Greetings! I am a game designer specializing in narrative design with 6+ years of experience.Co-founder and Narrative Lead of the Shores Unknown project (see below).I am also a game writer, and a freelance translator working with the English-Russian language pair.Additionally, as I come from IT background, my creative skills are also backed up by technical literacy and insight into IT-industry pipelines. This helps me approach every project holistically, with an understanding of the technical aspects of the game development process beyond my immediate expertise.
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Writer, Game DesignerOctodragon Entertainment Mar 2024 - PresentLimassol, Cyprus -
Freelance Narrative/Game Designer/WriterФриланс May 2023 - Feb 2024Kazakhstan
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Narrative Game DesignerBig City Lab Oct 2021 - May 2023Project: Welcome to Goodland• Fully revised Game Design Documentation and drove fundamental changes to the game's core mechanics (to support the transition from turn-based to real-time gameplay).• Designed a dialogue system and a system for various types of quests• Scripted levels through in-engine tools (Scriptable Objects in Unity) and various additional tools such as Excel tables. This includes in-game events, quests, dialogues, overall gameplay progression, tutorials, etc.•… Show more Project: Welcome to Goodland• Fully revised Game Design Documentation and drove fundamental changes to the game's core mechanics (to support the transition from turn-based to real-time gameplay).• Designed a dialogue system and a system for various types of quests• Scripted levels through in-engine tools (Scriptable Objects in Unity) and various additional tools such as Excel tables. This includes in-game events, quests, dialogues, overall gameplay progression, tutorials, etc.• Fully planned the main story of the game • Planned all the game's sidequests and additional storylines • Supervised scriptwriting• Supervised cutscene art direction and production Show less -
Narrative LeadVallynne Aug 2017 - Feb 2022Shores Unknown:• Defined the general narrative approach and maintained the narrative direction across the full span of development.• Managed the team (4 people) in developing the story-related content. Supervised level design, game design, and sound design. • Fully handled the development direction of the biggest major content update during the Early Access period.• Planned and written the entire game story, including the dialogue script for both the main story and all the… Show more Shores Unknown:• Defined the general narrative approach and maintained the narrative direction across the full span of development.• Managed the team (4 people) in developing the story-related content. Supervised level design, game design, and sound design. • Fully handled the development direction of the biggest major content update during the Early Access period.• Planned and written the entire game story, including the dialogue script for both the main story and all the side-quests (~150k words).• Additionally, written most of all the other game's text, with the exception of combat ability descriptions and some of the quest journal entries. Show less
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Freelance TranslatorShloc Ltd. Oct 2018 - Apr 2021London, United Kingdom• Shipped 5 localization projects• Managed a team of translators and editors • Playtested localizations for the LQA
Anton Sidorov Education Details
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Moscow Socio-Pedagogical UniversityCounseling Psychology
Frequently Asked Questions about Anton Sidorov
What company does Anton Sidorov work for?
Anton Sidorov works for Octodragon Entertainment
What is Anton Sidorov's role at the current company?
Anton Sidorov's current role is Narrative Game Designer.
What schools did Anton Sidorov attend?
Anton Sidorov attended Moscow Socio-Pedagogical University.
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Anton Sidorov
West Melbourne, Vic -
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Anton Sidorov
Limassol, Cyprus -
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