Arielle Karpowicz Email & Phone Number
@msn.com
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Who is Arielle Karpowicz? Overview
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Arielle Karpowicz is listed as Art Producer (Horizon Worlds) at Meta, based in Brooklyn, New York, United States. AeroLeads shows a work email signal at msn.com and a matched LinkedIn profile for Arielle Karpowicz.
Arielle Karpowicz previously worked as 3D Content Development, Creator & Curator at Felt Zine and 3D Producer (Video Games) at Gallium Studios. Arielle Karpowicz holds Master'S Degree, Marketing & Innovation Management from Sciences Po.
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About Arielle Karpowicz
My mission has always been to merge creativity with efficiency, ensuring projects not only meet but exceed expectations. At Gallium, I was instrumental in managing the production lifecycle of the Proxi game, from concept to code release. I played a key role in asset management and quality control and championed new processes that improved the efficiency of our Art and Design teams.
Listed skills include Marketing, Marketing Strategy, Public Speaking, Microsoft Office, and 62 others.
Arielle Karpowicz's current company
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Arielle Karpowicz work experience
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3D Content Development, Creator & Curator
Current[Please note that this is something I am passionate about and do in my free time]✧ Expanding Felt Zine's network of artists and collaborators.✧ Creating visual and written content for the Felt Zine website and social media platforms.✧ Curating digital content, music, immersive art (AR/VR) for Zine issues, interactive web projects, events.✧ Coordinated a 4-part interview series with festival performers, filmed inside IMVU.✧ Assisting with various aspects of NFT collection launches, collaborations, and IRL events.
3D Producer (Video Games)
✧ Assisting project leads to drive progress and development from concept to code release.✧ Driving day-to-day production, communicating milestone issues, and creative problem-solving.✧ Establishing project timelines and roadmaps for launch while mitigating production risks.✧ Creating and establishing new internal processes to help the Art and Design teams run efficiently.✧ Asset curation, tracking, and quality control with internal artists and Artists in Residence (program).✧ Managing task tracking for Art, Tech Art, Design, Marketing, and Eng using tools like Jira and Notion.✧ Prototyping support for multiple game features, collaborating to ensure alignment of creative vision.✧ Facilitating communication, organization, and accountability across internal and external teams.✧ Generative AI research & analysis for 3D and beyond, implementing a 3D concept art pipeline.✧ Helped develop text parsing techniques used to train AI models and chatbots built on real memories.
3D Art Producer
✧ Coordinating and tracking projects for avatar-related 3D development areas.✧ Gathering and creating visual references, along with creating spec sheets for thousands of 3D assets.✧ Improving the project’s art quality in Unreal by evaluating builds and assets on an aesthetic level.✧ Tracking and managing internal and external art production teams.✧ Regularly providing reports to management and executive teams.✧ Preparing launch of WithMe's Marketplace on the Content side (pricing strategy, launch timeline, etc).Planning the content strategy and asset catalog for the WithMe app’s launch on the App Stores.✧ Facilitating communication across the development team and other departments.✧ Staying up to date on new production, design, and communication techniques.✧ Assisting in training new artists and art teams.--- Special Project: Co-produced IMVU's 1st official virtual music festival, Spirit World ---✧ Co-curated the artist lineup (51 acts on 7 virtual stages over 3 days).✧ Outreach and communication with all the artists and their teams. ✧ Developed a budget for the festival and created an artist benefit fund.✧ Creative direction for the branding of the festival, including the logo, Twitch visuals, individual artist cards, 3D assets for the festival, and in-game virtual merch.✧ Offered personalized in-game clothing styling assistance to individual artists, which included creating a slide deck to explain the IMVU platform and what is possible on an aesthetic level. ✧ Worked with external vendors and internal artists to conceptualize and create custom 3D assets for the virtual stages.✧ PR outreach: the festival was featured in such publications as Paper Magazine, Hype Magazine, Highsnobiety, Earmilk, Brooklyn Vegan, Soul Feeder, Glamcult and Kaltblut Magazine.✧ Coordinated a 4-part interview series with Felt Zine filmed inside IMVU. --- Special Project: Co-produced IMVU's 1st official Fashion show ---
3D Content Associate
✧ Identifying and reaching out to top-level 3D artists, agencies, and designers.✧ Onboarding artists, providing guidance and support, guiding contributor activities through feedback.✧ Working with the 3D Creative Ops team to ensure assets meet technical and aesthetic standards.✧ Managing marketing/educational initiatives with large entities such as NASA, Rijksmuseum and more.✧ Collaborating with the Dimension and Aero teams to identify content priorities for custom assets.✧ Creating digital content for the Adobe Blog, Dimension tutorials for Create Magazine, HelpX and more.✧ Content creation on Behance & selecting user projects to feature in the Dimension gallery on Behance.✧ Creating and curating themed galleries of Stock assets (models, materials, and lights).✧ Assisting with the creation of content guidelines and other contributor-facing documentation.✧ Tracked the status of thousands of 3D assets in Shotgun and JIRA.✧ Assisting the legal team with content licensing agreements, IP feedback, and asset ingestion.✧ Metadata operations and locking down the feedback loop process for third-party vendors.
Account Manager (Games)
✧ Managing KPI-driven projects (ROI, CPI, retention, etc) for multiple app developers and mobile gaming studios, each with specific objectives.✧ Preparing creative briefs and A/B testing marketing material (text, visual, and video content) for clients' campaigns.✧ Implementing marketing strategies for clients like Bandai Namco Entertainment, Studio 1492, Mino Monsters, and more, with a total budget exceeding $1m per month.✧ Set up and daily optimization of User Acquisition campaigns on Social Networks like Facebook, Twitter, Instagram, Snapchat, as well as Google Adwords.✧ Producing reports and analyzing performances of UA campaigns.
Strategic Marketing Associate
✧ Competitive analysis: identifying and synthesizing data on current market trends and the company's competitive landscape.✧ Identifying new markets and opportunities by region (eHealth, mobile biometrics, digital identity and transactions, video & data analytics, cybersecurity).✧ Producing reports on the security and identity markets for the Group’s Board of Directors.✧ Creating a bi-monthly e-newsletter in English shared internally within the Group.✧ Setting up a web portal to serve as a global market news archive to share and exchange internally on the latest business intelligence.
Partnerships & Digital Marketing Associate (Xbox France)
✧ Coordinating and monitoring projects in conjunction with different creative agencies & studios (strategic planning, creating branded goodies, establishing the Xbox TV strategy, creating interactive displays, mobile/web launch pages, and more).✧ Strategic planning for game launch events, Paris Games Week, and live eSport competitions like the launch of the Xbox Elite Series Championship on Halo 5: Guardians.✧ Social media strategy and community management.✧ Doubled user engagement from the previous year using new interactive experiences during the Holiday period (#NoelXbox trending on Twitter FR).✧ Coordinating, writing, translating, and proof-reading digital content (localization for press releases, trailers, online promotional content, and more) for the Xbox France website, Twitter, Xbox Live, and Xbox TV.
Content Marketing And Design Intern
✧ Creating and curating web marketing content including visual assets, blog posts and more.✧ Translation and recording of a narrative for a special project in the cultural sector.✧ Participating in the re-design of three websites (copy audit, thumbnail creation, visual curation).✧ Managing social media accounts and engagement for Guide by Cell and sister companies: Give by Cell, Train by Cell, Win by Cell, and Fund by Cell.✧ Creating a marketing viewbook of services on InDesign for both Train by Cell and Guide by Cell.
Player Insights Intern
✧ Extensive study of challenges, gameplay mechanics and emerging trends on the mobile gaming market.✧ Usability testing and gathering feedback on GSN's mobile games and competitors' games.✧ Organizing internal playtests twice a week for employees to try out new games before launch.✧ Preparing & presenting PowerPoint decks on player insights for the marketing team.✧ Providing aesthetic and technical feedback to developers and creative teams.✧ Creating and presenting PowerPoint decks highlighting the strengths & weaknesses of the Top 10 top-grossing games on the App Store, as well as the most downloaded Casino-style mobile games.
Content Curator And Qa Assistant
✧ QA & beta testing for the BeHppy mobile app.✧ Gathering user feedback on usability and design.✧ Conducting desk research and writing blog posts on happiness and positive psychology.✧ Creating a repertory of companies that use the theme of happiness in their marketing strategy.✧ Producing visual content for the app.
Business, Sales And Marketing Assistant
✧ Lead generation and outreach to potential clients in the retail industry.✧ Conducting extensive research on workforce retention and employee engagement.✧ Creating a timeline to assess the feasibility of new projects and initiatives.✧ Assisting sales and marketing executives in meeting planning & organization.✧ Updating and maintaining a directory of contacts in Asia.
Arielle Karpowicz education
Master'S Degree, Marketing & Innovation Management
Bachelor’S Degree, Social Sciences And Humanities
High School, French Baccalaureate In Social And Economic Sciences
Frequently asked questions about Arielle Karpowicz
Quick answers generated from the profile data available on this page.
What company does Arielle Karpowicz work for?
Arielle Karpowicz works for Meta.
What is Arielle Karpowicz's role at Meta?
Arielle Karpowicz is listed as Art Producer (Horizon Worlds) at Meta.
What is Arielle Karpowicz's email address?
AeroLeads has found 1 work email signal at @msn.com for Arielle Karpowicz at Meta.
Where is Arielle Karpowicz based?
Arielle Karpowicz is based in Brooklyn, New York, United States while working with Meta.
What companies has Arielle Karpowicz worked for?
Arielle Karpowicz has worked for Meta, Felt Zine, Gallium Studios, Imvu, and Adobe.
How can I contact Arielle Karpowicz?
You can use AeroLeads to view verified contact signals for Arielle Karpowicz at Meta, including work email, phone, and LinkedIn data when available.
What schools did Arielle Karpowicz attend?
Arielle Karpowicz holds Master'S Degree, Marketing & Innovation Management from Sciences Po.
What skills is Arielle Karpowicz known for?
Arielle Karpowicz is listed with skills including Marketing, Marketing Strategy, Public Speaking, Microsoft Office, Mobile Games, Account Management, Leadership, and Competitive Analysis.
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