Aditya Pande
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Aditya Pande Email & Phone Number

Unity Developer at MetaMix Tech
Location: New Delhi, Delhi, India 10 work roles 4 schools
1 work email found @lebara.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Current company
Role
Unity Developer
Location
New Delhi, Delhi, India

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Aditya Pande is listed as Unity Developer at MetaMix Tech, based in New Delhi, Delhi, India. AeroLeads shows a work email signal at lebara.com and a matched LinkedIn profile for Aditya Pande.

Aditya Pande previously worked as Lead Game Developer at Kidiyo and Game Developer at Hkb Development Pvt Ltd. Aditya Pande holds Bachelor Of Applied Science - Basc, Game And Interactive Media Design, 7.5 from Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen.

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Email format at MetaMix Tech

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{first}.{last}@lebara.com
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Profile bio

About Aditya Pande

Experienced Developer specializing in delivering innovative AR/VR solutions with a strong focus on game development, design, and creating captivating 3D visualization systems. Skilled in collaborating with cross-functional teams to deliver iOS and Android-based AR/VR-focused proof of concepts (POCs) and polished software. Proficient in handling end-to-end delivery of complex projects involving Three.Js, Javascript Frameworks, ARKit + Unity and Unreal Engine 5.Notable achievements include introducing underrated/innovative technologies and releasing high-quality gamified visualization systems for automotive, component manufacturing, and FMCG firms. Experienced in game development, implementing weapon systems, complex AI, and packaging VR projects for the Android platform. Passionate about creating immersive experiences that blend cutting-edge technology and stunning visuals.Hold a BSc. (HBO) degree in Communication Multimedia Design (Game Design) from Hanze University of Applied Sciences, with a current grade of 8.0 CGPA. Developed and co-designed multiple 3D/VR/AR prototypes using Unity Engine, GMS2.0, and Unreal Engine.Previous role as a Software Developer, specializing in game development and design, working on Unity Engine and Unreal Engine 4 projects. Proficient in profiling software, implementing UI and visual effects, optimizing rendering settings, and conducting technical research. Skilled in creating captivating 3D visualization systems that bring ideas to life.Seeking opportunities to leverage my expertise in AR/VR development, game development, and creating compelling 3D visualization systems. Excited to collaborate on projects that push the boundaries of immersive experiences. Let's connect and discuss how I can contribute to your projects.

Listed skills include Communicative, Organising, Argumentation, Innovative, and 14 others.

Current workplace

Aditya Pande's current company

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MetaMix Tech
Metamix Tech
Unity Developer
AeroLeads page
10 roles

Aditya Pande work experience

A career timeline built from the work history available for this profile.

Unity Developer

Current

New Delhi, Delhi, India

As a Unity Developer at MetaMix Tech, I contribute to innovative mixed reality solutions that aim to improve healthcare experiences and outcomes. My role focuses on leveraging Unity to create immersive applications that address real-world health challenges, aligning with the company’s mission of fostering global technological empowerment.Develop XR and AR Apps: Create engaging apps that blend virtual and real-world experiences to transform healthcare using Microsoft Hololens, Apple Vision Pro and Oculus Quest 3.Code Smart: Write clean, scalable code using object-oriented programming.Design Levels: Build intuitive and impactful virtual environments tailored for healthcare applications.Solve Problems: Tackle challenges creatively to ensure smooth, effective project delivery.Collaborate: Work closely with a diverse team to bring innovative ideas to life.With a focus on the health sector, I am part of a team that uses cutting-edge technology to make a meaningful impact on people’s lives. My work supports MetaMix Tech’s vision of revolutionizing industries and empowering communities through mixed reality.

Oct 2024 - Present

Lead Game Developer

● Responsible for improving conversion, performance and user metrics● Own the Kidiyo product roadmap (align user and business needs, prioritize the product backlog,implement product features and releases, monitor key product metrics, etc.)● Lead the end-to-end agile software development process of the Kidiyo mobile (iOS and Android)and Kidiyo.com web applications● Collaborate with the Kidiyo team (Business Lead and UX/UI Designer) to prioritize and deliverprojects based on user and business impact● Develop high-quality applications with maintainable and scalable codes (stateful frontend UIsand robust backend systems)● Identify and resolve any technical challenges in current and future releases

May 2024 - Aug 2024

Game Developer

Navi Mumbai, Maharashtra, India

Assisted the development of visually engaging online betting and gambling games (Plinko-Ball drop, Poker Dice, Dadu Poker and Superwheel) using Three.js and JavaScript frameworks.Collaborated closely with cross-functional teams, including designers and artists, to implement and optimize game mechanics for an enhanced player experience.Integrated real-time live-streaming functionality into games, enabling synchronized multiplayer experiences and ensuring precision in stream-to-game synchronization.Developed and maintained comprehensive documentation for intricate game logic, facilitating efficient troubleshooting and streamlined future development.Successfully revamped and enhanced their underperforming games, implementing innovative features to boost player engagement and overall game performance.Designed and implemented multiplayer features like leaderboards, 4v4, co-op gaming, allowing seamless concurrent player participation and competition.Optimized network performance to deliver a low-latency, high-quality multiplayer gaming experience.

Jun 2023 - Jul 2024

Graduation Project

Groningen, Groningen, Netherlands

Porting their co-op shooter game Charon's Return from Unity Engine based build to Unreal Engine 5 (Blueprint) based build in 3-6 months using the Nanite Technology and Lumen Global Illumination System.Implementing three types of weapon systems in-game (Pistol, Overpowered Baseball bat AKA Superbat, and M4 Rifle) using trace channels, haptic feedback, grab pose system, niagra particle effect, skeletal mesh from Maximo into blueprint and integrating their mini-game with UE5.Adding a zombie spawnner with complex AI using behaviour tree with decisions to choose from (wander aimlessly/Run and attack on "AIperception"/Approach targets based on "distance" and "cost" parameters)Have managed to package VR project(s) to android platform with reduced apk size, custom lighting setting, semi-large scaled maps containing nanite and lumen enabled objects.Discovered and employed non-conventional techniques to resolve undiscovered bugs between development to build stage of UE5's VR kit from its early access phase to released version.Experience with integrating oculus and steam VR plugin based development to create prototypes for oculus quest 2 users and HTC vive users.

Feb 2022 - Oct 2023

Senior Developer

Chennai, Tamil Nadu, India

Led a cross-functional team in Unity and Unreal Engine to integrate photogrammetry and Photon Multiplayer for renowned clients such as Ashok Leyland (Truck Simulator), Dahmler, and Grameen Bank.Developed AR/VR-focused iOS and Android Proof of Concepts (POCs) to deliver gamified visualizations for clients in the automotive, manufacturing, and FMCG industries.Implemented innovative technologies for ARKit + Unity and Unreal Engine 5 to deliver scalable gamified visualization systems.Mentored junior developers to optimize project efficiency and delegated complex development tasks into micro-manageable segments.Launched educational games for school children to offer immersive AR/VR experiences in biology, physics, and chemistry experiments to enhance learning outcomes.

Nov 2022 - Jun 2023

Software Developer

Berlin, Germany

- Managed multiple projects utilizing Unity Engine and Unreal Engine 4 to incorporate client-requested features.- Proficient in profiling VR scenes using Unity's Profiler tool and implementing UI and visual effects- Documented workflows for integrating video-editing software with Unity 2019.4.3 and optimized scenes for VR training, simulation, and product demonstrations- Conducted case-based technical research to identify best practices for utilizing new technologies and processes in client projects- Implemented code structuring techniques to optimize bug-fixing processes and ensure future-proofed code.- Contributed to other projects through rapid QA testing and co-programming to increase team productivity

Aug 2022 - Nov 2022

Unity Vr Developer

Groningen, Netherlands

- Created numerous anti-bullying training sessions for high school teachers using 360 video technology and Oculus GO's data storage capability.- Curated proposals for HR training sessions and engineer supervision classes using Oculus Quest's hands-free tech.

Jul 2021 - Jan 2022

Intern - Game Design & Monetization

Karlsruhe, Baden-Württemberg, Germany

Documented Game Design content ranging from features, mechanics to in-game shop tools for multiple titles Assisted shop content managers in planning and executing mini-events and large scale game updates like version updates or when resolving critical problems within short time.Supported Game Designers with creation of game content and features.Execution and organization of regular shop updates, maintenance and sales, including the creation of art and text briefings.Created and executed multiple in-game events like PvE battle arena, look Magical, Wizard101 v1.42! for Wizard101 to boost in-game microtransactions increasing montly revenue by 4% during that month alone. Worked on multiple titles simultaneously and communicating with respective teams to ensure that the game's requirements per day & team's resources are aligned.Pre-tested games, completed code reviews, managed documentation, supervised multiple Software Interns, and performed other tasks as assigned.Supported Game Design team with design, pitching, documenting and developing their new MMO "Sword Of Legends Online".

Mar 2021 - Jul 2021

Business Development Executive

Pune Area, India

Managing and engaging the Marketing division by pitching personalized plans in seminars and one-to- one consultation sessions.Handling multiple customer queries and organizing events and seminars for sales personnel to attend to.Posting pre-event, during and after-event updates on each event which the firm participated in.Providing AMA sessions to customers during product demonstration and assisting technicians during the product installation procedure for new clients.

Feb 2018 - Jul 2018

Sales Promoter

Greeting costumers in a professional manner with ensuring that sales per day were increasing on a gradual pace and was stagnant.Achieving the given targets with holding weekly area meetings portraying the sales reports for a particular location. Coordinating and recruiting candidates, with providing them one-day paid training on and off-field.

May 2014 - Aug 2014
4 education records

Aditya Pande education

Master Of Science - Ms, International Marketing, Eqf Level 7

Aiding SMEs in developing and implementing marketing solutions for their clients.

Bachelor Of Science (Bsc), Marketing, 65

Activities and Societies: Bradford University Music Society Bradford University Model United Nations Bradford University Judo.

85%

The Scindia School

Activities and Societies: Music Club Hockey Club Clay Modelling Horse Riding Archery Tennis Athletics Debating SocietyGuitarist, Vocal.

FAQ

Frequently asked questions about Aditya Pande

Quick answers generated from the profile data available on this page.

What company does Aditya Pande work for?

Aditya Pande works for MetaMix Tech.

What is Aditya Pande's role at MetaMix Tech?

Aditya Pande is listed as Unity Developer at MetaMix Tech.

What is Aditya Pande's email address?

AeroLeads has found 1 work email signal at @lebara.com for Aditya Pande at MetaMix Tech.

Where is Aditya Pande based?

Aditya Pande is based in New Delhi, Delhi, India while working with MetaMix Tech.

What companies has Aditya Pande worked for?

Aditya Pande has worked for Metamix Tech, Kidiyo, Hkb Development Pvt Ltd, New Game Studios, and Satorixr.

How can I contact Aditya Pande?

You can use AeroLeads to view verified contact signals for Aditya Pande at MetaMix Tech, including work email, phone, and LinkedIn data when available.

What schools did Aditya Pande attend?

Aditya Pande holds Bachelor Of Applied Science - Basc, Game And Interactive Media Design, 7.5 from Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen.

What skills is Aditya Pande known for?

Aditya Pande is listed with skills including Communicative, Organising, Argumentation, Innovative, Pre Planner, Adaptive Learning, Workoholic, and Spatial.

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