Arnaud Carré Email and Phone Number
Specialties:C,C++,Asm, Game Engine, Multi-thread, Optimization, Profiling, Sound Synthesis, EncryptionSeveral Hardware Knowledge (GBA,NeoGeo,PC,PS1,PS2,PS3,PS4,Xbox,X360,XboxOne)Software knowledge: Visual C++, DirectX, Unreal Engine 3, EmulationProfessional projects: Shaq Fu (SEGA Genesis), Moto Racer (PC&PS1), Cold Fear ( PS2, Xbox ), PLAY-ALL (multi platform game engine, PC, Wii, PSP, PS3, Xbox360), Blue Estate (PS4, Xbox One)Personal projects:ST-Sound (ATARI music emulator), SainT (ATARI-ST Emulator), Rick Dangerous 32Kb
Unity
View- Employees:
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Staff Graphics EngineerUnity Jun 2024 - PresentParis, Île-De-France, France -
Senior Engine ProgrammerUnity Technologies Jun 2016 - Oct 2024Paris Area, France -
Starvr Headset SoftwareStarbreeze Studios Jun 2015 - Jun 2016Paris -
Technical DirectorHe-Saw Apr 2012 - Jun 2015Paris Area, France -
Technical DirectorDarkworks Sep 2001 - Jun 2012Paris Area, France -
Lead ProgrammerAtari Feb 2000 - Sep 2001 -
Lead ProgramerScepia Apr 1998 - Jan 2000 -
Sotfware EngineerDelphine Software International Apr 1994 - Mar 1998
Frequently Asked Questions about Arnaud Carré
What company does Arnaud Carré work for?
Arnaud Carré works for Unity
What is Arnaud Carré's role at the current company?
Arnaud Carré's current role is Staff Graphics Engineer at Unity Technologies / Demo scener as Leonard / Oxygene.
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Arnaud Carre
Chambéry1univ-smb.fr -
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2safran.fr, safran.fr
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