Anna Popereko πŸ‡ΊπŸ‡¦

Anna Popereko πŸ‡ΊπŸ‡¦ Email and Phone Number

Co-Founder and CPO @ Open Skies
Tel Aviv District, Israel
Anna Popereko πŸ‡ΊπŸ‡¦'s Location
Tel Aviv District, Israel, Israel
Anna Popereko πŸ‡ΊπŸ‡¦'s Contact Details

Anna Popereko πŸ‡ΊπŸ‡¦ work email

Anna Popereko πŸ‡ΊπŸ‡¦ personal email

About Anna Popereko πŸ‡ΊπŸ‡¦

Game development veteran with 15+ years experience as a Game Producer/Product Owner/Game Designer. Love working with product. Specializing in player's behavior, motivation, game flow and user experience in mobile games and apps. Now opened a game studio to turn the knowledge into product of my own.

Anna Popereko πŸ‡ΊπŸ‡¦'s Current Company Details
Open Skies

Open Skies

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Co-Founder and CPO
Tel Aviv District, Israel
Employees:
2
Anna Popereko πŸ‡ΊπŸ‡¦ Work Experience Details
  • Open Skies
    Co-Founder And Cpo
    Open Skies
    Tel Aviv District, Israel
  • Open Skies
    Co-Founder
    Open Skies Jun 2024 - Present
    Tel Aviv District, Israel
  • Unity
    Sr. Game Design Consultant
    Unity May 2023 - Apr 2024
    Tel Aviv-Yafo, Tel Aviv District, Israel
    Since ironSource and Unity merger I joined a Unity team of professional game consultancy. I am helping mobile game developers with game design, player's experience and IAP and ad monetization (RV, IS, banners, offerwall).
  • Ironsource
    Game Design Consultant Lead @ Platform Growth Team
    Ironsource Feb 2021 - May 2023
    Tel Aviv, Israel
    Leading a team that is helping mobile game developers with game design, player's experience and IAP and ad monetization (RV, IS, banners, offerwall).Main responsibilities:- Analyzing the product and providing tailored actionable recommendations, resulting up to 225% improvement in clients' revenue;- Building internal added revenue opportunity tools to drive informed business decision making;- Identifying trends and opportunities for the business growth.
  • Ironsource
    Manager Of Creative Operations @ Playworks
    Ironsource Jan 2017 - Jan 2021
    Tel Aviv, Israel
    Main responsibilities:- Leading the fast-paced cross-functional team of creative interactive ads (Playable Ads, Interactive End Cards, Interactive Videos, Videos);- Defining team goals and planning the development accordingly;- Creative brainstorming and generating new ideas for clients’ creatives;- Overviewing and maintaining the high quality of the produced creatives;- Finding new opportunities for creative growth for the team;- Communicating with clients on urgent matters;- Planning backlog and development schedule;- Analyzing post release in-game data to improve the creatives further.
  • Ironsource
    Lead Game Designer @ Upopa
    Ironsource Dec 2015 - Dec 2016
    Tel Aviv, Israel
    As a part of Upopa team:- Defining level design and difficulty curve- Developing in-game economy- Analyzing in-game data and user behavior, a/b tests
  • Dead Monkey Games (Independent Game Development)
    Co-Founder/Game Producer
    Dead Monkey Games (Independent Game Development) Dec 2013 - Nov 2016
    Kyiv, Kyiv City, Ukraine
    Main responsibilities:- Managing a full production cycle of several mobile games (iOS/Android) at the same time;- Maintaining the enthusiasm and motivating the team to achieve the best result;- Providing game concepts and art assets.The team participated in #GamesJamKanobu in February 2014 with Pajama Walk game project.
  • Innovecs
    Game Producer/Lead Game Designer
    Innovecs Apr 2014 - Aug 2016
    Kyiv, Kyiv City, Ukraine
    Starting from February 2015 the part of Tatem team is a part of Innovecs as an Innovecs Gaming BU.Main responsibilities:- Leading several short-termed game projects simultaneously;- Managing art outsource for major game development companies;- Facilitating internal and external development process;- Handling communication with customers;- Tracking schedule, budget and work scope, and ensuring quality of deliverables.
  • Frogwares
    Game Producer
    Frogwares Mar 2010 - Aug 2013
    Kyiv, Kyiv City, Ukraine
    Selected achievements: - Suggest an effective optimization of graphics for Nintendo DS game that led to reducing the game size and ability to release the game on the lowest-size card; - Troubleshot multiple communicational problems among the team to keep the milestones unharmed; - Identified the risks and managed new game production process on new Nintendo 3DS handheld console to save 2 months of development; - Handled and the negotiations in multi-national and world-spread team to get the project delivered with highest quality.Main responsibilities:- Managing full production from pre-production to the final game release;- Controlling outsource engine development;- Preparing project schedule with milestones to be kept;- Managing the in-house team in order to keep the assigned milestones;- Keeping track of production schedules, production approvals and QA;- Developing and implementing new workflow with unfamiliar dev-kits;- Holding the partner relationships with executives publishers till the release date;- Carrying the art corrections in the selected art-style.Games shipped: - Sherlock Holmes and the Hound of the Baskervilles CE on PC (2010) and iOS (2012); lite adventure/HoG; - Sherlock Holmes and the Mystery of Osborne House on Nintendo DS (2010); point-and-click adventure; - Dracula: Love Kills CE on PC (2011) and iOS (2013) lite adventure/HoG; - Sherlock Holmes and the Mystery of the Frozen City on Nintendo 3DS (2012; Japan 2013) point-and-click adventure; - Journey: The Heart of Gaia on PC (2012) lite adventure; - Sherlock Holmes: The Awakened on iOS (2013) ported large file adventure; - Sherlock Holmes: The Mystery of the Mummy on iOS (2013) ported large file adventure;
  • Frogwares
    Game 2D/Texture Artist
    Frogwares Sep 2009 - Mar 2010
    Kyiv, Kyiv City, Ukraine
    Games shipped: - Secret Mission: The Forgotten Island on PC and Mac (2010) lite adventure/HoG as 2D artist;- Sherlock Holmes and the Hound of the Baskervilles CE on PC (2010) and iOS (2012) lite adventure/HoG as 2D artist/associate producer;- Sherlock Holmes and the Mystery of Osborne House on Nintendo DS (2010) point-and-click adventure as 2D artist/associate art producer.
  • Freelance
    Iphone Game 2D Artist
    Freelance Jun 2009 - Sep 2009
    Kyiv, Kyiv City, Ukraine
    Engaged in several freelance outsource projects that required full collaboration during the production time. Unfortunately, none of the projects were released.Tools used: Adobe Photoshop and Adobe Illustrator.Main responsibilities:- Defining game art-style and visual concept;- Providing sketches for the game;- Developing the final art for publishing.
  • 8Hr
    Senior Web-Developer
    8Hr Feb 2009 - Sep 2009
    Kyiv, Kyiv City, Ukraine
    Internet projects development. Tools used:- PHP, JavaScript;- HTML, CSS;- Google AdSense, Alexa.
  • It Marketing
    Web-Developer
    It Marketing Sep 2007 - Feb 2009
    Kyiv, Kyiv City, Ukraine
    Developing and supporting a wide range of Internet and Intranet projects.
  • Sparkledesign
    Junior Web-Developer
    Sparkledesign Mar 2005 - Jan 2006
    Kyiv, Kyiv City, Ukraine
    Implementation and deploying of new modules for the company's CMS.
  • Softline
    Gis Software Documentation Writer
    Softline Aug 2004 - Dec 2004
    Kyiv, Kyiv City, Ukraine
    Working in a team on the β€œWebMapServer Softline” (WMSS) GIS web-serverMain responsibilities:- GIS Software testing;- Preparing GIS software manuals;- GIS database administration;- Translating GIS software documentation English – Russian – Ukrainian.
  • Coryphae
    Computer Hardware Assembling
    Coryphae Feb 2003 - Jul 2003
    Kyiv, Kyiv City, Ukraine

Anna Popereko πŸ‡ΊπŸ‡¦ Skills

Game Development Video Games Mobile Games Casual Games Computer Games Game Design Gameplay Mobile Devices Iphone Jira Subversion Git Unreal Engine 3 Agile Methodologies Events Coordination Event Planning Maya

Anna Popereko πŸ‡ΊπŸ‡¦ Education Details

Frequently Asked Questions about Anna Popereko πŸ‡ΊπŸ‡¦

What company does Anna Popereko πŸ‡ΊπŸ‡¦ work for?

Anna Popereko πŸ‡ΊπŸ‡¦ works for Open Skies

What is Anna Popereko πŸ‡ΊπŸ‡¦'s role at the current company?

Anna Popereko πŸ‡ΊπŸ‡¦'s current role is Co-Founder and CPO.

What is Anna Popereko πŸ‡ΊπŸ‡¦'s email address?

Anna Popereko πŸ‡ΊπŸ‡¦'s email address is an****@****ail.com

What schools did Anna Popereko πŸ‡ΊπŸ‡¦ attend?

Anna Popereko πŸ‡ΊπŸ‡¦ attended National University Of Kyiv-Mohyla Academy, National University Of Kyiv-Mohyla Academy.

What are some of Anna Popereko πŸ‡ΊπŸ‡¦'s interests?

Anna Popereko πŸ‡ΊπŸ‡¦ has interest in Visual Graphics And Design, Japanese Language, Video Games.

What skills is Anna Popereko πŸ‡ΊπŸ‡¦ known for?

Anna Popereko πŸ‡ΊπŸ‡¦ has skills like Game Development, Video Games, Mobile Games, Casual Games, Computer Games, Game Design, Gameplay, Mobile Devices, Iphone, Jira, Subversion, Git.

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