Anton Kerp

Anton Kerp Email and Phone Number

Chief Technology Officer @ FUNZEN GAMES
Krasnoyarsk, RU
Anton Kerp's Location
Krasnoyarsk, Krasnoyarsk Krai, Russia, Russian Federation
About Anton Kerp

- Engines: Unity, Cocos2d, MonoGame/XNA, Construct.- OS: Win, Mac, iOS, Android, WinPhone, Lumin OS.- Platforms: Mobile, PC, Web, AR, Magic Leap.- Stores: GooglePlay, AppStore, Steam, VK, OK, Yandex, RuStore, Nutaku, CrazyGames.- Architecture: MVx, Component System, ECS, DI, UniRx.- ECS: LeoECS, Morpeh.- Animation: Spine, DOTween, Timeline, Animator.- VFX: Particle System, VFX Graph, PostProcessing. - Tooling: Odin Inspector, CustomEditor, PropertyDrawer, ScriptableWizard.- UI: DoozyUI, UGUI, legacy GUI.- Audio: Custom Tools, Wwise.- Async: Task, Coroutine, UniTask, Promises.- Multiplayer: Photon Pun, Photon Fusion, Mirror, Unity Netcode.- Data: Firebase, Playfab, Beamable, Redis, Unity CloudSave.- Backend: .Net Core, Unity CloudCode.- CI: TeamCity, Jenkins.- Graphics: URP/HDRP, HLSL, Shader Graph (Read-only).- Assets: Asset Bundle, Addressable System.- Tests: NUnit, NSubstitute, Moq, FluentAssertions.- Localization: Custom Tools, Unity Localization, Crowdin.- Analytics: Crashlytics, DevToDev, AppsFlyer, Unity, Google, Facebook, Appmetrica, Amplitude, GameAnalyics.- VSC: Git, SVN, Unity Collaborate.- Workflow: git-flow, Scrum/Agile.- Other: IAP, AdMob, UnityAds, MobileNotifications, Docker, profiling, optimization.Tools:- ОS: Mac, Win, Linux.- IDE: Rider, VS Code.- Graphics: Paint.net, Pixelmator.- Modeling: Blender.- Sound: Audacity, Soundforge, Mixcraft, GarageBand.- Video: iMovie, Davinci Resolve, CapCut, Clipchamp.- Docs: Confluence, Notion, Google Docs, Slite.- Tasks: Jira, Clickup, Trello, Weeek. - Communication: Slack, Discord, Telegram, Workplace, Pachka.Blog: https://t.me/aks2dioVideo Content: https://www.linkedin.com/redir/general-malware-page?url=https%3A%2F%2Fgoo%2esu%2F0hYGW0T

Anton Kerp's Current Company Details
FUNZEN GAMES

Funzen Games

View
Chief Technology Officer
Krasnoyarsk, RU
Website:
funzen.games
Employees:
7
Anton Kerp Work Experience Details
  • Funzen Games
    Chief Technology Officer
    Funzen Games
    Krasnoyarsk, Ru
  • Frostgate Studio
    Lead Unity Developer
    Frostgate Studio Jul 2022 - Present
    Russia, Novosibirsk
    - Definition of the tech. stack,- Building infrastructure,- Development of projects,- Management of dev. teams (2—5 people),- Formation of dev. processes and maintenance of tech. docs,- Setting up communication between departments,- Recruitment and selection of new employees,- Communication with customers, project planning and evaluation.- Development of the company's internal products and external orders.- Development platforms: PC, Mobile, Web (all multiplayer).
  • Frostgate Studio
    Lead Gameplay Unity Developer
    Frostgate Studio Oct 2021 - Jul 2022
    Russia, Novosibirsk
    - Client and server development of the "Deadstate: Heroes" project.- RnD and integration of new services.- Performance Review, Code Review, Meetings.- Technical documentation, planning and evaluation.- Team management, mentoring and onboarding.Stack: C#, Unity, .NET Core, Playlab, Redis, Crowdin, Teamcity, Docker
  • Frostgate Studio
    Unity Developer
    Frostgate Studio Jun 2020 - Oct 2021
    Russia, Novosibirsk
    - Client and server development of "Deadstate: Heroes" game.- Tooling for the editor, unit tests and validators.- Profiling and optimization.Stack: C#, Unity, .NET Core, Playfab, Teamcity, Docker
  • Llc Justmoby
    Unity Architect
    Llc Justmoby Sep 2023 - Oct 2024
    Челябинск
    - Designing the architecture of Multiplayer Survival Game.- Tech Stack selection.- Technical documentation, Code Review, developer consultation.
  • Geekbrains
    Unity Development Teacher
    Geekbrains Aug 2021 - Sep 2023
    Russia, Moscow
    - Holding webinars for students. on the development of mobile 2D games on Unity.- Creation and review of homework.- Compilation of a list of additional materials.- Video analysis recording.- Having personal consultations.
  • Puffy Games
    Unity Developer
    Puffy Games Feb 2021 - Jul 2021
    Russia, Novosibirsk
    Support for "Space Tom Cat" game.Prototyping of Tom Cat games with other gameplay.
  • Dankolab
    Unity Developer
    Dankolab May 2020 - Jun 2020
    Russia, Novosibirsk
    Development of the merge-game "Sea Merge" using Unity engine. The bundling system and fixing bugs.
  • Freelance
    Unity Developer
    Freelance Mar 2020 - Jun 2020
    Russia, Krasnoyarsk
    Porting PC premium time-manager "Zooworld: Odyssey" to mobile F2P.Adaptation of mechanics, UI layout, monetization, analytics, optimization.
  • Freelance
    Unity Developer
    Freelance Jan 2020 - May 2020
    Russia, Krasnoyarsk
    Startup "PartyDriver" (entertainment kit for events).Development of mini-games using Unity engine. Production of custom controllers.
  • Ar Manufactory
    Unity Ar Developer
    Ar Manufactory Dec 2019 - Apr 2020
    Russia, Krasnoyarsk
    A software product for use in staff training and labor protection using Augmented Reality and Mixed Reality technologies based on Unity.Platforms: ArCore (Google), ArFoundation (Apple), Magic Leap (Lumin OS)
  • Dekovir Entertainment
    Lead Unity Developer
    Dekovir Entertainment Aug 2018 - Dec 2019
    Russia, Krasnoyarsk
    Development of Gardenscapes clone using Unity engine – Spellmind game.Prototyping match-3 games with experimental mechanics.Responsibilities:- match-3 gameplay, meta gameplay, tooling- monetization, analytics, bundling,- build automation with Jenkins, publishing to the stores,- dev-department management, code review,- creation and review of technical specifications, mentoring, onboarding.
  • Dekovir Entertainment
    Unity Developer
    Dekovir Entertainment May 2017 - Aug 2018
    Russia, Krasnoyarsk
    Development of Gardenscapes clone using Unity engine – Spellmind game.Responsibilities: match-3 gameplay, editor tools, UI layout, VFX creation, tutorial, profiling and optimization
  • Freelance
    Construct2 Developer
    Freelance Jun 2016 - Aug 2016
    Russia, Krasnoyarsk
    Development of 2D RTS prototype using Construct 2 engine. Programming and game design.
  • Siberian Federal University
    Laboratory Assistant
    Siberian Federal University Sep 2014 - May 2015
    Russia, Krasnoyarsk
    Having scientific activities, creating and publishing scientific articles, speaking at conferences.Topics:- Non-classical logic elements,- Quantum computers,- Mathematical modeling,- Distributed and multithreaded computing systems.

Anton Kerp Education Details

Frequently Asked Questions about Anton Kerp

What company does Anton Kerp work for?

Anton Kerp works for Funzen Games

What is Anton Kerp's role at the current company?

Anton Kerp's current role is Chief Technology Officer.

What schools did Anton Kerp attend?

Anton Kerp attended Siberian Federal University, Siberian Federal University, Siberian Federal University, Physics And Mathematics School At Lyceum No. 7.

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