Ardi Rudini

Ardi Rudini Email and Phone Number

Founder and Leader @ Trimatra Studio
Sukabumi, West Java, ID
Ardi Rudini's Location
Sukabumi, West Java, Indonesia, Indonesia
About Ardi Rudini

Hello, I'm Ardi Rudini, a passionate game developer with a solid foundation in creative design and leadership. My journey in game development began during high school, and it has evolved into a full-time career after completing my studies. Today, I wear many hats within the development process:Leader & Art Director: I guide teams toward shared visions, ensuring projects are on track and align with our creative goals.3D Artist & Character Artist: I create visually captivating characters and immersive 3D environments.Level Designer & Story Writer: I design engaging gameplay experiences and narratives that captivate players.✨ Tools of the TradeWith expertise in Unity 3D, Blender, Photoshop, Illustrator, Substance Painter, Designer, and Sampler, I seamlessly blend creativity with technology. I'm experienced in both office-based and remote work, leveraging tools like Notion, Trello, and GitHub to maintain smooth communication and workflow with teams.👾 Versatile Game PortfolioThroughout my career, I’ve worked on a range of genres, including simulators, hyper-casual, casual, educational, and horror games. Some titles were self-published, while others resulted from collaborations with publishers, content creators, and YouTubers. I thrive on transforming ideas into reality, creating games that entertain, inspire, and educate.🎯 A Leadership Style Rooted in Humor and CollaborationAs a leader, I believe in fostering a positive and collaborative team culture. My natural humor and communication skills help me inspire others, keeping morale high while delivering quality results.🚀 Let’s Connect!I'm always open to new opportunities and collaborations. If you share a passion for creating games that leave a lasting impact, I’d love to connect and explore ways we can work together.

Ardi Rudini's Current Company Details
Trimatra Studio

Trimatra Studio

View
Founder and Leader
Sukabumi, West Java, ID
Website:
trimatra.io
Employees:
11
Ardi Rudini Work Experience Details
  • Trimatra Studio
    Founder And Leader
    Trimatra Studio
    Sukabumi, West Java, Id
  • Trimatra Studio
    Founder / Leader
    Trimatra Studio Sep 2016 - Present
    Sukabumi, West Java, Indonesia
    ● Co-founded Trimatra Studio with my twin brother, starting with just the two of us—me as Graphic Designer and my brother as Programmer—and grew it into a team of 8 members.● Led the development of 10+ games across various genres and 25+ hyper-casual games, both through self-publishing and partnerships with other companies.● Acted as Director, Art Director, and Senior 3D Artist, managing the creative vision, production timelines, and artistic elements of all projects.● Oversaw multiple project lifecycles from concept to release, ensuring timely delivery and maintaining quality across all outputs.
  • Akhir Pekan Studio
    Game Developer | Publishing Partnership
    Akhir Pekan Studio May 2024 - Oct 2024
    Jakarta, Indonesia
    ● Develop a mobile game "Legendary Fish Hunter", taking on multiple roles as Game Developer, 3d artist, and Level Designer. My responsibilities included crafting the visual style, designing levels, and overseeing the creative direction to build an engaging player experience.● Worked closely with Akhir Pekan Studio, who served as both publisher and project manager. I regularly communicated with their team to align on game concepts, monetization strategies, and budget allocation, which provided insights into the business side of game publishing.● While Akhir Pekan Studio led the game’s marketing strategy, I actively contributed by posting updates and engaging with the community on social media platforms. This involvement helped boost the game’s visibility and foster player interest.● This project strengthened my project management and communication skills, as I coordinated with the publisher to ensure our vision aligned. I also gained valuable experience in balancing creative direction with business requirements, refining my ability to make design decisions that support both gameplay and monetization goals.● Through this collaboration, I learned to handle multi-faceted responsibilities, manage time effectively under tight deadlines, and adapt to feedback quickly. Working with Akhir Pekan Studio allowed me to deepen my expertise in both game design and the strategic aspects of working with a publisher.
  • Kajewdev
    Game Developer & Collaborator
    Kajewdev Sep 2023 - Jun 2024
    Indonesia
    ● Collaborated with KajewDev to develop the game “Aku Si Juragan Empang” in just 1.5 months, with continued updates released over several months post-launch to enhance gameplay and introduce new content.● Took on the dual role of Director and Level Designer, overseeing the creative and technical aspects of the game, from setting the project direction to designing engaging levels that maximized user retention.● The game achieved over 3 million downloads, surpassing our expectations, with positive feedback from players that reinforced its success.● Coordinated communication with the content creator throughout the development process, ensuring smooth alignment between the game’s creative vision and technical implementation.● Although Kajewdev is the marketing leader, i also played an active role in marketing and promoting the game across social media platforms like TikTok and YouTube, contributing to increased visibility and community engagement.● This project served as a benchmark for rapid game development with ongoing player engagement, demonstrating my ability to lead, design, and market under tight timelines.
  • Voodoo
    Game Developer | Publishing Partnership
    Voodoo Mar 2021 - Nov 2022
    France
    ● Led the development in my team and developed over 30 hypercasual game prototypes in collaboration with Voodoo, a French-based company supporting indie game developers. My role as Leader involved overseeing the production pipeline, managing the creative direction, and ensuring timely delivery of prototypes.● Voodoo provided essential resources, including market testing, project management, and strategic guidance. I coordinated weekly sync meetings with Voodoo’s manager to align on game concepts, assess market feedback, and refine project goals, which helped me stay aligned with industry standards and expectations.● This partnership taught me to streamline prototype development in a high-paced environment, analyze market data to iterate on game ideas quickly, and adapt creative approaches based on real-time feedback.● Managing weekly meetings allowed me to improve my communication skills, particularly in presenting project updates, discussing challenges, and synchronizing our team’s work with Voodoo’s expectations.● By the end of the collaboration, I had developed a deep understanding of the hypercasual game market and gained experience in fast-paced prototyping, which has been invaluable for my ongoing career as an indie game developer.

Ardi Rudini Education Details

Frequently Asked Questions about Ardi Rudini

What company does Ardi Rudini work for?

Ardi Rudini works for Trimatra Studio

What is Ardi Rudini's role at the current company?

Ardi Rudini's current role is Founder and Leader.

What schools did Ardi Rudini attend?

Ardi Rudini attended Universitas Pembangunan Nasional Veteran Jakarta.

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