Anthony Buell
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Anthony Buell Email & Phone Number

External Development at Bungie
Location: Emeryville, California, United States 10 work roles 3 schools
1 work email found @bungie.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email a****@bungie.com
LinkedIn Profile matched
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Current company
Role
External Development
Location
Emeryville, California, United States
Company size

Who is Anthony Buell? Overview

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Quick answer

Anthony Buell is listed as External Development at Bungie, a with 942 employees, based in Emeryville, California, United States. AeroLeads shows a work email signal at bungie.com and a matched LinkedIn profile for Anthony Buell.

Anthony Buell previously worked as Senior External Development Producer at Bungie and Outsource Producer/VO Producer at Crystal Dynamics. Anthony Buell holds Bachelour, Game Design from Expression Digital College For The Arts.

Company email context

Email format at Bungie

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*@bungie.com
68% confidence

AeroLeads found 1 current-domain work email signal for Anthony Buell. Compare company email patterns before reaching out.

Profile bio

About Anthony Buell

Portfolio:www.imake3dthings.blogspot.com (bring updated)and email me at abuellworks@gmail.com for a resume today!

Listed skills include Game Art, Level Design, Environment Art, Maya, and 34 others.

Current workplace

Anthony Buell's current company

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Bungie
Bungie
External Development
bellevue, washington, united states
Website
Employees
942
AeroLeads page
10 roles

Anthony Buell work experience

A career timeline built from the work history available for this profile.

Senior External Development Producer

Current

Sacramento, California, United States

Working with the internal art teams to help manage and develop an efficient outsourcing operation for the Destiny 2 live series game

Mar 2022 - Present

Outsource Producer/Vo Producer

Redwood City

Schedule budget and contracts for outsourcework with internal artists to get timely reviewswork with internal teams for engagement on asset productionexpand outsourcing team voice over production and schedulingworking with talent agencies for voice over sessions budgets contracts finance for voice overs

Jul 2019 - Mar 2022

Artist 2/Outsource Mananger

Austin, Texas Area

Outsourcing management and review Outsourcing vettingWorld.building and lightingAsset development Map Design

Apr 2018 - Jul 2019

Lead Artist/Project Manager

San Francisco Bay Area

• Lead artist responsible for designing and sometimes creating environments in Second Life• Producer responsible for handling tasks, timetables, JIRA, scrum meetings, and Trello boards• Run and record meetings with departments, assess tracking and progress through meetings• Outsource management for team of worldwide contract artists• Review, sometimes fix, aide in outsource art assets coming in for multiple projects• Pitch project ideas and develop concept for user retention and seasonal events• Present and inform other parts of the company at summits on progress and project• Marketing strategy including photos videos blog updates etc• Creating environment prop art assets for Sansar, reviewing progress, assessing progress of the art side of Sansar virtual reality

Jun 2013 - Feb 2018

Lead Artist

Poetic Precision

Remote

Leading up the charge on digital painting and photography work and conversion for clothing to be prepped and ready for print

Sep 2012 - Jul 2015

Sr. Environment Artist

Orange County, California Area

Contracted by Blind Squirrel Games to assist with development to Firaxis Games in Hunt Valley, Maryland.- XCOM: Enemy Within- The Evil Within

Jan 2013 - Jul 2013

Contract Environment Artist

Austin, Texas Area

Environment Artist - Halo 4Environment Artist - Halo 4 Majestic Map PackEnvironment Artist - Halo 4 Castle Map Pack

Jan 2012 - Jan 2013

Environment Artist

Austin, Texas Area

working on DMO!

Oct 2011 - Jan 2012

Independant Contractor/ Level Designer

Home

UnityContracted as the only level designer (designing top downs, interactions, quests, engine work, etc), and when needed 3D artist for a children styled education game, under the studio Mega Pickle. Shipping date expectancy 2012.

Jul 2011 - Oct 2011

Alumni

Emeryville, Ca

Graduated with Bachelor of Applied Science for Game Design

Aug 2008 - Jun 2011
Team & coworkers

Colleagues at Bungie

Other employees you can reach at bungie.net. View company contacts for 942 employees →

3 education records

Anthony Buell education

Bachelour, Game Design

Expression Digital College For The Arts

Bachelor Of Applied Science, Game Art Design

Ex'Pression College For Digital Arts

Game Art & Design 6/2010

Education record

Granite Bay High School
FAQ

Frequently asked questions about Anthony Buell

Quick answers generated from the profile data available on this page.

What company does Anthony Buell work for?

Anthony Buell works for Bungie.

What is Anthony Buell's role at Bungie?

Anthony Buell is listed as External Development at Bungie.

What is Anthony Buell's email address?

AeroLeads has found 1 work email signal at @bungie.com for Anthony Buell at Bungie.

Where is Anthony Buell based?

Anthony Buell is based in Emeryville, California, United States while working with Bungie.

What companies has Anthony Buell worked for?

Anthony Buell has worked for Bungie, Crystal Dynamics, Daybreak Game Company Llc, Linden Lab, and Poetic Precision.

Who are Anthony Buell's colleagues at Bungie?

Anthony Buell's colleagues at Bungie include Nick Johnson, Triston Watkins, Ashton Durborow, Jeremy Arata-Berkel, and Luis Ángel.

How can I contact Anthony Buell?

You can use AeroLeads to view verified contact signals for Anthony Buell at Bungie, including work email, phone, and LinkedIn data when available.

What schools did Anthony Buell attend?

Anthony Buell holds Bachelour, Game Design from Expression Digital College For The Arts.

What skills is Anthony Buell known for?

Anthony Buell is listed with skills including Game Art, Level Design, Environment Art, Maya, Mudbox, Xsi, Zbrush, and 3D Studio Max.

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