I am a self formally taught UX / Visual designer of having
12+ months of experience in providing design solutions for
multi-device with elegant pixel-perfect designs.I have worked for major organizations such as Capgemini, Cognizant, TeamLease, Apatara, Eyedez Studio and have been recognized with several performance awards during my career.I value the dynamics of a true designer and enlightened myself to cater necessary disciplines in order to craft the master design product. To be a cognizion of design, develop, support, and test. I study users to design meaningful experiences, develop designs that are complex and elegant, support dev team providing necessary UI assets & style guides, and test the developed versions to make sure render the master piece.My key responsibilities including Create Wireframes, Define Interactions, Design High-Fidelity mockups, Specify Style guides, Support Dev providing UI Assets.My main strength is multi-disciplinary and collaborative design thinking and platform agnostic development. Over the past couple of years, the biggest exposure for me has been understanding the difference between a good design and bad design because I have never been biased on any idea, how the idea can go wrong? An idea can be spoiled only when it’s not presented well, so it’s just a point of view. I am curious and relentless to always push myself out of comfort zone in seeking new experiences and learning new things to update myself with the latest trends.
Listed skills include Animation, Graphic Design, Maya, User Interface Design, and 11 others.