Anthony Barnes work email
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I am an operational efficacy expert who believes that "To go fast, you go alone. But to go far we must go together."⚠️I am willing and able to relocate worldwide for employment. I have been mobile in my career for 12 years, so this is no problem for me. Plus, I love to travel to new places!⚠️⭐Trust the 40 colleagues, executives and direct reports who recommend me: https://www.linkedin.com/in/anthonylbarnes/details/recommendations/?detailScreenTabIndex=0 ✅Book some time with me to discuss anything! https://calendly.com/anthonylbarnes/30minResults-driven operations director with a decade of experience propelling the success of diverse enterprise and startup ventures. Motivating and leading cross-functional teams by leveraging tools, honing methodologies, and delivering a clear vision through data-based strategies to align program goals with long-term company objectives.➤ I deliver a clear, pragmatic vision, as well as data-based strategies and motivational leadership necessary to make this vision a reality. From thought to action, I help businesses implement their futures.➤ I care for all aspects of the operation, including programs, products, processes, people, and profits regardless of department or affiliation.➤ I optimize interdisciplinary performance by breaking down silos and eliminating stifling inefficiencies.➤ I develop highly agile teams, unlock their potential, and support individuals to work toward a shared vision of success.
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Route Technician IAccel EntertainmentUnited States -
Layoff/Position EliminatedCareer Break Jun 2023 - PresentTaking extra time away from my career while the Tech and Games industries settle down a bit so I can explore other avenues for my life and career, such as:◾Program Management and Operations consulting. ◾Political work including campaign management and party efforts' coordination. ◾Learning new industries such as Route Gaming (non--casino video gambling machines), food redistribution and public works. ◾Personal time for creative endeavors like Worlds Within Reach and home improvement like replacing 140 year old windows. I AM open to work while on this break.
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Host & WriterWorlds Within Reach Nov 2020 - Presenthttps://www.youtube.com/@WorldsWithinReach Created a travel vlog and education channel encouraging viewers to have the ability and confidence to travel! 16 videos and 6 shorts with combined 440,000+ views and 650+ followers across YouTube and TikTok. Lead content and design development for my team of 3 including director, editor and graphics artist. Perform on-screen hosting, fieldwork, and set design while managing a 100% remote workflow. -
Director Of Business OperationsOpendrives Jan 2022 - Jun 2023Culver City, California, UsKey Accomplishments:◾Unified cross-functional teams and standardized processes and business controls, driving yearly revenue of 10.7 million. Focused on expanding enterprise clientele, notably securing partnerships with leading companies such as Fox Sports and AT&T.◾Architected and implemented OKRs framework for 13 departments to ensure stakeholders could accurately measure growth and scaling for all product and sales efforts. ◾Refined company-wide communication tools and SOP’s to increase productivity, transparency and remote-first capabilities: Slack, Jira, Asana.◾Hired, directly managed, and mentored two employees: Project Manager, Scrum Master.Direct Reports:◾Project Manager (HR, finance, client projects focused)◾Scrum Master (Software engineering focused)Technical Environment: Slack; Google Suite; Jira Cloud; Asana; Lucid; Salesforce -
Principal Project ManagerOpendrives Sep 2021 - Jan 2022Culver City, California, Us◾Tactical leadership for the execution of high level business-critical projects, both internal and customer-facing.◾Interim daily operations leader for Software Engineering. -
Senior Program ManagerBlitz Jan 2021 - Sep 2021Los Angeles, California, UsKey Accomplishments:◾Facilitated mature engineering and design best practices to support the overall success of 7+ siloed and globally dispersed software product teams: League of Legends, Fortnite, Valorant, core tech and more. ◾Iterated feature development and launched UX, UI, feature, function and design within their core app. ◾Instituted PMO across all development pods which empowered executive strategy and long-term product roadmapping.◾Classified and forecasted software development expenses in service of tax amortization compliance for Finance leadership. Technical Environment: Clubhouse.io; Google Suite; Jira Cloud + Confluence; Notion -
Program ManagerBlizzard Entertainment Apr 2019 - Oct 2020Irvine, Ca, UsKey Accomplishments:◾Built, drove and supported the operational processes and tools for the Global Post Production team most known for Overwatch League, Call of Duty League, World of Warcraft esports, and BlizzCon. ◾Wrote the department’s annual operating plan and budget. ◾Employed diplomacy shepherding creative development within budget constraints and interdepartmental commitments.◾Served as Program Manager for all BlizzCon 2019 broadcast and streamed content for 34,000.◾Guided a team of 30 to meet all project deliverables, including rapidly ingesting, processing, and broadcasting a stream of new content.◾Developed Airtable into a backbone tool for department tracking and scaling, which increased productivity and provided senior leadership with data that informed budget and resource allocations. Technical Environment: Airtable; SharePoint; Office 365; Jira Cloud + ConfluenceShipped Products:- Overwatch League 2019- BlizzCon 2019- Overwatch League 2020- Call of Duty League 2020 -
Project ManagerOpendrives Mar 2017 - Oct 2018Culver City, California, UsKey Accomplishments:◾Established a standardized development framework, engineering management tools, and executive reporting.◾Partnered and advised executives (CTO, CEO) to drive the product development vision and strategy. ◾Managed a team of 13 to redevelop the company’s proprietary operating system and core product to deliver the project 5 months ahead of schedule. ◾Improved product release cycle 400% within one year by optimizing engineering processes. ◾Scoped engineering Sprints with Story Points to measure burndown rates, release progress and team velocity.◾Restructured development processes around Scrum/Agile and Jira Cloud/Confluence utilizing automation to break down silos within the company. Technical Environment: Jira Cloud + Confluence; Test Rail; Git Hub; Git Lab; LinuxShipped Products:- Generation 4 Server Hardware- Generation 2 Proprietary Operating System -
Consultant & Public SpeakerSlice Of Games Mar 2014 - Sep 2017Founded the professional game development consultancy, which empowered students and indie game developers by educating them on the realities and requirements of professional game development.Key Accomplishments:◾Developed a portfolio of presentations and panels (e.g. “Breaking Into Games Dev”, “Understanding Social Game Design”, “Game Dev Networking”, “Group Game Design Workshop”).◾Presented to 3K+ attendees across 10 conferences, including Wisconsin Game Developers Conference, Wizard World Comic Con, and Anime Central.◾Engaged and empowered attendees by developing presentations into actively inclusive group work that left participants with actionable steps to further their pursuit of game development.◾Coached multiple small startup game development teams, providing tools and methodologies (e.g. Scrum, Agile, Kanban, Jira, etc.) that enabled them to move beyond the “wouldn’t it be great to make games!” phase to planning, developing, and tracking their work to create meaningful progress.Technical Environment: Trello; Jira Cloud + Confluence -
Project ManagerGolden Rat Studios Feb 2016 - Mar 2017Los Angeles, California, UsKey Accomplishments:◾Led all game and technical development operations for a wide array of globally distributed departments: Art, Engineering, Platform, LiveOps, DevOps, QA, Localization and Data Science. ◾Implemented and managed daily Scrum and development rituals for all workstreams.◾Created a Jira / Confluence deployment to support and standardize development KPI reporting.Dou DizhuTechnical Environment: Jira Cloud + Confluence; Google Suite; Jenkins; Unity; AngularJS; AWS -
Qa Tester & Jira AdminRaven Software Feb 2013 - Sep 2014Middleton, Wisconsin, UsRan and tracked feedback for daily multiplayer tests of Call of Duty: Ghosts, Call of Duty: Online, and Call of Duty: Advanced Warfare – 3 key titles in Activision / Blizzard’s multi-billion-dollar franchise. Managed bug resolution lifecycles and ran issue triage and resolution for 100’s of Jira tickets across 3 studios and 2 time zones.Key Accomplishments:◾Doubled multiplayer testing capacity by transforming a derelict 12 station (Xbox 360, PS3, Xbox 1, and PS4 units) testing pit into a functioning multiplayer test farm with batch update functionality, multiple test platforms, and a checkout system that scaled beyond QA to developers.◾Created cross-discipline reference documentation to reduce issue resolution times and standardize ticket response procedures across shifts and experience levels.◾Learned Jira and developed a centralized dashboard that provided QA and production leadership with a comprehensive view of outstanding bug backlog for each game and optimize testing resources.Technical Environment: Jira -
Associate Environment ArtistNetherrealm Studios Jun 2012 - Aug 2012Chicago, Il, UsModeled and textured environments for the AAA video game developer subsidiary of Warner Brothers famous for creating Mortal Kombat. Worked on several key titles, including Injustice: Gods Among Us.Key Accomplishments:◾Modeled and textured one of the most iconic locations for Injustice: Gods Among Us and led modeling development and planning for the game’s hub level.◾Recognized for maximizing efficiency for technical requirements, including UV/light maps, engine asset grouping, and collision data.Technical Environment: Autodesk Maya 2012; Unreal Engine 3; Adobe Photoshop CS5 -
Community Manager, Qa Tester, Customer Service RepSleepy Giant Mar 2011 - Aug 2012Managed live video game operations support, platform development / licensing, and AdTech services for Pokémon: Trading Card Game Online. Mentored and trained new hires who would go on to assume Senior and Lead positions.Key Accomplishments:◾Architected forum rules for the Pokémon Company International’s first official public forum, which launched alongside Pokémon: Trading Card Game Online – the company’s first official digital card game offering.◾Optimized support operations by developing standardized documentation and internal wiki functionality, enabling consistency in issue resolution and a <24-hour average time-to-resolve.◾Trained multiple new employees, many of whom went on to become successful Senior and Co-Lead team members.Technical Environment: Internal Custom Wiki; Online CS Platform
Anthony Barnes Skills
Anthony Barnes Education Details
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The Art InstitutesVideo Game Art And Design
Frequently Asked Questions about Anthony Barnes
What company does Anthony Barnes work for?
Anthony Barnes works for Accel Entertainment
What is Anthony Barnes's role at the current company?
Anthony Barnes's current role is Route Technician I.
What is Anthony Barnes's email address?
Anthony Barnes's email address is os****@****ail.com
What is Anthony Barnes's direct phone number?
Anthony Barnes's direct phone number is +121737*****
What schools did Anthony Barnes attend?
Anthony Barnes attended The Art Institutes.
What are some of Anthony Barnes's interests?
Anthony Barnes has interest in Education, Arts And Culture, Children.
What skills is Anthony Barnes known for?
Anthony Barnes has skills like Video Games, Game Development, Maya, Communication Skills, Project Management, Photoshop, Quality Assurance, Team Leadership, 3d Modeling, Game Management, Great Motivator, Microsoft Office.
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