With over seven years of experience in game development, I am a passionate and creative lead unity developer at Underground Studio, a company that specializes in developing F2P games for Android and Apple devices. I have a strong knowledge of the .Net framework, API creation, and MS SQL, as well as expertise in programming skills in C# and C++. My mission is to create immersive and engaging gaming experiences that appeal to a wide range of audiences and markets. I enjoy working with a talented and diverse team of artists, QA, and other developers, and I always strive to learn new technologies and best practices to enhance our products and processes.In my current role, I supervise research and development teams for advanced gaming experience, exploring and integrating state of the art technologies using Unity and devices along with it. I also coordinate with internal and external stakeholders to ensure the quality and delivery of our games. Some of the projects I have worked on include developing games of different genres, such as action, adventure, puzzle, and simulation, developing standalone game tools, implementing different game mechanics, and developing limited-scale cross platform prototypes. I have also introduced agility and scrum to the work environment, and trained interns who later became developers with key roles in the company.