Anton Kerp
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Anton Kerp Email & Phone Number

Chief Technology Officer at FUNZEN GAMES
Location: Krasnoyarsk, Krasnoyarsk Krai, Russian Federation 15 work roles 4 schools
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Current company
Role
Chief Technology Officer
Location
Krasnoyarsk, Krasnoyarsk Krai, Russian Federation
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Who is Anton Kerp? Overview

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Anton Kerp is listed as Chief Technology Officer at FUNZEN GAMES, a company with 7 employees, based in Krasnoyarsk, Krasnoyarsk Krai, Russian Federation. AeroLeads shows a matched LinkedIn profile for Anton Kerp.

Anton Kerp previously worked as Lead Unity Developer at Frostgate Studio and Lead Gameplay Unity Developer at Frostgate Studio. Anton Kerp holds Master, Computational Mathematics, 4.75 from Siberian Federal University.

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FUNZEN GAMES

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About Anton Kerp

- Engines: Unity, Cocos2d, MonoGame/XNA, Construct.- OS: Win, Mac, iOS, Android, WinPhone, Lumin OS.- Platforms: Mobile, PC, Web, AR, Magic Leap.- Stores: GooglePlay, AppStore, Steam, VK, OK, Yandex, RuStore, Nutaku, CrazyGames.- Architecture: MVx, Component System, ECS, DI, UniRx.- ECS: LeoECS, Morpeh.- Animation: Spine, DOTween, Timeline, Animator.- VFX: Particle System, VFX Graph, PostProcessing. - Tooling: Odin Inspector, CustomEditor, PropertyDrawer, ScriptableWizard.- UI: DoozyUI, UGUI, legacy GUI.- Audio: Custom Tools, Wwise.- Async: Task, Coroutine, UniTask, Promises.- Multiplayer: Photon Pun, Photon Fusion, Mirror, Unity Netcode.- Data: Firebase, Playfab, Beamable, Redis, Unity CloudSave.- Backend: .Net Core, Unity CloudCode.- CI: TeamCity, Jenkins.- Graphics: URP/HDRP, HLSL, Shader Graph (Read-only).- Assets: Asset Bundle, Addressable System.- Tests: NUnit, NSubstitute, Moq, FluentAssertions.- Localization: Custom Tools, Unity Localization, Crowdin.- Analytics: Crashlytics, DevToDev, AppsFlyer, Unity, Google, Facebook, Appmetrica, Amplitude, GameAnalyics.- VSC: Git, SVN, Unity Collaborate.- Workflow: git-flow, Scrum/Agile.- Other: IAP, AdMob, UnityAds, MobileNotifications, Docker, profiling, optimization.Tools:- ОS: Mac, Win, Linux.- IDE: Rider, VS Code.- Graphics: Paint.net, Pixelmator.- Modeling: Blender.- Sound: Audacity, Soundforge, Mixcraft, GarageBand.- Video: iMovie, Davinci Resolve, CapCut, Clipchamp.- Docs: Confluence, Notion, Google Docs, Slite.- Tasks: Jira, Clickup, Trello, Weeek. - Communication: Slack, Discord, Telegram, Workplace, Pachka.Blog: https://t.me/aks2dioVideo Content: https://www.linkedin.com/redir/general-malware-page?url=https%3A%2F%2Fgoo%2esu%2F0hYGW0T

Current workplace

Anton Kerp's current company

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FUNZEN GAMES
Funzen Games
Chief Technology Officer
Krasnoyarsk, RU
Website
Employees
7
AeroLeads page
15 roles

Anton Kerp work experience

A career timeline built from the work history available for this profile.

Lead Unity Developer

Current

Russia, Novosibirsk

- Definition of the tech. stack,- Building infrastructure,- Development of projects,- Management of dev. teams (2—5 people),- Formation of dev. processes and maintenance of tech. docs,- Setting up communication between departments,- Recruitment and selection of new employees,- Communication with customers, project planning and evaluation.- Development of.

Jul 2022 - Present

Lead Gameplay Unity Developer

Russia, Novosibirsk

- Client and server development of the "Deadstate: Heroes" project.- RnD and integration of new services.- Performance Review, Code Review, Meetings.- Technical documentation, planning and evaluation.- Team management, mentoring and onboarding.Stack: C#, Unity,.NET Core, Playlab, Redis, Crowdin, Teamcity, Docker

Oct 2021 - Jul 2022

Unity Developer

Russia, Novosibirsk

- Client and server development of "Deadstate: Heroes" game.- Tooling for the editor, unit tests and validators.- Profiling and optimization.Stack: C#, Unity,.NET Core, Playfab, Teamcity, Docker

Jun 2020 - Oct 2021

Unity Architect

Челябинск

- Designing the architecture of Multiplayer Survival Game.- Tech Stack selection.- Technical documentation, Code Review, developer consultation.

Sep 2023 - Oct 2024

Unity Development Teacher

Russia, Moscow

- Holding webinars for students. on the development of mobile 2D games on Unity.- Creation and review of homework.- Compilation of a list of additional materials.- Video analysis recording.- Having personal consultations.

Aug 2021 - Sep 2023

Unity Developer

Puffy Games

Russia, Novosibirsk

Support for "Space Tom Cat" game.Prototyping of Tom Cat games with other gameplay.

Feb 2021 - Jul 2021

Unity Developer

Dankolab

Russia, Novosibirsk

Development of the merge-game "Sea Merge" using Unity engine. The bundling system and fixing bugs.

May 2020 - Jun 2020

Unity Developer

Freelance

Russia, Krasnoyarsk

Porting PC premium time-manager "Zooworld: Odyssey" to mobile F2P.Adaptation of mechanics, UI layout, monetization, analytics, optimization.

Mar 2020 - Jun 2020

Unity Developer

Freelance

Russia, Krasnoyarsk

Startup "PartyDriver" (entertainment kit for events).Development of mini-games using Unity engine. Production of custom controllers.

Jan 2020 - May 2020

Unity Ar Developer

Ar Manufactory

Russia, Krasnoyarsk

A software product for use in staff training and labor protection using Augmented Reality and Mixed Reality technologies based on Unity.Platforms: ArCore (Google), ArFoundation (Apple), Magic Leap (Lumin OS)

Dec 2019 - Apr 2020

Lead Unity Developer

Dekovir Entertainment

Russia, Krasnoyarsk

Development of Gardenscapes clone using Unity engine – Spellmind game.Prototyping match-3 games with experimental mechanics.Responsibilities:- match-3 gameplay, meta gameplay, tooling- monetization, analytics, bundling,- build automation with Jenkins, publishing to the stores,- dev-department management, code review,- creation and review of technical.

Aug 2018 - Dec 2019

Unity Developer

Dekovir Entertainment

Russia, Krasnoyarsk

Development of Gardenscapes clone using Unity engine – Spellmind game.Responsibilities: match-3 gameplay, editor tools, UI layout, VFX creation, tutorial, profiling and optimization

May 2017 - Aug 2018

Construct2 Developer

Russia, Krasnoyarsk

Development of 2D RTS prototype using Construct 2 engine. Programming and game design.

Jun 2016 - Aug 2016

Laboratory Assistant

Russia, Krasnoyarsk

Having scientific activities, creating and publishing scientific articles, speaking at conferences.Topics:- Non-classical logic elements,- Quantum computers,- Mathematical modeling,- Distributed and multithreaded computing systems.

Sep 2014 - May 2015
4 education records

Anton Kerp education

Reserve Lieutenant, Operation And Repair Of Radar Systems In Radio Engineering Troops Of The Air Force

Activities and Societies: Military training at the SFU Military Engineering Institute

Bsc, Mathematics And Computer Science, 5

Activities and Societies: Scientific activity, social activity, participation in grants, rock club, creative association, scholarship.

Physics And Mathematics, 5

Physics And Mathematics School At Lyceum No. 7
FAQ

Frequently asked questions about Anton Kerp

Quick answers generated from the profile data available on this page.

What company does Anton Kerp work for?

Anton Kerp works for FUNZEN GAMES.

What is Anton Kerp's role at FUNZEN GAMES?

Anton Kerp is listed as Chief Technology Officer at FUNZEN GAMES.

Where is Anton Kerp based?

Anton Kerp is based in Krasnoyarsk, Krasnoyarsk Krai, Russian Federation while working with FUNZEN GAMES.

What companies has Anton Kerp worked for?

Anton Kerp has worked for Funzen Games, Frostgate Studio, Llc Justmoby, Geekbrains, and Puffy Games.

How can I contact Anton Kerp?

You can use AeroLeads to view verified contact signals for Anton Kerp at FUNZEN GAMES, including work email, phone, and LinkedIn data when available.

What schools did Anton Kerp attend?

Anton Kerp holds Master, Computational Mathematics, 4.75 from Siberian Federal University.

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