Anna Popereko πΊπ¦ Email and Phone Number
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Game development veteran with 15+ years experience as a Game Producer/Product Owner/Game Designer. Love working with product. Specializing in player's behavior, motivation, game flow and user experience in mobile games and apps. Now opened a game studio to turn the knowledge into product of my own.
Open Skies
View- Website:
- openskiesgames.com
- Employees:
- 2
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Co-Founder And CpoOpen SkiesTel Aviv District, Israel -
Co-FounderOpen Skies Jun 2024 - PresentTel Aviv District, Israel -
Sr. Game Design ConsultantUnity May 2023 - Apr 2024Tel Aviv-Yafo, Tel Aviv District, IsraelSince ironSource and Unity merger I joined a Unity team of professional game consultancy. I am helping mobile game developers with game design, player's experience and IAP and ad monetization (RV, IS, banners, offerwall). -
Game Design Consultant Lead @ Platform Growth TeamIronsource Feb 2021 - May 2023Tel Aviv, IsraelLeading a team that is helping mobile game developers with game design, player's experience and IAP and ad monetization (RV, IS, banners, offerwall).Main responsibilities:- Analyzing the product and providing tailored actionable recommendations, resulting up to 225% improvement in clients' revenue;- Building internal added revenue opportunity tools to drive informed business decision making;- Identifying trends and opportunities for the business growth. -
Manager Of Creative Operations @ PlayworksIronsource Jan 2017 - Jan 2021Tel Aviv, IsraelMain responsibilities:- Leading the fast-paced cross-functional team of creative interactive ads (Playable Ads, Interactive End Cards, Interactive Videos, Videos);- Defining team goals and planning the development accordingly;- Creative brainstorming and generating new ideas for clientsβ creatives;- Overviewing and maintaining the high quality of the produced creatives;- Finding new opportunities for creative growth for the team;- Communicating with clients on urgent matters;- Planning backlog and development schedule;- Analyzing post release in-game data to improve the creatives further. -
Lead Game Designer @ UpopaIronsource Dec 2015 - Dec 2016Tel Aviv, IsraelAs a part of Upopa team:- Defining level design and difficulty curve- Developing in-game economy- Analyzing in-game data and user behavior, a/b tests -
Co-Founder/Game ProducerDead Monkey Games (Independent Game Development) Dec 2013 - Nov 2016Kyiv, Kyiv City, UkraineMain responsibilities:- Managing a full production cycle of several mobile games (iOS/Android) at the same time;- Maintaining the enthusiasm and motivating the team to achieve the best result;- Providing game concepts and art assets.The team participated in #GamesJamKanobu in February 2014 with Pajama Walk game project.
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Game Producer/Lead Game DesignerInnovecs Apr 2014 - Aug 2016Kyiv, Kyiv City, UkraineStarting from February 2015 the part of Tatem team is a part of Innovecs as an Innovecs Gaming BU.Main responsibilities:- Leading several short-termed game projects simultaneously;- Managing art outsource for major game development companies;- Facilitating internal and external development process;- Handling communication with customers;- Tracking schedule, budget and work scope, and ensuring quality of deliverables. -
Game ProducerFrogwares Mar 2010 - Aug 2013Kyiv, Kyiv City, UkraineSelected achievements: - Suggest an effective optimization of graphics for Nintendo DS game that led to reducing the game size and ability to release the game on the lowest-size card; - Troubleshot multiple communicational problems among the team to keep the milestones unharmed; - Identified the risks and managed new game production process on new Nintendo 3DS handheld console to save 2 months of development; - Handled and the negotiations in multi-national and world-spread team to get the project delivered with highest quality.Main responsibilities:- Managing full production from pre-production to the final game release;- Controlling outsource engine development;- Preparing project schedule with milestones to be kept;- Managing the in-house team in order to keep the assigned milestones;- Keeping track of production schedules, production approvals and QA;- Developing and implementing new workflow with unfamiliar dev-kits;- Holding the partner relationships with executives publishers till the release date;- Carrying the art corrections in the selected art-style.Games shipped: - Sherlock Holmes and the Hound of the Baskervilles CE on PC (2010) and iOS (2012); lite adventure/HoG; - Sherlock Holmes and the Mystery of Osborne House on Nintendo DS (2010); point-and-click adventure; - Dracula: Love Kills CE on PC (2011) and iOS (2013) lite adventure/HoG; - Sherlock Holmes and the Mystery of the Frozen City on Nintendo 3DS (2012; Japan 2013) point-and-click adventure; - Journey: The Heart of Gaia on PC (2012) lite adventure; - Sherlock Holmes: The Awakened on iOS (2013) ported large file adventure; - Sherlock Holmes: The Mystery of the Mummy on iOS (2013) ported large file adventure; -
Game 2D/Texture ArtistFrogwares Sep 2009 - Mar 2010Kyiv, Kyiv City, UkraineGames shipped: - Secret Mission: The Forgotten Island on PC and Mac (2010) lite adventure/HoG as 2D artist;- Sherlock Holmes and the Hound of the Baskervilles CE on PC (2010) and iOS (2012) lite adventure/HoG as 2D artist/associate producer;- Sherlock Holmes and the Mystery of Osborne House on Nintendo DS (2010) point-and-click adventure as 2D artist/associate art producer. -
Iphone Game 2D ArtistFreelance Jun 2009 - Sep 2009Kyiv, Kyiv City, UkraineEngaged in several freelance outsource projects that required full collaboration during the production time. Unfortunately, none of the projects were released.Tools used: Adobe Photoshop and Adobe Illustrator.Main responsibilities:- Defining game art-style and visual concept;- Providing sketches for the game;- Developing the final art for publishing.
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Senior Web-Developer8Hr Feb 2009 - Sep 2009Kyiv, Kyiv City, UkraineInternet projects development. Tools used:- PHP, JavaScript;- HTML, CSS;- Google AdSense, Alexa.
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Web-DeveloperIt Marketing Sep 2007 - Feb 2009Kyiv, Kyiv City, UkraineDeveloping and supporting a wide range of Internet and Intranet projects.
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Junior Web-DeveloperSparkledesign Mar 2005 - Jan 2006Kyiv, Kyiv City, UkraineImplementation and deploying of new modules for the company's CMS.
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Gis Software Documentation WriterSoftline Aug 2004 - Dec 2004Kyiv, Kyiv City, UkraineWorking in a team on the βWebMapServer Softlineβ (WMSS) GIS web-serverMain responsibilities:- GIS Software testing;- Preparing GIS software manuals;- GIS database administration;- Translating GIS software documentation English β Russian β Ukrainian. -
Computer Hardware AssemblingCoryphae Feb 2003 - Jul 2003Kyiv, Kyiv City, Ukraine
Anna Popereko πΊπ¦ Skills
Anna Popereko πΊπ¦ Education Details
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Computer Science -
Computer Science
Frequently Asked Questions about Anna Popereko πΊπ¦
What company does Anna Popereko πΊπ¦ work for?
Anna Popereko πΊπ¦ works for Open Skies
What is Anna Popereko πΊπ¦'s role at the current company?
Anna Popereko πΊπ¦'s current role is Co-Founder and CPO.
What is Anna Popereko πΊπ¦'s email address?
Anna Popereko πΊπ¦'s email address is an****@****ail.com
What schools did Anna Popereko πΊπ¦ attend?
Anna Popereko πΊπ¦ attended National University Of Kyiv-Mohyla Academy, National University Of Kyiv-Mohyla Academy.
What are some of Anna Popereko πΊπ¦'s interests?
Anna Popereko πΊπ¦ has interest in Visual Graphics And Design, Japanese Language, Video Games.
What skills is Anna Popereko πΊπ¦ known for?
Anna Popereko πΊπ¦ has skills like Game Development, Video Games, Mobile Games, Casual Games, Computer Games, Game Design, Gameplay, Mobile Devices, Iphone, Jira, Subversion, Git.
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