Anton Hurskyi Email & Phone Number
@stepico.com
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Who is Anton Hurskyi? Overview
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Anton Hurskyi is listed as Co-Founder at RealityJam, a with 13 employees, based in Kyiv, Kyiv City, Ukraine. AeroLeads shows a work email signal at stepico.com and a matched LinkedIn profile for Anton Hurskyi.
Anton Hurskyi previously worked as Unity Developer at N-Ix and Unity Developer at Stepico. Anton Hurskyi holds Incomplete, Electrical And Electronics Engineering from National Technical University Of Ukraine 'Kyiv Polytechnic Institute'.
Email format at RealityJam
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About Anton Hurskyi
Hello there.I am passionate being/developer who never stops evolving/learning/fighting for better future.Analytical mindset helps me to find the solution to any problem. Capable of doing RND work.I have a headline/motto `One Man Army - Everything is possible`. It means, I can be anything or anyone, I can get proficient at anything and find the way to overcome most of the problems.I like to work/achieve things. I crave for more all the time. A little bit weird, but who aren't?The financial side of the agreement is not a decisive factor in my desire for cooperation.Working remotely for over 20 years. And no, I am not handicapped.What I am looking for:- Easy going and friendly atmosphere- Well organized company with well outlined responsibilities- Minimum amount of beurocracy- Minimum amount of stress. The less stress I take the better I work- Minimum amount of useless meetings/calls- Well described tasks- Open minded, well organized and sincere leads/bossesWhat I can give you:- Helping hand- Motivation- High self discipline- Results- Sincere and blunt professional critique (even sometimes when you don't need it)- Ability to learn anything in a heartbeatI have all sorts of experience:Most notable are:- Unity Game Engine: 5+ years (Senior)- C#, .Net: 5+ years (Senior)- DevOps, CI/CD: 2+ years- Shell/Bash: 2+ years- Markets Apps deployment: App Store, Google Play, Huawei, Windows App Store- Firebase (Full Stack), Git, GitHub, GitHub Actions, Gitlab, Jira, YouTube, Github- Linux, Windows, MacOS setup and management- Microsoft Visual Studio: 3+ years- JetBrains Rider: 3+ years- Linguistics: English C1, Ukrainian C1, Russian (forgot how to talk on this language)Minor ones (limited proficiency):- Xamarin, Html, CSS, JavaScript, Swift, C++- AWS, Docker, GCP, Terraform, Facebook Dev, Mailchimp- Photoshop, Blender, 3DCoat, Notepad++, Audacity, Video EditingMore detailed info can be found inside Experience Section or portfolio.Personal info:- Year of birth: 1983- Place of residence: Ukraine, Kyiv- Sociability:-- Professional: max-- Small talk: min- Discipline: high
Anton Hurskyi's current company
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Anton Hurskyi work experience
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Unity Developer
Unity Developer
Was a part of various projects:Racing game, similar to MarioKart (Windows, MacOS).Puzzle game, similar to Escape the room (Windows, MacOS).Gratitude and Affirmations App (Android, iOS). Admin panel (WebGL) for mentioned app to handle users.Responsibilities:- Implementing UI with Unity UI.- Creating app logic.- Writing networking using Webrequest.- Adding/using various SDKs:-- Firebase-- CleverTap-- Facebook.- Pre/post build processing.- Documentation. Including project user flow diagram.- Build assembling and publishing to App Store, Google Play.
Unity Developer
Books reading app (Android, iOS, Windows, MacOS, Linux)Responsibilities:- Solo development.- Implementing UI with Unity UI.- Creating app logic.- Writing networking using Webrequest.- Use of Firebase SDK.- Building and publishing to App Store, Google Play.
Devops / Unity Engineer
--- Development with Unity Engine ---Application Graphics Improvements- Transition from Built-In to Universal Rendering Pipeline (URP)- Default URP shaders variants optimisation-- Creation of Shader Variants library-- Shaders Variants injection through Unity Addressables- Shaders creation through Shader Graph- Post Effects Usage/Customisation implementation- Gifs implementation- 360 degrees Video Environments implementationUnity Scripting- Package Manager-- Temporary Injection/Deletion of different types of packages based on config inside the project
Devops / Unity Engineer
DevOps, CI/CDClients - Roomful (https://roomful.net/), Rogue Sun (https://www.roguesun.com/), INGAME GROUP (https://www.ingamegroup.com/)- Linux Build Server Setup and Management (AWS)- MacOS / Windows Build Servers Setup and Management (Local)- Bash/Yaml scripting- GitHub / GitLab Actions (Automation)-- Self-hosted Runners setup and management (Linux / MacOS / Windows)-- Created Pipelines--- (On Push) Build And Deploy, Project/packages change logs, Pull Requests Description writing--- (On Push / Pull Request / Manual Dispatch) Build And Deploy Pipelines--- (On Issue Tag Added) Add Issue to selected GitHub Project--- (On Time / Cron) Clean up GitHub Project from completed tasks --- (Build And Deploy) Checkout > Git stuff > Unity Launch > Unity Packages Management > Distributive creation (WebGL/Android/iOS) > Xcode (iOS) / Electron (WebGL) > Deployment to the appropriate markets (App Store, Google Play, Huawei) or web server--- (Automated Tests) Checkout > Git stuff > Unity Launch > Run Automated Tests > Save Results / Code Coverage > Send/Show the Results on appropriate URL
Unity Developer
Commissions were made for Strategy Of The Hour (https://www.irakrister.com/)--- Android, iOS ---Everything was done by meInitially app was developed using Unity Engine (MS Visual Studio, C#)Later was rebuilt using Xamarin (Visual Studio, C#)And in the end the app became native for Android (Android Studio, Kotlin)Features:- voiceovers- notifications- subscriptions- in-App messaging- font size control- real time database updatesFirebase integration:- Storage- Firestore- Cloud Messaging--- Web Application ---Everything was done by meWeb App was developed using HTML, CSS, JavaScript, C#, Notepad++Features:- notifications- subscriptions- audio streaming- in-App messaging- font size control- payments by means of LiqPay- user verification by means of Google Cloud RunFirebase integration:- Hosting- Storage- Firestore- Authentication- Cloud Messaging--- Content generation app (UWP) ---App was developed using Xamarin (Visual Studio, C#)Features:- easy content creation- databases updates- voiceover uploading- images generation based on title and subtitle- video generation- YouTube uploading and scheduling- web pages generation and uploading- facebook broadcasting- social media sharing- mailing of updates by means of MailChimpFirebase integration:- Hosting- Storage- Firestore
Unity Developer
A commission for SKY HORSE (http://www.skyhorse.ua/)Design and assets were created by mentioned company. I was in charge of programmingApp was developed using Unity Engine (MS Visual Studio, C#)Features:- voiceovers- vocabulary- multilingual- subscriptions- cards slideshow- favourites support- multiple users support- 8 themes to choose from- 5 word games: find a picture, pick a pair, quiz, word search, compose a word
Anton Hurskyi education
Frequently asked questions about Anton Hurskyi
Quick answers generated from the profile data available on this page.
What company does Anton Hurskyi work for?
Anton Hurskyi works for RealityJam.
What is Anton Hurskyi's role at RealityJam?
Anton Hurskyi is listed as Co-Founder at RealityJam.
What is Anton Hurskyi's email address?
AeroLeads has found 1 work email signal at @stepico.com for Anton Hurskyi at RealityJam.
Where is Anton Hurskyi based?
Anton Hurskyi is based in Kyiv, Kyiv City, Ukraine while working with RealityJam.
What companies has Anton Hurskyi worked for?
Anton Hurskyi has worked for Realityjam, N-Ix, Stepico, Arheve, and Roomful.
How can I contact Anton Hurskyi?
You can use AeroLeads to view verified contact signals for Anton Hurskyi at RealityJam, including work email, phone, and LinkedIn data when available.
What schools did Anton Hurskyi attend?
Anton Hurskyi holds Incomplete, Electrical And Electronics Engineering from National Technical University Of Ukraine 'Kyiv Polytechnic Institute'.
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