Innovative Game Designer with a strong focus on in-game economy design, player retention strategies, and data-driven monetization for mobile games.Core Skills Summary:Skilled in designing balanced game economies that enhance player satisfaction while driving revenue growth. Experienced in live operations, competitive PvP balancing, and creating culturally tailored game mechanics.Highlights of Key Projects:Mr. Bean Special Delivery: Increased Day 1 retention to 35% and ad revenue by 30% through optimized economy and ad placement.Mafioso: Achieved retention increase with event-driven economy design and social engagement strategies.Bingo Beans: Boosted conversion rates by 18% and daily active users by 15% through effective ad strategies and live ops.Dicey Towers: Created a unique blend of board game and PvP mechanics, maintaining fair play while integrating monetization.Tools & Technical Skills:Unity, Game Analytics, Metabase, Firebase, SQL, Excel, FigmaWith a commitment to creating engaging, monetizable experiences that respect player enjoyment, I’m passionate about crafting game economies that drive both retention and revenue.
Listed skills include Programming, Game Design, Microsoft Word, Adobe Photoshop, and 3 others.