Animator
Current- Create hand keyed animations for Player Mechanics - Lara Croft, Enemies and Animals.- Collaborate with designers and programmers to rapidly iterate on new and existing gameplay features for Lara & Enemies.- Utilize AnimGraph tool, node-based system, to structure animations. A tool that allows me to act as a designer by building states and transitions with custom logic.- Built dialogue system & activities to NPC's by utilizing a combination of mocap and keyframed animations while satisfying designer requirements. Built categories of generic & custom gestures that could be overlayed to create organic motions that are systemically driven. - Author unique contextual NPC Activities that complemented systemic dialogue animations with custom dialogue states.- Wrote animation breakdown lists to facilitate efficient and productive mocap shoots.