Who is Anton Ehn? Overview
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Anton Ehn is listed as Senior Environment Artist at Apog Labs, based in Sweden, Sweden, Sweden. AeroLeads shows a matched LinkedIn profile for Anton Ehn.
Anton Ehn previously worked as 3D Environment Artist at Pieces Interactive Ab, A Thq Nordic Studio and Artist & Co-Founder at Rocket Hammer. Anton Ehn holds Bachelor'S Degree, Media Arts, Aesthetics And Narration from University Of Skövde.
Email format at Apog Labs
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About Anton Ehn
I have accumulated experience in softwares such as Maya, ZBrush, the Substance Suite and Photoshop since 2010 and continue to strive towards developing my skills within the medium of 3D-art. My main areas of expertise are Digital Sculpting, Modeling and Texturing props and environmental assets for games.
Listed skills include 3D Modeling, Digital Sculpting, Low Poly Modeling, Texturing, and 28 others.
Anton Ehn's current company
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Anton Ehn work experience
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3D Environment Artist
Worked as an Environment Artist, creating stunning props and environment pieces to populate game worlds.Projects include Titan Quest: Ragnarök, Titan Quest: Atlantis and Alone in the Dark.
Artist & Co-Founder
Co-Founder and Artist at indie studio Rocket Hammer. The company is now known as Brimstone Games. I worked on the studios first titles, the party games "Lance A Lot", released October 2016 and "Lance A Lot: Enhanced Edition", released September 2017.My work primarily consisted of 3D character- and environment creation. I also created UI assets for icons.
3D Artist
Worked alongside the team at Lone Hero and helped out with modeling and texturing 3D characters, equipment and creating UI assets for Pieces Interactive's "Titan Quest: Ragnarök" expansion.
Design And Digital Production Teacher
I held the courses Design 1 and Digital Production 1 & 2 at Thorén Innovation School Lidköping. I taught students how to manage and produce digital content in projects, based on their own designs and ideas.Within these courses I taught students how to utilize various digital production softwares and how to visualize and develop their ideas with the help of.
3D Artist & Co-Founder
As a Co-Founder and 3D artist at Hellion Studios, I brought to life characters, environments and ideas that made up our game project Thunder League.Due to changes to the internal structure of the company Hellion Studios was discontinued and the project Thunder League was cancelled.
Cemetery Caretaker
Worked summers 2013 - 2015. Tended cemeteries in various places in the muncipality of Vara, Sweden.Duties included mowing grass, trimming hedges, pulling weeds and more.I learned a lot about how you can streamline your work method and find your own ways of solving problems as they arise.
Graphical Layout Designer
Developed graphical document templates, logotype designs.Drafted various merchandise-designs.Here I learned how to develop graphical content aimed towards printing and how to create distinguishable layouts and icons.
Anton Ehn education
Bachelor'S Degree, Media Arts, Aesthetics And Narration
Student'S Degree, Engineering And Digital Arts, 19,83/20
Basic Military Disciplines, Military Vehicle-Technology
Frequently asked questions about Anton Ehn
Quick answers generated from the profile data available on this page.
What company does Anton Ehn work for?
Anton Ehn works for Apog Labs.
What is Anton Ehn's role at Apog Labs?
Anton Ehn is listed as Senior Environment Artist at Apog Labs.
Where is Anton Ehn based?
Anton Ehn is based in Sweden, Sweden, Sweden while working with Apog Labs.
What companies has Anton Ehn worked for?
Anton Ehn has worked for Apog Labs, Pieces Interactive Ab, A Thq Nordic Studio, Rocket Hammer, Lone Hero Studios, and Thorén Innovation School Lidköping.
How can I contact Anton Ehn?
You can use AeroLeads to view verified contact signals for Anton Ehn at Apog Labs, including work email, phone, and LinkedIn data when available.
What schools did Anton Ehn attend?
Anton Ehn holds Bachelor'S Degree, Media Arts, Aesthetics And Narration from University Of Skövde.
What skills is Anton Ehn known for?
Anton Ehn is listed with skills including 3D Modeling, Digital Sculpting, Low Poly Modeling, Texturing, Zbrush, Photoshop, Maya, and Uv Mapping.
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