Artem Litvak
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Artem Litvak Email & Phone Number

Level Designer at Sledgehammer Games
Location: San Francisco, California, United States 7 work roles 1 school
1 work email found @infinityward.com 2 phones found area 415 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email a****@infinityward.com
Direct phone (415) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Level Designer
Location
San Francisco, California, United States
Company size

Who is Artem Litvak? Overview

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Quick answer

Artem Litvak is listed as Level Designer at Sledgehammer Games, a company with 463 employees, based in San Francisco, California, United States. AeroLeads shows a work email signal at infinityward.com, phone signal with area code 415, and a matched LinkedIn profile for Artem Litvak.

Artem Litvak previously worked as Associate Level Designer at Sledgehammer Games and UI Engineer at Infinity Ward. Artem Litvak holds Bachelor'S Degree, Computer Science: Computer Game Design from University Of California, Santa Cruz.

Company email context

Email format at Sledgehammer Games

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{first}@infinityward.com
86% confidence

AeroLeads found 1 current-domain work email signal for Artem Litvak. Compare company email patterns before reaching out.

Profile bio

About Artem Litvak

Artem Litvak is a Level Designer at Sledgehammer Games. He possess expertise in java, blender, unity3d, android sdk, xml and 14 more skills. He is proficient in Hebrew.

Listed skills include Java, Blender, Unity3D, Android Sdk, and 15 others.

Current workplace

Artem Litvak's current company

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Sledgehammer Games
Sledgehammer Games
Level Designer
San Francisco, CA, US
Employees
463
AeroLeads page
7 roles

Artem Litvak work experience

A career timeline built from the work history available for this profile.

Associate Level Designer

Current

Call of Duty: Modern Warfare III (2023) and live season Zombies mode.

Sep 2023 - Present

Ui Engineer

Call of Duty: Modern Warfare II (2022) and subsequent live season.

Jun 2021 - Sep 2023

Simulation Research Software Engineer

San Francisco Bay Area

  • Generated and provided visual and coordinate data through the use of Unreal Engine 4.
  • Designed and created prototypes of vehicle features in Unreal Engine 4 with C++.
  • Assisted in productionizing the software of a driver automated feature using computer vision.
  • Rewrote and standardized the codebase responsible for a driver automated feature in C++, along with writing related unit tests.
Jan 2019 - Jun 2021

Game Developer

Team Synesthesia

Santa Cruz, California

  • Led a team in agile development to design, develop, and program a motion based rhythm video game that combines the sensory inputs of color, sound, and motion.
  • Programmed and debugged a modular and optimized coding framework in C# using Unity 3D to prevent possible future problems that come with the expansion and development of the game’s features.
  • Engineered a custom-built controller with an Arduino UNO and several HC-SR04 ultrasonic distance measuring sensors that sense the player’s hand movements and efficiently translates the input data to Unity 3D while.
  • Presented at the 2018 Sammy Showcase.
Oct 2017 - Jun 2018

Undergraduate Researcher

Danser Lab

Santa Cruz

  • Contributor on the published research project, SIERRA, commissioned by USGS & NASA Ames to construct the SIERRA’s (a fixed-wing UAV) payload data system for geological surveying.
  • Connected the Ground Control Station with the UAV to relay all relevant data between the two by drafting and implementing a finite state machine from design to code.
  • Streamlined real-time operations of the UAV through a GUI and efficiently transferred data in C++ from the UAV’s altimeter to a base ground computer.
Oct 2016 - Dec 2017

Associate Researcher

Danser Lab

Santa Cruz

  • Collaborated with the United States Geological Survey (USGS) on the Quadcopter Project to conduct climate research by collecting gas emission data using a quadcopter.
  • Researched and applied different types of MDS (Multidimensional Scaling) and trilateration techniques for the purpose of stabilizing a quadcopter.
  • Visualized the C02 and GIS data taken from the quadcopter in Python into a 3D environment within Google Earth.
May 2017 - Sep 2017
Team & coworkers

Colleagues at Sledgehammer Games

Other employees you can reach at sledgehammergames.com. View company contacts for 463 employees →

1 education record

Artem Litvak education

FAQ

Frequently asked questions about Artem Litvak

Quick answers generated from the profile data available on this page.

What company does Artem Litvak work for?

Artem Litvak works for Sledgehammer Games.

What is Artem Litvak's role at Sledgehammer Games?

Artem Litvak is listed as Level Designer at Sledgehammer Games.

What is Artem Litvak's email address?

AeroLeads has found 1 work email signal at @infinityward.com for Artem Litvak at Sledgehammer Games.

What is Artem Litvak's phone number?

AeroLeads has found 2 phone signal(s) with area code 415 for Artem Litvak at Sledgehammer Games.

Where is Artem Litvak based?

Artem Litvak is based in San Francisco, California, United States while working with Sledgehammer Games.

What companies has Artem Litvak worked for?

Artem Litvak has worked for Sledgehammer Games, Infinity Ward, Ford Motor Company, Team Synesthesia, and Danser Lab.

Who are Artem Litvak's colleagues at Sledgehammer Games?

Artem Litvak's colleagues at Sledgehammer Games include Konstantin Efimov, Simon Pawlak, Joel Doerr, Christian Bourne, and Karen Kwak.

How can I contact Artem Litvak?

You can use AeroLeads to view verified contact signals for Artem Litvak at Sledgehammer Games, including work email, phone, and LinkedIn data when available.

What schools did Artem Litvak attend?

Artem Litvak holds Bachelor'S Degree, Computer Science: Computer Game Design from University Of California, Santa Cruz.

What skills is Artem Litvak known for?

Artem Litvak is listed with skills including Java, Blender, Unity3D, Android Sdk, Xml, Game Maker, Mobile Application Design, and Unix.

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