Arash Faridi

Arash Faridi Email and Phone Number

Game Designer | Game Economy Expert | F2P & Monetization Strategist | Data-Driven Game Mechanics @ Avagames
tehran, tehrān, iran
Arash Faridi's Location
Shiraz, Fars Province, Iran, Iran, Islamic Republic of
About Arash Faridi

Innovative Game Designer with a strong focus on in-game economy design, player retention strategies, and data-driven monetization for mobile games.Core Skills Summary:Skilled in designing balanced game economies that enhance player satisfaction while driving revenue growth. Experienced in live operations, competitive PvP balancing, and creating culturally tailored game mechanics.Highlights of Key Projects:Mr. Bean Special Delivery: Increased Day 1 retention to 35% and ad revenue by 30% through optimized economy and ad placement.Mafioso: Achieved retention increase with event-driven economy design and social engagement strategies.Bingo Beans: Boosted conversion rates by 18% and daily active users by 15% through effective ad strategies and live ops.Dicey Towers: Created a unique blend of board game and PvP mechanics, maintaining fair play while integrating monetization.Tools & Technical Skills:Unity, Game Analytics, Metabase, Firebase, SQL, Excel, FigmaWith a commitment to creating engaging, monetizable experiences that respect player enjoyment, I’m passionate about crafting game economies that drive both retention and revenue.

Arash Faridi's Current Company Details
Avagames

Avagames

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Game Designer | Game Economy Expert | F2P & Monetization Strategist | Data-Driven Game Mechanics
tehran, tehrān, iran
Website:
avagames.ir
Employees:
11
Arash Faridi Work Experience Details
  • Avagames
    Game Designer
    Avagames Oct 2020 - Present
    Tehran, Iran
    Bingo BeansSummary: Casual game focused on player engagement and ad revenue with live ops events.Responsibilities: Designed ad strategies, live ops, and restructured game economy.Achievements: +20% in ad revenue; +10% in session length.--Dicey TowersSummary: Hybrid of board game elements with tower defense mechanics.Responsibilities: Developed core mechanics, booster system, and balanced economy.Achievements: Day 1 retention of 25%; completed in three months.--BazingaSummary: Localized board game for Arabic and Russian markets.Responsibilities: Created economic dashboards, mini-games, and localized features.Achievements: +15% in retention; +30% revenue via clan-based events.--BabapazSummary: Casual cooking game with a focus on level design and seasonal events.Responsibilities: Redesigned levels, optimized progression, introduced seasonal events.Achievements: +20% player retention; +15% engagement during events.--Power TankSummary: PvP combat game with customization and strategy elements.Responsibilities: Balanced PvP, designed progression, and created map layouts.Achievements: +25% engagement; +15% retention with PvP features.--Ring of WarSummary: PvP shooter set in a battle royale environment.Responsibilities: Developed PvP mechanics, team matchmaking, social features.Achievements: +20% Day 7 retention; +25% engagement with clan-based competitions.
  • Unbound Game Studio
    Lead Game Designer
    Unbound Game Studio Mar 2023 - Present
    İzmir, Türkiye
    Mr. Bean Special DeliverySummary: Casual game with a hypercasual economy tailored for maximizing player engagement.Responsibilities: Redesigned the game economy, balanced levels, and optimized player onboarding experience.Achievements: Achieved a 20% increase in player retention and ad revenue through data-driven game economy strategies.Skills: Hypercasual Game Design, Player Onboarding, Monetization MechanicsTools: Unity, Figma, Metabase--Mr. Bean Solitaire AdventureSummary: Solitaire game customized with Mr. Bean’s character for a unique casual gameplay experience.Responsibilities: Developed and optimized the in-game economy, created tutorials, and implemented feedback to balance gameplay.Achievements: Enhanced Day 1 retention by 27% and increased ad revenue through strategic economy adjustments.Skills: Economy Design, UX/UI Design, Level DesignTools: Unity, Firebase
  • Incytel Game Studio
    Game Designer
    Incytel Game Studio Mar 2023 - Sep 2023
    Tehran, Tehran Province, Iran
    HokmSummary: Digital adaptation of a classic Persian board game with social engagement features.Responsibilities: Designed core game mechanics, developed progression and reward systems.Achievements: Improved player retention by 15% through social and competitive features.--------CoupSummary: Strategy game adaptation focused on deception and strategic gameplay in a digital format.Responsibilities: Adapted core mechanics for digital play, designed progression, and integrated social features.Achievements: Increased daily active users by 20% with enhanced social and reward features.Skills: Game Mechanics, Social Engagement, Player RetentionTools: Unity, Google Sheets, Firebase
  • Alpha Reality
    Senior Game Designer
    Alpha Reality Apr 2019 - Jan 2020
    Tehran Province, Iran
  • Paeezan Game Studio
    Game Designer
    Paeezan Game Studio Feb 2018 - Jan 2019
    Tehran Province, Iran
    Pesarkhandeh Summary: A turn-based strategy game with a gangster theme, combining PvP mechanics with hero-based strategy in a digital format. The game engaged players through competitive features, seasonal events, and a rich progression system.Responsibilities: Designed and balanced hero abilities to ensure fair PvP gameplay. Created a structured progression and reward system that motivated players to develop their skills and strategies. Developed seasonal live ops events and challenges that encouraged recurring engagement and monetization.Achievements: Boosted monthly revenue by 30% through effective live ops events that appealed to both casual and competitive players. Increased player retention by 20% with strategic PvP balancing, which catered to different player skill levels and maintained game fairness.Skills: PvP Game Design, Hero Ability Balancing, Live Ops and Seasonal Events, Player Retention, Progression System DesignTools: Unity, Firebase, Google Sheets
  • Cafe Board
    Game Advisor
    Cafe Board Apr 2017 - Jul 2018
    Tehran Iran
    I teach people how to play boardgames and give them advise based on their interests
  • Bazinameh (Game Doc) Magazine
    Editor In Chief
    Bazinameh (Game Doc) Magazine Nov 2016 - Oct 2017
    Iran
  • Cando Board Game Cafe
    Game Advisor
    Cando Board Game Cafe Oct 2015 - Sep 2016
    Shiraz Iran

Arash Faridi Skills

Programming Game Design Microsoft Word Adobe Photoshop Project Management Content Provider Board Games

Arash Faridi Education Details

Frequently Asked Questions about Arash Faridi

What company does Arash Faridi work for?

Arash Faridi works for Avagames

What is Arash Faridi's role at the current company?

Arash Faridi's current role is Game Designer | Game Economy Expert | F2P & Monetization Strategist | Data-Driven Game Mechanics.

What schools did Arash Faridi attend?

Arash Faridi attended Shiraz University.

What are some of Arash Faridi's interests?

Arash Faridi has interest in Photography, Gaming, Game Designing.

What skills is Arash Faridi known for?

Arash Faridi has skills like Programming, Game Design, Microsoft Word, Adobe Photoshop, Project Management, Content Provider, Board Games.

Who are Arash Faridi's colleagues?

Arash Faridi's colleagues are Seyyed Mahdi Faghih, Mina Dalili, Atena Soheili, Taha Rasouli, Keihan Mirjavadi, Akbar Faramarzi, Sattar Khanalifard.

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