Ari Kleinberg
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Ari Kleinberg Email & Phone Number

Lead Systems Designer at Next Player Games
Location: Mexico City, Mexico 7 work roles 2 schools
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Current company
Role
Lead Systems Designer
Location
Mexico City, Mexico

Who is Ari Kleinberg? Overview

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Ari Kleinberg is listed as Lead Systems Designer at Next Player Games, based in Mexico City, Mexico. AeroLeads shows a matched LinkedIn profile for Ari Kleinberg.

Ari Kleinberg previously worked as Freelance Artist at Freelance and Senior Game Designer at Growyourbase. Ari Kleinberg holds Bachelor Of Fine Arts (B.F.A.), Animation from Digipen Institute Of Technology.

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Next Player Games

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Profile bio

About Ari Kleinberg

Lead Systems Designer with more than 14 years of experience in game development. Led projects from inception to completion playing a pivotal role in crafting immersive gaming experiences. Conceptualized and implemented game mechanics, streamlined pipelines, and coordinated team collaborations. Possesses innate problem-solving abilities along with a unique background that combines design, art and programming, empowering him to tackle challenges with innovative and functional solutions.

Listed skills include Animation, Character Animation, 3D Animation, 3D Studio Max, and 17 others.

Current workplace

Ari Kleinberg's current company

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Next Player Games
Next Player Games
Lead Systems Designer
AeroLeads page
7 roles

Ari Kleinberg work experience

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Lead Systems Designer

Current

Mexico

-Lead end-to-end videogame systems design for FPS Shadows of Dawn, designing complex systems for in-game progression, tech tree, and minigames. -Collaborate on the design of itemization systems, including loot tables and crafting, to create a satisfying and diverse item progression experience.-Create and balance player character skills, abilities, and talent systems to provide meaningful choices for character customization.-Ensure systems are balanced to maintain gameplay integrity, proposing game mechanics and enhancements. -Art and graphic design support for concept art, logos and game graphics.Achievements:Designed a character tech tree with 5 different progression branches, each with character skills, weapon skills, passive skills and “technologies”.

Aug 2023 - Present

Freelance Artist

Freelance

Mexico

Freelance art:PaintingMuralsDigital art and animationGraphic design

Senior Game Designer

Remote

-Design and implement game mechanics within The Sandbox platform for clients such as Walmart (Puss In Boots), Dame Time and Wigetta. -Create and invent game rules, puzzles, obstacles, challenges and integrate them into the experiences according to the desired progression.-Shape core game systems and videogame mechanics focusing on engaging gameplay experiences. -Design and balance gameplay mechanics to provide depth, challenge, and enjoyment for players.-Maintain comprehensive documentation of designs, mechanics, pipelines, and implementation.Achievements:Designed and balanced a kart system in Roblox using custom physics, optimizing vehicle handling, acceleration, and collision mechanics to enhance gameplay immersion

Jul 2022 - Aug 2023

Mobile Game Development Manager

Instituto Nacional De Ciéncias Médicas Y Nutrición

-Lead app and game development with medical or scientific focus: AplastaVirus, Patogenón, Rola Hormona, -Invasores Chatarra, El Ataque del Tabaco Asesino, Defensores del Cuerpo, Tumor Growth and Cell Collision simulators, COVID19 Risk Calculator; Leading teams of up to 6 people. -Design videogames and apps.-Create support documentation such as Game Design Document, style guides, and best practices to ensure consistency and quality across all elements of the game.-Develop software using Unity (C#) as the main tool to create interactions between game elements, characters and environments, making user-friendly and engaging user experiences.-Create art, animation and graphics aligned with the game or app themes.-Optimize code and assets for mobile devices.-Conduct thorough debugging and testing, identifying and resolving issues to ensure stability and quality.-Produce concept art and visual development sketches to explore ideas, establish visual direction, and communicate design concepts to the team.Achievements:Created over 8 games and apps.Over 20,000 unique users between all apps, receiving positive review averages above 3.8 stars.Collaborations with acclaimed institutions such as UNAM, MD Andersons and INCMNSZ among others.

Sep 2013 - Jan 2022

Lead Character Animator

Superplay Games

Irvine

Designed art and animation pipeline for characters, mentored Jr. character animators, made pipeline documentation and templates for the Chinese art team, animated characters and gameplay mock-ups.Games: Munchie Mania. • Successfully designed and implemented the art pipeline to create 2D characters with interchangeable parts, allowing us to reuse animations between different characters and greatly reducing the time and cost of adding new characters or outfits.

Jun 2012 - Mar 2013

Jr. 2D Animator

Brandx Games

Animated 2D characters, special effects and cut-scenes. Created art assets.Games: Odd Manor. • Created walk, idle and action animations for more than 50 different 2D characters. • Created tiling templates for floor tiles, fences and hedges which allowed us to make working assets for the in-game store quickly. • Created numerous assets for the in-game store.

Jul 2010 - Nov 2011
2 education records

Ari Kleinberg education

Course, Unity And C# Development

Unam
FAQ

Frequently asked questions about Ari Kleinberg

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What company does Ari Kleinberg work for?

Ari Kleinberg works for Next Player Games.

What is Ari Kleinberg's role at Next Player Games?

Ari Kleinberg is listed as Lead Systems Designer at Next Player Games.

Where is Ari Kleinberg based?

Ari Kleinberg is based in Mexico City, Mexico while working with Next Player Games.

What companies has Ari Kleinberg worked for?

Ari Kleinberg has worked for Next Player Games, Freelance, Growyourbase, Unam, and Superplay Games.

How can I contact Ari Kleinberg?

You can use AeroLeads to view verified contact signals for Ari Kleinberg at Next Player Games, including work email, phone, and LinkedIn data when available.

What schools did Ari Kleinberg attend?

Ari Kleinberg holds Bachelor Of Fine Arts (B.F.A.), Animation from Digipen Institute Of Technology.

What skills is Ari Kleinberg known for?

Ari Kleinberg is listed with skills including Animation, Character Animation, 3D Animation, 3D Studio Max, Texturing, Character Design, Maya, and Max.

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