L. Anthony Gaud

L. Anthony Gaud Email and Phone Number

Emmy Award-winning creative & product director driving iGaming innovation via regulated videogame and technology development. Trusted collegiate and corporate advisor, lobbyist, radio host, and industry speaker. @ Gaud-Hammer Gaming Group
L. Anthony Gaud's Location
Linwood, New Jersey, United States, United States
L. Anthony Gaud's Contact Details

L. Anthony Gaud work email

L. Anthony Gaud personal email

About L. Anthony Gaud

Emmy Award-winning creative executive and entrepreneur Anthony Gaud brings over two decades of experience in the gaming, entertainment, and esports industries. Throughout his career, Gaud has collaborated with iconic franchises such as "Marvel," "Star Wars," "Kingdom Hearts," "Transformers," and "Reboot," to broaden their reach and amplify the value of their IPs through innovative entertainment experiences.His executive expertise spans across renowned organizations, including Hasbro, Comcast, Microsoft, Disney, and Nexon, where he has consistently driven groundbreaking projects and initiatives.As the Co-founder and CEO of Gaud-Hammer Gaming Group (G3) and Esports Illustrated, Gaud is at the forefront of the rapidly growing Real Money Video Gaming (RMVG) industry. G3 provides gaming developers, esports organizations, and content creators with the media and technology platforms needed to capitalize on the exciting opportunities in this space while actively shaping the regulatory framework for RMVG.Previously, Gaud held leadership roles at leading entertainment companies including The Walt Disney Company, where he led creative efforts at Disney Interactive, establishing the product and creative vision for "Marvel," "Star Wars," and "Epic Mickey" mobile products in Asia and North America. Gaud also created highly successful mobile games like "Stage Rush" with "Imagine Dragons" and "Tree Story" with the US Forest Service, both of which supported important charities.Gaud's entrepreneurial successes in television include founding Kabillion, one of Comcast's first VOD channels and an online network that premiered the Emmy-winning show "I Got A Rocket.”Gaud also co-founded DAG Entertainment, which developed the Emmy, Pulcinella, and Hugo award-winning TV shows "Dragon Booster" and "Growing Up Creepie."Throughout his career, Gaud has been instrumental in the success of iconic gaming franchises such as "Asheron's Call" and as well as one of the key creatives on "Transformers: Beast Wars" TV show and toy line. He also served as art creative on the world's first computer-animated TV show, "Reboot," which revolutionized the television industry.With his unique blend of creative vision, technical expertise, and business acumen, Anthony Gaud continues to drive innovation at the intersection of gaming, media, and emerging technologies, solidifying his position as a pioneer in the industry.

L. Anthony Gaud's Current Company Details
Gaud-Hammer Gaming Group

Gaud-Hammer Gaming Group

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Emmy Award-winning creative & product director driving iGaming innovation via regulated videogame and technology development. Trusted collegiate and corporate advisor, lobbyist, radio host, and industry speaker.
L. Anthony Gaud Work Experience Details
  • Gaud-Hammer Gaming Group
    Founder, Esports Illustrated
    Gaud-Hammer Gaming Group Oct 2022 - Present
    Atlantic City, New Jersey, Us
  • Gaud-Hammer Gaming Group
    Chief Executive Officer And Founder
    Gaud-Hammer Gaming Group Oct 2019 - Present
    Atlantic City, New Jersey, Us
    G3 is a pioneering company at the forefront of regulated Real Money Video Gaming (RMVG), a rapidly growing industry that combines the Video Game and Online Wagering sectors. With a deep understanding of the regulatory landscape and a keen insight into the needs of the market, G3 is well-positioned to help video game developers, esports organizations, and content creators to capitalize on this exciting opportunity.G3 is actively involved in shaping the regulatory framework for RMVG, and leverages its expertise to provide the necessary media and technology platforms for its clients. By offering innovative solutions and exceptional support, G3 is helping its clients to generate sustainable revenue and achieve their goals in this exciting and rapidly growing industry.
  • Gaud-Hammer Gaming Group
    President And Co-Founder, Ingame Esports
    Gaud-Hammer Gaming Group Jan 2018 - Present
    Atlantic City, New Jersey, Us
    • Provided support to government, academic, and economic organizations in the implementation of their esports initiatives.• Assisted clients in the development of strategic, management, and production-related business growth in the esports industry.• Collaborated with clients to create innovative and engaging experiences, products, and strategies that are rooted in millennial and video game culture.• Served as a development consultant for cutting-edge social and real money casino-gaming products.• Offered expertise as a consultant for interactive game developers to adapt their games and products to the standards of esports and competitive gaming.
  • Gaud-Hammer Gaming Group
    Legal Expert Witness
    Gaud-Hammer Gaming Group Jun 2018 - Present
    Atlantic City, New Jersey, Us
    As a recognized expert in the field of interactive gaming software and intellectual property, I bring extensive experience in high-profile federal litigation. I have a deep understanding of issues such as intellectual property infringement, derivative use of intellectual property, creative development processes, and software development. My strong communication skills, combined with my experience in depositions and media, make me a valuable asset in legal matters. I am dedicated to providing insightful and authoritative expert testimony to support the resolution of complex disputes.
  • Gaud-Hammer Gaming Group
    Founder, Conference One
    Gaud-Hammer Gaming Group Mar 2020 - Mar 2022
    Atlantic City, New Jersey, Us
    Conference One was a college varsity esports organization that was powered by community and driven by elite competition, with a focus on players and the quality of competition.The organization placed a strong emphasis on putting its players first and providing them with national exposure through showcasing their skills and personalities in broadcasts.Players had the opportunity to compete weekly with the country's top players, with published schedules and match reminders to streamline their play.With a focus on live broadcasts and content, Conference One allowed players to drive the content narrative, including the introduction of user-generated content through streaming and sharing videos.In addition, the organization offered scholarships, including its Good Works program and MVP scholarships, that recognized more than just winning performances.
  • Saturn Awards
    Voting Member
    Saturn Awards Jan 2024 - Present
    Los Angeles, California, Us
    Voting member of the Saturn Awards for science fiction, fantasy, and horror in film and television
  • Rutgers Business School
    Advisory Board
    Rutgers Business School Jun 2022 - Present
    Newark, Nj, Us
  • Seton Hall University School Of Law
    Strategic Advisor
    Seton Hall University School Of Law Dec 2022 - Present
    Newark, Nj, Us
    Develop educational courses and programs focused on the best practices and legal frameworks for wagering on video games and esports.
  • Stockton University
    Advisory Board
    Stockton University Jun 2022 - Present
    Galloway, Nj, Us
  • Atlantic Cape Community College
    Advisory Board
    Atlantic Cape Community College Jun 2022 - Present
    Mays Landing, New Jersey, Us
  • Greater Atlantic City Chamber
    Board Member
    Greater Atlantic City Chamber May 2020 - Present
    Atlantic City, Nj, Us
  • Egg Harbor Township High School
    Advisor
    Egg Harbor Township High School Dec 2023 - Present
    Egg Harbor Township, New Jersey, Us
    Advise program on interactive gaming and competitive esports.
  • Atlantic City Police Department
    Media Consultant
    Atlantic City Police Department May 2019 - Present
    Provide the majority of ACPD's public-facing media and graphic design elements at no cost.
  • Esports Trade Association
    Member Board Of Directors
    Esports Trade Association Nov 2021 - Oct 2023
    Chicago, Illinois, Us
  • American Heart Association
    Chair And Advisor Of Gaming Committee
    American Heart Association Aug 2018 - Aug 2023
    Dallas, Texas, Us
    As the Chair of an inaugural committee, I was tasked with spearheading the development of strategies to promote heart-healthy lifestyles among gaming-centric youth. Heart disease is the leading cause of death for both women and men in the United States, making it a critical issue that requires attention and action.In support of this mission, I worked with the American Heart Association, which is dedicated to saving lives through research, innovation, and initiatives focused on congenital heart conditions, women's health, men's health, mental health awareness, and the impact of structural racism on cardiovascular health.I am proud to have played a role in promoting heart health and invite others to join us in being heroes for heart health.
  • Sticky Studios
    Executive Creative Director
    Sticky Studios Apr 2016 - Dec 2017
    I had the opportunity to work closely with the CEO to help transition the company from a client-focused model to an intellectual property and platform technology developer, which was subsequently acquired by TaleSpin Company.As a key member of the leadership team, I was responsible for leading creative and business development efforts for a gamified esports AR/VR/media platform aimed at engaging millennial and Generation-Z audiences.I successfully built a collaborative work environment between US and EU creative teams, resulting in the development of innovative AR/VR creative content for Warner Bros.I also directed the strategy and concept development of gaming and esports interactive initiatives with the goal of reducing customer churn in the slot game industry.
  • Zig Zag Zoom
    Chief Creative And Strategy Officer
    Zig Zag Zoom Jul 2015 - Apr 2016
    I had the privilege of partnering with former Disney Co-President John Pleasants and former Disney Vice-President of Asia Games Tom Kang to create an innovative mobile and online gaming company that aimed to inspire both fun and impact. Our goal was to create awareness and give back to important causes.As a leader in the creative development process, I was instrumental in the creation of Tree Story, a mobile game in partnership with the US Forest Service and The Nature Conservatory, where players could nurture virtual trees and contribute to the planting of real trees.I also played a key role in the launch of Stage Rush, a mobile game in partnership with Grammy Award-winning band Imagine Dragons, where proceeds were donated to the Tyler Robinson Foundation for Pediatric Cancer. This initiative demonstrated our commitment to using gaming as a platform for positive change and impact.
  • The Walt Disney Company
    Director Of Creative Development And Strategy
    The Walt Disney Company Jul 2009 - Jul 2015
    Burbank, Ca, Us
    As a co-founder of Studio-Ex, I led the creative efforts for a studio of over 150 staff members that was later acquired by The Walt Disney Company.I reported to high-level executives including Asia Vice-President Tom Kang and President John Pleasants, and was responsible for developing brand-focused mobile and online product and creative strategies.Working closely with brand executives, I established the product and creative vision for Marvel, Star Wars, and Epic Mickey-based online and mobile products in Asia and North America.I creatively led a multi-national team of over 50 creative and design staff in the development of multiple Kingdom Hearts games, working in close alignment with Disney Japan and Square Enix. My responsibilities also included recruiting, managing, and mentoring creative and design talent across Asia, Europe, and North America.Under my leadership, the studio secured development deals from major companies such as Microsoft and Syfy Network, demonstrating my ability to bring together talented teams and deliver innovative and impactful results.
  • Nexon America
    Concepts And Creative Director
    Nexon America Jul 2008 - 2009
    El Segundo, California, Us
    I spearheaded the organization's efforts in North America to create intellectual property and gaming concepts specifically targeting Millennials.In partnership with Nexon Head of Portal Service Jimmy Kim, I developed online gaming and user-acquisition strategies and marketing plans for the North American market.As the leader of prototype teams, I was responsible for rapid ideation of online gaming concepts, and for overseeing the creation of intellectual properties designed to support esports in Asia, Europe, and North America.I also managed a team of over 20 creative and design staff, providing mentorship and guidance to help them reach their full potential.Additionally, I worked closely with game producers to ensure efficient budgeting, timeline management, and achievement of project milestones, contributing to the overall success of the organization.
  • Kabillion
    Chief Creative Officer, Founder
    Kabillion 2005 - Jul 2008
    I initiated efforts to launch and support an independent children's integrated On-Demand and Online entertainment network for Comcast.Collaborating with Comcast SVP Matt Strauss, General Manager Page Thompson, and executives from Moonscoop and Mike Young Productions, I helped launch and expand the network's reach and offerings.I led efforts to secure network and content support and financing from Mike Young Productions and Moonscoop Media Group, and was responsible for developing an online platform featuring a COPPA-approved gamified rewards system, user-defined avatars, and a safe chat system.As a creative executive, I was involved in the production of the Emmy-Award winning Kabillion original show, "I Got A Rocket."
  • Dag Entertainment
    Chief Creative Officer, Founder
    Dag Entertainment 2001 - Jul 2005
    As the Chief Creative Officer and Founder of DAG Entertainment, I led the company's creative development and business efforts, resulting in the acquisition of two original television shows that received Emmy, Pulcinella, Hugo awards, and multiple Annie nominations.My expertise in creative development is highlighted by my co-creation of original videogame and television intellectual properties, including Disney's "Dragon Booster" and Discovery Kids' "Growing Up Creepie." I was also instrumental in securing network placement with Discovery Kids.In addition to my creative responsibilities, I directed concept and asset creation for Microsoft/Turbine Games' "Asheron's Call 2."
  • Wb Games Boston
    Studio Art Director
    Wb Games Boston 1999 - 2001
    Needham, Massachusetts, Us
    • Successfully managed and reorganized the studio art department, providing training to creative staff on production processes, intellectual property development, and advanced modeling/animation tools.• Developed comprehensive brand guidelines and played a pivotal role in the creation of studio media and marketing materials.• Directed the concept design and asset development for Microsoft's highly successful MMORPGs, Asheron's Call and Asheron's Call 2.• Directed the concept design and asset development for Sega's highly anticipated MMORPG, Outland (unreleased).
  • Mainframe Studios
    Studio Art Director And Production Designer
    Mainframe Studios 1997 - 1999
    Vancouver, British Columbia, Ca
    • Pioneered the establishment and successful management of the corporate-wide art department, overseeing all in-house art directors, artists, animators, and support staff for the first-ever CGI shows broadcast on television.• Collaborated closely with key stakeholders, including show runners, producers, writers, production designers, and art directors, to deliver high-quality creative assets for multiple Emmy-Award winning television series, including Reboot, Transformers: Beast Wars and Transformers: Beast Machines.• Developed and implemented IP brand guidelines, and played a key role in the creation and implementation of the studio's media and marketing materials.• Expertly managed and led art teams on multiple Emmy-Award winning television shows, delivering exceptional results.
  • Hasbro
    Product Designer
    Hasbro 1995 - 1997
    Pawtucket, Ri, Us
    • Spearheaded the initiation and development of a groundbreaking Hasbro Interactive toy project with the objective of revolutionizing the toy play experience for Millennial generations, who were raised on interactive media.• Created and presented a cutting-edge CGI animated pitch to Lucasfilm to support Hasbro's efforts in re-acquiring the highly coveted Star Wars toy license.• Played a key role in the intellectual property and concept development of the successful Transformers: Beast Wars toy brand launch.• Contributed to the successful launch of the Batman: Elseworlds toy brand through strategic intellectual property and concept development efforts.

L. Anthony Gaud Skills

Game Development Team Management Creative Direction Video Games Business Development Art Direction Virtual And Augmented Reality Leadership Social Media Online Gaming Game Design International Business Development Marketing Social Games Art Creative Direction Business Development Character Animation Animation Entertainment Interactive Creative Direction Management Virtual Reality Television Graphic Design Marketing Strategy Film Mobile Games Project Management Augmented Reality Video Maya Storyboarding Digital Media Video Production Computer Graphics Entrepreneurship Interactive Tv Adobe Photoshop User Experience User Interface Design

L. Anthony Gaud Education Details

  • University Of Cincinnati
    University Of Cincinnati
    Industrial And Product Design

Frequently Asked Questions about L. Anthony Gaud

What company does L. Anthony Gaud work for?

L. Anthony Gaud works for Gaud-Hammer Gaming Group

What is L. Anthony Gaud's role at the current company?

L. Anthony Gaud's current role is Emmy Award-winning creative & product director driving iGaming innovation via regulated videogame and technology development. Trusted collegiate and corporate advisor, lobbyist, radio host, and industry speaker..

What is L. Anthony Gaud's email address?

L. Anthony Gaud's email address is an****@****rts.com

What schools did L. Anthony Gaud attend?

L. Anthony Gaud attended University Of Cincinnati.

What are some of L. Anthony Gaud's interests?

L. Anthony Gaud has interest in Regal Cinemas, The Science Academy, Actually, Community, Arts And Entertainment, Tysonism, Mainland Recreation Association, Breaking Ac, Space Coast Daily, America's Next Top Model Mobile Game.

What skills is L. Anthony Gaud known for?

L. Anthony Gaud has skills like Game Development, Team Management, Creative Direction, Video Games, Business Development, Art Direction, Virtual And Augmented Reality, Leadership, Social Media, Online Gaming, Game Design, International Business Development.

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