Director for Shrek Forever After. My role ranged from user interface design to production support to shot production.
* Developed user interface to for cycle animators to visualize sequences of looping shots.* Supported crowd artists in the course of shot production, troubleshooting tools across the pipeline from animation to rigging to character effects to lighting and surfacing to asset management.* Ran crowd shots.* Did cleanup animation on crowd characters.
  • Digital Domain
    Technical Director
    Digital Domain Jun 2007 - Jun 2008
    Los Angeles, Ca, Us
    I was the massive Technical Director for The Mummy: Tomb of the Dragon Emperor. My role ranged from R&D to shot production, and spanned nearly the entire course of the show. Using the pipeline and front end I helped create, our team of 4-10 artists was able to push out almost 170 massive shots in six months.* Developed an external pyQt-based GUI front end to massive, which allowed artists to pull assets into a scene, tweak simulation parameters, simulate and render scenes, and cull unwanted agents from a finished sim, all at the click of a button.* Developed a pipeline for running a massive cloth sim after the animation had been been approved.* Maintained several C++ dso's, which generated footstep, collision, and joint location data for massive agents, to be fed into houdini.* Ran shots for battle and marching sequences.* Provided technical support for a team of up to 9 other artists (excluding myself).
  • Digital Domain
    Software Engineer
    Digital Domain Sep 2005 - Jun 2007
    Los Angeles, Ca, Us
    As a user interface developer, I supported numerous artist tools across the production pipeline. A few highlights include:* Created data visualization tools for the network and render farm, using Qt’s graphics programming libraries.* Maintained Digital Domain’s proprietary flipbook software, using C++, Qt, OpenGL, and Nuke’s image processing library, for features such as stereoscopic viewing, custom LUTs, and artist-requested user interface enhancements.* Maintained Nuke C++ plugins and Tcl scripts.
  • The Urban Institute
    Programmer/Analyst
    The Urban Institute 1999 - 2005
    Washington, District Of Columbia, Us
    As a software applications developer, I provided research support for the Income and Benefits Policy and Justice Policy Centers at the Urban Institute.* Implemented C++ programming changes to a microsimulation model of welfare and tax policy.* Developed web applications using PHP and MySql.* Analyzed demographic data using Excel and SAS.
  • The Appleseed Foundation
    Development Associate
    The Appleseed Foundation Sep 1998 - Jun 1999
    * Fundraising, event planning, and administrative responsibilities

An-Lon C. Skills

Animation Maya Visual Effects Computer Graphics Character Animation Nuke Illustrator Storyboarding Lighting Rigging Illustration

An-Lon C. Education Details

  • Animationmentor
    Animationmentor
  • The George Washington University
    The George Washington University
    Computer Science
  • Corcoran College Of Art And Design
    Corcoran College Of Art And Design
    Continuing Education
  • Princeton University
    Princeton University
    Comparative Literature
  • International School Of Beijing
    International School Of Beijing
  • Westside Comedy
    Westside Comedy

Frequently Asked Questions about An-Lon C.

What company does An-Lon C. work for?

An-Lon C. works for Laika Studios

What is An-Lon C.'s role at the current company?

An-Lon C.'s current role is Sr Core Pipeline Technical Director.

What is An-Lon C.'s email address?

An-Lon C.'s email address is an****@****ail.com

What is An-Lon C.'s direct phone number?

An-Lon C.'s direct phone number is +131040*****

What schools did An-Lon C. attend?

An-Lon C. attended Animationmentor, The George Washington University, Corcoran College Of Art And Design, Princeton University, International School Of Beijing, Westside Comedy.

What are some of An-Lon C.'s interests?

An-Lon C. has interest in Rock Climbing, Improv Comedy, Environment, Photography, Hiking, Poverty Alleviation, Science And Technology, Bicycling, Health.

What skills is An-Lon C. known for?

An-Lon C. has skills like Animation, Maya, Visual Effects, Computer Graphics, Character Animation, Nuke, Illustrator, Storyboarding, Lighting, Rigging, Illustration.

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