Anna Popereko πŸ‡ΊπŸ‡¦
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Anna Popereko πŸ‡ΊπŸ‡¦ Email & Phone Number

Co-Founder and CPO at Open Skies
Location: Tel Aviv District, Israel 16 work roles 2 schools
1 work email found @ironsrc.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Current company
Role
Co-Founder and CPO
Location
Tel Aviv District, Israel
Company size

Who is Anna Popereko πŸ‡ΊπŸ‡¦? Overview

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Quick answer

Anna Popereko πŸ‡ΊπŸ‡¦ is listed as Co-Founder and CPO at Open Skies, a with 2 employees, based in Tel Aviv District, Israel. AeroLeads shows a work email signal at ironsrc.com and a matched LinkedIn profile for Anna Popereko πŸ‡ΊπŸ‡¦.

Anna Popereko πŸ‡ΊπŸ‡¦ previously worked as Co-Founder at Open Skies and Sr. Game Design Consultant at Unity. Anna Popereko πŸ‡ΊπŸ‡¦ holds Master, Computer Science from National University Of Kyiv-Mohyla Academy.

Company email context

Email format at Open Skies

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{first}.{last}@ironsrc.com
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AeroLeads found 1 current-domain work email signal for Anna Popereko πŸ‡ΊπŸ‡¦. Compare company email patterns before reaching out.

Profile bio

About Anna Popereko πŸ‡ΊπŸ‡¦

Game development veteran with 15+ years experience as a Game Producer/Product Owner/Game Designer. Love working with product. Specializing in player's behavior, motivation, game flow and user experience in mobile games and apps. Now opened a game studio to turn the knowledge into product of my own.

Listed skills include Game Development, Video Games, Mobile Games, Casual Games, and 13 others.

Current workplace

Anna Popereko πŸ‡ΊπŸ‡¦'s current company

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Open Skies
Open Skies
Co-Founder and CPO
Tel Aviv District, Israel
Employees
2
AeroLeads page
16 roles

Anna Popereko πŸ‡ΊπŸ‡¦ work experience

A career timeline built from the work history available for this profile.

Co-Founder And Cpo

Tel Aviv District, Israel

Co-Founder

Current

Tel Aviv District, Israel

Jun 2024 - Present

Sr. Game Design Consultant

Tel Aviv-Yafo, Tel Aviv District, Israel

Since ironSource and Unity merger I joined a Unity team of professional game consultancy. I am helping mobile game developers with game design, player's experience and IAP and ad monetization (RV, IS, banners, offerwall).

May 2023 - Apr 2024

Game Design Consultant Lead @ Platform Growth Team

Tel Aviv, Israel

Leading a team that is helping mobile game developers with game design, player's experience and IAP and ad monetization (RV, IS, banners, offerwall).Main responsibilities:- Analyzing the product and providing tailored actionable recommendations, resulting up to 225% improvement in clients' revenue;- Building internal added revenue opportunity tools to drive informed business decision making;- Identifying trends and opportunities for the business growth.

Feb 2021 - May 2023

Manager Of Creative Operations @ Playworks

Tel Aviv, Israel

Main responsibilities:- Leading the fast-paced cross-functional team of creative interactive ads (Playable Ads, Interactive End Cards, Interactive Videos, Videos);- Defining team goals and planning the development accordingly;- Creative brainstorming and generating new ideas for clients’ creatives;- Overviewing and maintaining the high quality of the produced creatives;- Finding new opportunities for creative growth for the team;- Communicating with clients on urgent matters;- Planning backlog and development schedule;- Analyzing post release in-game data to improve the creatives further.

Jan 2017 - Jan 2021

Lead Game Designer @ Upopa

Tel Aviv, Israel

As a part of Upopa team:- Defining level design and difficulty curve- Developing in-game economy- Analyzing in-game data and user behavior, a/b tests

Dec 2015 - Dec 2016

Co-Founder/Game Producer

Dead Monkey Games (Independent Game Development)

Kyiv, Kyiv City, Ukraine

Main responsibilities:- Managing a full production cycle of several mobile games (iOS/Android) at the same time;- Maintaining the enthusiasm and motivating the team to achieve the best result;- Providing game concepts and art assets.The team participated in #GamesJamKanobu in February 2014 with Pajama Walk game project.

Dec 2013 - Nov 2016

Game Producer/Lead Game Designer

Kyiv, Kyiv City, Ukraine

Starting from February 2015 the part of Tatem team is a part of Innovecs as an Innovecs Gaming BU.Main responsibilities:- Leading several short-termed game projects simultaneously;- Managing art outsource for major game development companies;- Facilitating internal and external development process;- Handling communication with customers;- Tracking schedule, budget and work scope, and ensuring quality of deliverables.

Apr 2014 - Aug 2016

Game Producer

Kyiv, Kyiv City, Ukraine

Selected achievements: - Suggest an effective optimization of graphics for Nintendo DS game that led to reducing the game size and ability to release the game on the lowest-size card; - Troubleshot multiple communicational problems among the team to keep the milestones unharmed; - Identified the risks and managed new game production process on new Nintendo 3DS handheld console to save 2 months of development; - Handled and the negotiations in multi-national and world-spread team to get the project delivered with highest quality.Main responsibilities:- Managing full production from pre-production to the final game release;- Controlling outsource engine development;- Preparing project schedule with milestones to be kept;- Managing the in-house team in order to keep the assigned milestones;- Keeping track of production schedules, production approvals and QA;- Developing and implementing new workflow with unfamiliar dev-kits;- Holding the partner relationships with executives publishers till the release date;- Carrying the art corrections in the selected art-style.Games shipped: - Sherlock Holmes and the Hound of the Baskervilles CE on PC (2010) and iOS (2012); lite adventure/HoG; - Sherlock Holmes and the Mystery of Osborne House on Nintendo DS (2010); point-and-click adventure; - Dracula: Love Kills CE on PC (2011) and iOS (2013) lite adventure/HoG; - Sherlock Holmes and the Mystery of the Frozen City on Nintendo 3DS (2012; Japan 2013) point-and-click adventure; - Journey: The Heart of Gaia on PC (2012) lite adventure; - Sherlock Holmes: The Awakened on iOS (2013) ported large file adventure; - Sherlock Holmes: The Mystery of the Mummy on iOS (2013) ported large file adventure;

Mar 2010 - Aug 2013

Game 2D/Texture Artist

Kyiv, Kyiv City, Ukraine

Games shipped: - Secret Mission: The Forgotten Island on PC and Mac (2010) lite adventure/HoG as 2D artist;- Sherlock Holmes and the Hound of the Baskervilles CE on PC (2010) and iOS (2012) lite adventure/HoG as 2D artist/associate producer;- Sherlock Holmes and the Mystery of Osborne House on Nintendo DS (2010) point-and-click adventure as 2D artist/associate art producer.

Sep 2009 - Mar 2010

Iphone Game 2D Artist

Freelance

Kyiv, Kyiv City, Ukraine

Engaged in several freelance outsource projects that required full collaboration during the production time. Unfortunately, none of the projects were released.Tools used: Adobe Photoshop and Adobe Illustrator.Main responsibilities:- Defining game art-style and visual concept;- Providing sketches for the game;- Developing the final art for publishing.

Jun 2009 - Sep 2009

Senior Web-Developer

8Hr

Kyiv, Kyiv City, Ukraine

Internet projects development. Tools used:- PHP, JavaScript;- HTML, CSS;- Google AdSense, Alexa.

Feb 2009 - Sep 2009

Web-Developer

It Marketing

Kyiv, Kyiv City, Ukraine

Developing and supporting a wide range of Internet and Intranet projects.

Sep 2007 - Feb 2009

Junior Web-Developer

Sparkledesign

Kyiv, Kyiv City, Ukraine

Implementation and deploying of new modules for the company's CMS.

Mar 2005 - Jan 2006

Gis Software Documentation Writer

Kyiv, Kyiv City, Ukraine

Working in a team on the β€œWebMapServer Softline” (WMSS) GIS web-serverMain responsibilities:- GIS Software testing;- Preparing GIS software manuals;- GIS database administration;- Translating GIS software documentation English – Russian – Ukrainian.

Aug 2004 - Dec 2004

Computer Hardware Assembling

Coryphae

Kyiv, Kyiv City, Ukraine

Feb 2003 - Jul 2003
2 education records

Anna Popereko πŸ‡ΊπŸ‡¦ education

FAQ

Frequently asked questions about Anna Popereko πŸ‡ΊπŸ‡¦

Quick answers generated from the profile data available on this page.

What company does Anna Popereko πŸ‡ΊπŸ‡¦ work for?

Anna Popereko πŸ‡ΊπŸ‡¦ works for Open Skies.

What is Anna Popereko πŸ‡ΊπŸ‡¦'s role at Open Skies?

Anna Popereko πŸ‡ΊπŸ‡¦ is listed as Co-Founder and CPO at Open Skies.

What is Anna Popereko πŸ‡ΊπŸ‡¦'s email address?

AeroLeads has found 1 work email signal at @ironsrc.com for Anna Popereko πŸ‡ΊπŸ‡¦ at Open Skies.

Where is Anna Popereko πŸ‡ΊπŸ‡¦ based?

Anna Popereko πŸ‡ΊπŸ‡¦ is based in Tel Aviv District, Israel while working with Open Skies.

What companies has Anna Popereko πŸ‡ΊπŸ‡¦ worked for?

Anna Popereko πŸ‡ΊπŸ‡¦ has worked for Open Skies, Unity, Ironsource, Dead Monkey Games (Independent Game Development), and Innovecs.

How can I contact Anna Popereko πŸ‡ΊπŸ‡¦?

You can use AeroLeads to view verified contact signals for Anna Popereko πŸ‡ΊπŸ‡¦ at Open Skies, including work email, phone, and LinkedIn data when available.

What schools did Anna Popereko πŸ‡ΊπŸ‡¦ attend?

Anna Popereko πŸ‡ΊπŸ‡¦ holds Master, Computer Science from National University Of Kyiv-Mohyla Academy.

What skills is Anna Popereko πŸ‡ΊπŸ‡¦ known for?

Anna Popereko πŸ‡ΊπŸ‡¦ is listed with skills including Game Development, Video Games, Mobile Games, Casual Games, Computer Games, Game Design, Gameplay, and Mobile Devices.

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