I'm in Animator who loves bringing things to life through believable and appealing motion. That applies to bipeds, quadrupeds and any other creature.Shipped Titles:- Shadow of the Tomb Raider- Rise of the Tomb Raider - Kingdoms of Amalur: Reckoning (Xbox 360, PS3, PC)- Kingdoms of Amalur: Reckoning DLC The Legend of Dead Kel (Xbox 360, PS3, PC)- Kingdoms of Amalur: Reckoning DLC Teeth of Naros. (Xbox 360, PS3, PC)-------------------------------------------------I started my education at ITT Technical Institute with an Associates in Specialized Technology - Multimedia. I decided to pursue animation because of my love for games and movies and enrolled in the Computer Animation program at Full Sail University. With Full Sail completed I eagerly started looking for a job in the game industry. I got hired at Big Huge Games in August, 2010 as an Animator and became part of the "Combat Pit". It was a group of animators and combat designers combining their powers to create dynamic, fluid and engaging combat on a moment-to-moment basis. Through tons of hard work and iteration we succeeded in creating the most in-depth combat system in any RPG.Specialties: Keyframe animationMotion Capture cleanup/reworkComfortable in Maya or 3ds MaxAnimation is my passion. I love instilling people, creatures and whatever else with personality. Expressing emotion and conveying ideas through movement is a challenge I love to embrace.
Listed skills include Animation, Character Animation, Maya, 3D Studio Max, and 9 others.