I am an Art Director and Visual Development Artist, working for Lucasfilm for over 20 years. I have extensive full-project experience in video games, animation, television, and film. Starting as a 3D modeler and texture artist at LucasArts, I eventually became Senior/Lead Concept Artist on the STAR WARS: THE FORCE UNLEASHED games. I then went on to be a Senior Concept Artist at Lucasfilm Animation, working on CLONE WARS, REBELS, and then Art Director for STAR WARS RESISTANCE. In 2019 I moved to the ILM Art Department to work on STAR WARS: EPISODE IX The Rise of Skywalker. Since then, I have worked on several projects at all stages, from pre-production to post-production -my latest credit being VFX Art Director for Indiana Jones and the Dial of Destiny. I have a wide range of skills and credits which also include: storyboarding, character design, costume design, vehicle design, environment artist (concept and modeler), cinematic lighting, VR artist, and 3D modeler/texture artist.