Dmitrii Popov
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Dmitrii Popov Email & Phone Number

Lead 3d Artist, Character 3d artist for Unreal Engine at DGMA LTD
Location: The Bahamas, Bahamas, Bahamas 5 work roles 1 school
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Current company
Role
Lead 3d Artist, Character 3d artist for Unreal Engine
Location
The Bahamas, Bahamas, Bahamas
Company size

Who is Dmitrii Popov? Overview

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Quick answer

Dmitrii Popov is listed as Lead 3d Artist, Character 3d artist for Unreal Engine at DGMA LTD, a company with 5 employees, based in The Bahamas, Bahamas, Bahamas. AeroLeads shows a matched LinkedIn profile for Dmitrii Popov.

Dmitrii Popov previously worked as Lead 3D Artist at Dgma Ltd and Lead 3d Художник по окружению at Comongames. Dmitrii Popov holds Дипломированный Специалист from Спб Гуки.

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Email format at DGMA LTD

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DGMA LTD

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Profile bio

About Dmitrii Popov

I am passionate of creating characters and different assets for Unreal Engine and implementing with complex shaders and materials to make model as best as possible.SoftSkills: Responsibility, communication skills, organization, flexibility, friendliness, critical thinking and openness to criticism, the ability to set up processes within a team, finding solutions for non-trivial problems, prototyping experience, understanding of the primary and secondary processes of the projectHardSkills: Hi-poly Modelling, Sculpting, Low-poly Modelling, Retopology, UV unwrapping, Texturing, Shaders, Level design, Performance optimization, Rigging You can find my portfolio herehttps://arkideit.artstation.com/Software experience:Autodesk 3ds Max, Zbrush, Substance Painter, Quixel Mixer, Photoshop, Topogun, Xnormal, Unreal Engine, Unity3d, Marvelous Designer, Marmoset Toolbag, V-ray, Blender, After Effect.

Current workplace

Dmitrii Popov's current company

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DGMA LTD
Dgma Ltd
Lead 3d Artist, Character 3d artist for Unreal Engine
moscow, moscow city, russia
Website
Employees
5
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5 roles

Dmitrii Popov work experience

A career timeline built from the work history available for this profile.

Lead 3D Artist

Current

· Working with VR game projects for different platforms based on Unreal Engine. · As a Lead 3d Artist, I monitored the quality and deadlines of tasks. Consultation of the department of 3d artists on complex issues. Optimization of work processes of 3d artists. Creation of technical documentation for projects· Involved in projects in different roles: Lead.

Feb 2021 - Present

Lead 3D Художник По Окружению

Comongames
  • As Lead Environment artist was applied to create environment objects, buildings, props with little team of two modelers.
  • Controlling the quality of models and creating feedback for modelers team.
  • Communicating with a team of concept artists to get better understanding of concept and improve result of modeling.
  • As level designer participated in creation of several levels in the projects using created and side assets.
  • Working with senior technical artist to provide better optimization and performance for models and levels.
  • Using PBR pipe line of creating models for Unity3d (2018)
Feb 2016 - Feb 2021

3D-Художник

  • Modelling assets for PC and mobile games.
  • Working with Unity3d.
  • Using PBR and hand paint texturing
  • Participated in development of products: Earth Liberation (2016), Jolly LOL - Adventures of My Virtual Pet:https://store.steampowered.com/app/563490/Earth_Liberation/https://apps.apple.com/us/app/id1056106416
Jan 2014 - Aug 2014

3D-Моделлер

Simrailroad

Санкт-Петербург, Россия

  • Participating in development a full-scale railroad training simulator (DesiroRus) based on OGRE engine.
  • Creating 3d models of railroad infrastructure for OGRE engine: trains, rails, rail switchers, bridges, platforms, etc.
  • Working with a small team of programmers to improve performance and quality of visual part.
  • Railroad training simulator:http://en.simrailroad.com/catalog/transportnie/DesiroRUS-train-simulator
Sep 2012 - Dec 2013

3D Художник

Санкт-Петербург, Россия

  • Working with a large team of artist and programmers in unity3d.
  • Creating stylized characters, props and environment models.
  • Working with hi-poly to low-poly pipeline.
  • Creating VFX in Unity3d
  • Working with level design and mobile optimization.
  • Participated in development of product: Outfight Gold.https://pdalife.com/outfight-gold-android-a2380.html
Oct 2011 - Sep 2012
1 education record

Dmitrii Popov education

  • Спб Гуки
    Спб Гуки
    Дипломированный Специалист
FAQ

Frequently asked questions about Dmitrii Popov

Quick answers generated from the profile data available on this page.

What company does Dmitrii Popov work for?

Dmitrii Popov works for DGMA LTD.

What is Dmitrii Popov's role at DGMA LTD?

Dmitrii Popov is listed as Lead 3d Artist, Character 3d artist for Unreal Engine at DGMA LTD.

Where is Dmitrii Popov based?

Dmitrii Popov is based in The Bahamas, Bahamas, Bahamas while working with DGMA LTD.

What companies has Dmitrii Popov worked for?

Dmitrii Popov has worked for Dgma Ltd, Comongames, Aggrostudios, Simrailroad, and Panoramik Games.

Who are Dmitrii Popov's colleagues at DGMA LTD?

Dmitrii Popov's colleagues at DGMA LTD include Artem Rezinkin and Daniil Yakunin.

How can I contact Dmitrii Popov?

You can use AeroLeads to view verified contact signals for Dmitrii Popov at DGMA LTD, including work email, phone, and LinkedIn data when available.

What schools did Dmitrii Popov attend?

Dmitrii Popov holds Дипломированный Специалист from Спб Гуки.

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