Antone Magdy Email & Phone Number
@framestore.com
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Who is Antone Magdy? Overview
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Antone Magdy is listed as Lead Facial Modeller at Framestore at Framestore, a with 2156 employees, based in United Kingdom. AeroLeads shows a work email signal at framestore.com and a matched LinkedIn profile for Antone Magdy.
Antone Magdy previously worked as Lead Facial Modeller at Framestore and Senior 3D Character Artist / Blendshapes sculptor at Snappers.
Email format at Framestore
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AeroLeads found 1 current-domain work email signal for Antone Magdy. Compare company email patterns before reaching out.
About Antone Magdy
Experienced 3D Character Artist in Animation, Advertising, Film, and Gaming industries , with extensive focus on Blend-shapes/Facial-shapes for both realistic humans and stylized creatures and also Character Modeling/Texturing/Shading in both High and Low-Poly , looking for new challenges , learn new techniques and create great art in the process. [ PROFESSIONAL AREAS OF EXPERTISE ]-
Listed skills include Texturing, Zbrush, 3D Modeling, Photoshop, and 24 others.
Antone Magdy's current company
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Antone Magdy work experience
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Senior 3D Character Artist / Blendshapes Sculptor
Hellboy 2019 - Blendshapes sculptor Call of duty modern warfare - Scan Cleanup / texture cleanup / Blendshapes sculptor
3D Character Artist
Mafia III - Blendshapes sculptor Call of duty infinite warfare - Scan Cleanup / texture cleanup / Blendshapes sculptor Shadow of War - Blendshapes sculptor Injustice II - Blendshapes sculptor
3D Instructor
I teach a condensed course about zbrush and character modeling for games
3D Character Artist
Seraph game (Ps4 / steam)• Character Modeling and texturing for game DLC
Character Modeling Instructor
Character modeling , texturing and shading course for beginners and intermediate
Character Modeler
Responsible for making 3D animate-able characters for production , with Friendly Topology for facial animation and rigging (also doing blend-shapes for my characters )
Freelance Character Artist
● Character Design ● Character Modeling ( High and low )● Texturing and Unwrapping ● Skin Shading ● Morph Targets (Blendshapes)
Colleagues at Framestore
Other employees you can reach at framestore.com. View company contacts for 2156 employees →
Paolo D.
Colleague at FramestoreLondon Area, United Kingdom
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Joseph Geremia
Colleague at FramestoreGreater Montreal Metropolitan Area, Canada
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Muret Pascal
Colleague at FramestoreGreater Paris Metropolitan Region, France
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Emily Stratten
Colleague at FramestoreSydney, New South Wales, Australia
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Su Bin Chae
Colleague at FramestoreSan Francisco Bay Area, United States
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TC
Timothy Crabtree
Colleague at FramestoreSanta Monica, California, United States
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Chris Sillitoe
Colleague at FramestoreLondon, England, United Kingdom
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Huy Ho
Colleague at FramestoreMelbourne, Victoria, Australia
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Frédéric Martel
Colleague at FramestoreCanada
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BM
Bhartendu Mahto
Colleague at FramestoreRanchi, Jharkhand, India
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Frequently asked questions about Antone Magdy
Quick answers generated from the profile data available on this page.
What company does Antone Magdy work for?
Antone Magdy works for Framestore.
What is Antone Magdy's role at Framestore?
Antone Magdy is listed as Lead Facial Modeller at Framestore at Framestore.
What is Antone Magdy's email address?
AeroLeads has found 1 work email signal at @framestore.com for Antone Magdy at Framestore.
Where is Antone Magdy based?
Antone Magdy is based in United Kingdom while working with Framestore.
What companies has Antone Magdy worked for?
Antone Magdy has worked for Framestore, Snappers, Information Technology Institute (Iti), Dreadbit, and Nayzak Animation School.
Who are Antone Magdy's colleagues at Framestore?
Antone Magdy's colleagues at Framestore include Paolo D., Joseph Geremia, Muret Pascal, Emily Stratten, and Su Bin Chae.
How can I contact Antone Magdy?
You can use AeroLeads to view verified contact signals for Antone Magdy at Framestore, including work email, phone, and LinkedIn data when available.
What skills is Antone Magdy known for?
Antone Magdy is listed with skills including Texturing, Zbrush, 3D Modeling, Photoshop, Character Animation, Maya, Character Modeling, and Modeling.
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